我正在尝试在两个身体关键点之间(即左右肩膀之间)移动一个圆圈。我从这段代码开始,使对象位于某个位置:
var rectLocation;
var x = 50;
var y = 50;
function setup() {
createCanvas(640,400);
rectLocation = createVector(width/2,height/2);
}
function draw() {
background(255);
var target = createVector(x,y);
var distance = target.dist(rectLocation);
var mappedDistance = map(distance, 100, 0, 1.5, 0.5);
target.sub(rectLocation);
target.normalize();
target.mult(mappedDistance);
rectLocation.add(target);
text('hello',rectLocation.x, rectLocation.y);
x = x + 1 ;
if (x > width) {
x = 50;
}
}
<script src="https://cdnjs.cloudflare.com/ajax/libs/p5.js/0.7.3/p5.js"></script>
因此,我使用poseNet将每个关键点的x和y值转换为p5矢量,并使一个位置跟随另一个位置,但是它似乎没有移动,我也无法理解为什么。草图:line numbers at the moment和我的代码在这里:
let video;
let poseNet;
let noseX = 0;
let noseY = 0;
let eyelX = 0;
let eyelY = 0;
let shoulderX = 0;
let shoulderY = 0;
let firstLocation;
let target;
function setup() {
createCanvas(640, 480);
video = createCapture(VIDEO);
video.hide();
poseNet = ml5.poseNet(video, modelReady);
poseNet.on('pose', gotPoses);
// creating empty vectors
firstLocation = createVector(0,0);
target = createVector(0,0);
}
function gotPoses(poses) {
if (poses.length > 0) {
let nX = poses[0].pose.keypoints[0].position.x;
let nY = poses[0].pose.keypoints[0].position.y;
let eX = poses[0].pose.keypoints[1].position.x;
let eY = poses[0].pose.keypoints[1].position.y;
let sX = poses[0].pose.keypoints[5].position.x;
let sY = poses[0].pose.keypoints[5].position.y;
noseX = nX;
noseY = nY;
eyelX = eX;
eyelY = eY;
shoulderX = sX;
shoulderY = sY;
}
}
function modelReady() {
console.log('model ready');
}
function draw() {
image(video, 0, 0);
fill(0,0,255);
// set vectors to keypoints values
firstLocation.set(noseX, noseY);
target.set(shoulderX, shoulderY)
// make a circle follow target loaction
let distance = target.dist(firstLocation);
let mappedDistance = map(distance, 100, 0, 1.5, 0.5);
target.sub(firstLocation);
// target.normalize();
// target.mult(mappedDistance);
firstLocation.add(target);
ellipse(firstLocation.x, firstLocation.y, 50);
console.log(target.x);
}
我哪里出错了?