The CMU motion capture data stored the skeleton of each frame as Euler angles. It is easy to convert the Euler angles to 3D points by using Mocap Toolbox. But I wondered how to do the inverse operation? It seems like the Kinect has the same operation: firstly obtained the 3D coordinates of human from the depth camera; secondly, stored these coordinates as Euler angles.
答案 0 :(得分:0)
我发现Motion Builder可以将C3D数据集转换为BVH格式。这正是我想要的。我将利用编程方法来实现这一目标。