How to convert 3D skeltal data to Euler representation like Kinect?

时间:2017-06-15 09:42:43

标签: kinect motion inverse-kinematics

The CMU motion capture data stored the skeleton of each frame as Euler angles. It is easy to convert the Euler angles to 3D points by using Mocap Toolbox. But I wondered how to do the inverse operation? It seems like the Kinect has the same operation: firstly obtained the 3D coordinates of human from the depth camera; secondly, stored these coordinates as Euler angles.

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1 个答案:

答案 0 :(得分:0)

我发现Motion Builder可以将C3D数据集转换为BVH格式。这正是我想要的。我将利用编程方法来实现这一目标。