如何使用Clipper确定两个多边形是否相交?

时间:2016-07-14 19:34:06

标签: c++ intersection clipperlib

我正在使用Clipper并想确定两个(多)多边形是否相交。

我的期望是图书馆会有一个很好的,抽象的方式来提出这个问题,但似乎并没有。

我认为Area()方法可能有用,但它仅适用于PathExecute()方法返回Paths

我已经建立了以下M(几乎)我们证明了这个问题:

#include <iostream>
#include "clipper.hpp"
using namespace ClipperLib;

Paths MakeBox(int xmin, int xmax, int ymin, int ymax){
  Paths temp(1);
  temp[0] << IntPoint(xmin,ymin) << IntPoint(xmax,ymin) << IntPoint(xmax,ymax) << IntPoint(xmin,ymax);
  return temp;
}

bool Intersects(const Paths &subj, const Paths &clip){
  ClipperLib::Clipper c;

  c.AddPaths(subj, ClipperLib::ptSubject, true);
  c.AddPaths(clip, ClipperLib::ptClip,    true);

  ClipperLib::Paths solution;
  c.Execute(ClipperLib::ctIntersection, solution, ClipperLib::pftNonZero, ClipperLib::pftNonZero);

  return Area(solution);
}

int main(){
  Paths subj  = MakeBox(0,10,0,10);
  Paths clip1 = MakeBox(1,2,1,2);
  Paths clip2 = MakeBox(15,20,15,20);

  Intersects(subj,clip1);
  Intersects(subj,clip2);
}

1 个答案:

答案 0 :(得分:2)

似乎最简单的方法是计算Paths方法返回的Execute()对象中的路径数。 Paths是一个简单的向量,因此,如果它有size()==0,则没有交集。

#include <iostream>
#include "clipper.hpp"
using namespace ClipperLib;

Paths MakeBox(int xmin, int xmax, int ymin, int ymax){
  Paths temp(1);
  temp[0] << IntPoint(xmin,ymin) << IntPoint(xmax,ymin) << IntPoint(xmax,ymax) << IntPoint(xmin,ymax);
  return temp;
}

bool Intersects(const Paths &subj, const Paths &clip){
  ClipperLib::Clipper c;

  c.AddPaths(subj, ClipperLib::ptSubject, true);
  c.AddPaths(clip, ClipperLib::ptClip,    true);

  ClipperLib::Paths solution;
  c.Execute(ClipperLib::ctIntersection, solution, ClipperLib::pftNonZero, ClipperLib::pftNonZero);

  return solution.size()!=0;
}

int main(){
  Paths subj  = MakeBox(0,10,0,10);
  Paths clip1 = MakeBox(1,2,1,2);
  Paths clip2 = MakeBox(15,20,15,20);

  Intersects(subj,clip1);
  Intersects(subj,clip2);
}