我正在尝试在JAVA中学习并实现Dijkstra的有向图算法,我通过Stackoverflow找到了这段代码。
我理解一些东西,但我很难弄清楚这两个问题的方法是什么?
1)从A开始到A结束的行程次数最多为3次。 (这是否意味着我找到了A-A的路线?因为这总是来自0。
这个: 路线A-E-B-C-D的距离 - (我应该为每个节点调用计算机然后将它们全部添加起来吗?这是最聪明的方式吗?)
这是我的代码: 任何帮助,将不胜感激。
我的输出是:
与A的距离:0.0 路径:[A] 到B的距离:5.0 路径:[A,B] 到C的距离:9.0 路径:[A,B,C] 到D的距离:5.0 路径:[A,D] 到E的距离:7.0 路径:[A,E]
package src.main.java;
import java.util.PriorityQueue;
import java.util.List;
import java.util.ArrayList;
import java.util.Collections;
class Vertex implements Comparable<Vertex>
{
public final String name;
public Edge[] adjacencies;
public double minDistance = Double.POSITIVE_INFINITY;
public Vertex previous;
public Vertex(String argName) { name = argName; }
public String toString() { return name; }
public int compareTo(Vertex other)
{
return Double.compare(minDistance, other.minDistance);
}
}
class Edge
{
public final Vertex target;
public final double weight;
public Edge(Vertex argTarget, double argWeight)
{ target = argTarget; weight = argWeight; }
}
public class Main
{
public static void computePaths(Vertex source)
{
source.minDistance = 0.;
PriorityQueue<Vertex> vertexQueue = new PriorityQueue<Vertex>();
vertexQueue.add(source);
while (!vertexQueue.isEmpty()) {
Vertex u = vertexQueue.poll();
// Visit each edge exiting u
for (Edge e : u.adjacencies)
{
Vertex v = e.target;
double weight = e.weight;
double distanceThroughU = u.minDistance + weight;
if (distanceThroughU < v.minDistance) {
vertexQueue.remove(v);
v.minDistance = distanceThroughU ;
v.previous = u;
vertexQueue.add(v);
}
}
}
}
public static List<Vertex> getShortestPathTo(Vertex target)
{
List<Vertex> path = new ArrayList<Vertex>();
for (Vertex vertex = target; vertex != null; vertex = vertex.previous)
path.add(vertex);
Collections.reverse(path);
return path;
}
public static void main(String[] args)
{
Vertex v0 = new Vertex("A");
Vertex v1 = new Vertex("B");
Vertex v2 = new Vertex("C");
Vertex v3 = new Vertex("D");
Vertex v4 = new Vertex("E");
v0.adjacencies = new Edge[]{ new Edge(v1, 5),
new Edge(v3, 5), new Edge(v4, 7) };
v1.adjacencies = new Edge[]{ new Edge(v2, 4)};
v2.adjacencies = new Edge[]{ new Edge(v3, 8), new Edge(v4, 2) };
v3.adjacencies = new Edge[]{ new Edge(v2, 8),
new Edge(v4, 6) };
v4.adjacencies = new Edge[]{ new Edge(v1, 3) };
Vertex[] vertices = { v0, v1, v2, v3, v4};
computePaths(v0);
for (Vertex v : vertices)
{
System.out.println("Distance to " + v + ": " + v.minDistance);
List<Vertex> path = getShortestPathTo(v);
System.out.println("Path: " + path);
}
}
}