我有一个xs
,它绕着它的Y轴旋转了k+1
。很好,但是我想对虚拟角色施加惯性,以便一旦用户抬起手指,它就保持旋转(并减慢速度),有点像scrollView。这可能吗?
ssort xs
= let x = minimum xs in x : ssort (delete x xs) -- by definition of `ssort`
= let x = minimum xs in x : sorted (delete x xs) -- `delete x xs` has length `k` so `ssort` sorts it correctly by IH
= sorted xs -- by definition of sorted, minimum, delete
答案 0 :(得分:0)
为此,您可以使用applyTorque来更改节点的角动量。
它会影响节点的angularVelocity。您可以通过设置angularVelocityFactor来限制或限制这种效果。