具有多个客户端的jmonkey服务器

时间:2018-11-28 04:13:17

标签: java networking jmonkeyengine

我正在尝试使用jmonkey制作视频游戏,但无法使客户端与服务器一起使用。它连接到服务器并创建一个线程,但是该线程不会接收客户端发送的内容。我不确定是什么问题,请帮助我。

这是我的代码:

客户端主类

package mygame;

import com.jme3.app.SimpleApplication;
import com.jme3.input.KeyInput;
import com.jme3.input.controls.AnalogListener;
import com.jme3.input.controls.KeyTrigger;
import com.jme3.light.DirectionalLight;
import com.jme3.math.ColorRGBA;
import com.jme3.math.Vector3f;
import com.jme3.renderer.RenderManager;
import com.jme3.scene.CameraNode;
import com.jme3.scene.Node;
import com.jme3.scene.Spatial;
import com.jme3.scene.control.CameraControl.ControlDirection;
import com.jme3.util.SkyFactory;
import java.io.BufferedReader;
import java.io.IOException;
import java.io.InputStream;
import java.io.InputStreamReader;
import java.io.PrintStream;
import java.net.Socket;
import java.util.Scanner;

public class Main extends SimpleApplication {
public static void main(String[] args) {
    Main app = new Main();
    app.start(); 
}

protected Spatial xwing;
protected Spatial tie;
protected Node playerNode;
protected Spatial player;
protected Spatial player1;
protected Spatial player2;
protected Spatial player3;
protected Spatial player4;
protected Spatial player5;
protected Spatial player6;
protected Spatial player7;

boolean gameStarted = false;
String myid;
String id1;
String id2;
String id3;
String id4;
String id5;
String id6;
String id7;
float value2 = 2;
String where;

@Override
public void simpleInitApp() {
    xwing = assetManager.loadModel("Models/X-Wing model.j3o");
    tie = assetManager.loadModel("Models/TieFighter.j3o");
    System.out.print("Enter username: ");
    Scanner type = new Scanner(System.in);
    myid = type.nextLine();
    type.close();

    while (myid == null) {}
    simpleUpdate(0);
    while (gameStarted == false) {}

    getRootNode().attachChild(SkyFactory.createSky(getAssetManager(), "Textures/space/space.jpg", SkyFactory.EnvMapType.EquirectMap));

   DirectionalLight dl = new DirectionalLight();
    dl.setColor(ColorRGBA.White);
    dl.setDirection(new Vector3f(2.8f, -2.8f, -2.8f).normalizeLocal());
    rootNode.addLight(dl);

    playerNode = new Node("playerNode");
    playerNode.attachChild(player);
    rootNode.attachChild(playerNode);
    rootNode.attachChild(player1);
    rootNode.attachChild(player2);
    rootNode.attachChild(player3);
    rootNode.attachChild(player4);
    rootNode.attachChild(player5);
    rootNode.attachChild(player6);
    rootNode.attachChild(player7);
    initKeys();

    flyCam.setEnabled(false);
    CameraNode camNode = new CameraNode("Camera Node", cam);
    camNode.setControlDir(ControlDirection.SpatialToCamera);
    playerNode.attachChild(camNode);
    camNode.setLocalTranslation(new Vector3f(0, 1, -5));
    camNode.lookAt(player.getLocalTranslation(), Vector3f.UNIT_Y);


}

@Override
public void simpleUpdate(float tpf) {
    InputStream in;
    BufferedReader read;
    PrintStream out;
    String line;


    try {
        Socket socket = new Socket("192.168.1.171", ServerConnect.PORT);
        in = socket.getInputStream();
        read = new BufferedReader(new InputStreamReader(in));
        out = new PrintStream(socket.getOutputStream());
        if (gameStarted == false) {
            out.print(myid);
            out.flush();
            out.print(myid);
            out.flush();
            System.out.print("Connected");
        }
        line = read.readLine();
        if (line.equals("begin")) {
         gameStarted = true;
        }
        if(gameStarted == false) {
        if(line.contains(myid)) {
           line = line.replaceAll("\\pL+","");
           if (line.equals("1")) {
             player = xwing;
           }
           else {
             player = tie;
           }
        }    
        if(!line.contains(myid) && id1 == null) {
           id1 = line.replaceAll("[^A-Za-z]", "");
           line = line.replaceAll("\\pL+","");
           if (line.equals("1")) {
             player1 = xwing;
           }
           else {
             player1 = tie;
           }
        } 
        else if((!line.contains(id1)) && id2 == null) {
           id2 = line.replaceAll("[^A-Za-z]", "");
           line = line.replaceAll("\\pL+",""); 
           if (line.equals("1")) {
             player2 = xwing;
           }
           else {
             player2 = tie;
           }
        }
        else if((!line.contains(id2)) && id3 == null) {
           id3 = line.replaceAll("[^A-Za-z]", "");
           line = line.replaceAll("\\pL+","");
           if (line.equals("1")) {
             player3 = xwing;
           }
           else {
             player3 = tie;
           }
        } 
        else if((!line.contains(id3)) && id4 == null) {
           id4 = line.replaceAll("[^A-Za-z]", "");
           line = line.replaceAll("\\pL+","");
           if (line.equals("1")) {
             player4 = xwing;
           }
           else {
             player4 = tie;
           }
        }
        else if((!line.contains(id4)) && id5 == null) {
           id5 = line.replaceAll("[^A-Za-z]", "");
           line = line.replaceAll("\\pL+","");
           if (line.equals("1")) {
             player5 = xwing;
           }
           else {
             player5 = tie;
           }
        }
        else if((!line.contains(id5)) && id6 == null) {
           id6 = line.replaceAll("[^A-Za-z]", "");
           line = line.replaceAll("\\pL+","");
           if (line.equals("1")) {
             player6 = xwing;
           }
           else {
             player6 = tie;
           }
        }
        else if((!line.contains(id6)) && id7 == null) {
           id7 = line.replaceAll("[^A-Za-z]", "");
           line = line.replaceAll("\\pL+","");
           if (line.equals("1")) {
             player7 = xwing;
           }
           else {
             player7 = tie;
           }
        }
      }
        if (gameStarted == true) {
            if (where != null) {
                out.print(myid + where);
                out.flush();
                where = null;
            }
            if (line.contains(id1)) {
                if (line.contains("Up")) {
                    player1.rotate(-value2 * speed, 0, 0);
                }
                if (line.contains("Left")) {
                    player1.rotate(0, value2 * speed, 0);
                }
                if (line.contains("Right")) {
                    player1.rotate(0, -value2 * speed, 0);
                }
                if (line.contains("Down")) {
                    player1.rotate(value2 * speed, 0, 0);
                }
                if (line.contains("Foward")) {
                    player1.move(player1.getLocalRotation().getRotationColumn(2).mult(1 * tpf));
                }
            }
            else if (line.contains(id2)) {
                if (line.contains("Up")) {
                    player2.rotate(-value2 * speed, 0, 0);
                }
                if (line.contains("Left")) {
                    player2.rotate(0, value2 * speed, 0);
                }
                if (line.contains("Right")) {
                    player2.rotate(0, -value2 * speed, 0);
                }
                if (line.contains("Down")) {
                    player2.rotate(value2 * speed, 0, 0);
                }
                if (line.contains("Foward")) {
                    player2.move(player2.getLocalRotation().getRotationColumn(2).mult(1 * tpf));
                }
            }
            else if (line.contains(id3)) {
                if (line.contains("Up")) {
                    player3.rotate(-value2 * speed, 0, 0);
                }
                if (line.contains("Left")) {
                    player3.rotate(0, value2 * speed, 0);
                }
                if (line.contains("Right")) {
                    player3.rotate(0, -value2 * speed, 0);
                }
                if (line.contains("Down")) {
                    player3.rotate(value2 * speed, 0, 0);
                }
                if (line.contains("Foward")) {
                    player3.move(player3.getLocalRotation().getRotationColumn(2).mult(1 * tpf));
                }
            }
            else if (line.contains(id4)) {
                if (line.contains("Up")) {
                    player4.rotate(-value2 * speed, 0, 0);
                }
                if (line.contains("Left")) {
                    player4.rotate(0, value2 * speed, 0);
                }
                if (line.contains("Right")) {
                    player4.rotate(0, -value2 * speed, 0);
                }
                if (line.contains("Down")) {
                    player4.rotate(value2 * speed, 0, 0);
                }
                if (line.contains("Foward")) {
                    player4.move(player4.getLocalRotation().getRotationColumn(2).mult(1 * tpf));
                }
            }
            else if (line.contains(id5)) {
                if (line.contains("Up")) {
                    player5.rotate(-value2 * speed, 0, 0);
                }
                if (line.contains("Left")) {
                    player5.rotate(0, value2 * speed, 0);
                }
                if (line.contains("Right")) {
                    player5.rotate(0, -value2 * speed, 0);
                }
                if (line.contains("Down")) {
                    player5.rotate(value2 * speed, 0, 0);
                }
                if (line.contains("Foward")) {
                    player5.move(player5.getLocalRotation().getRotationColumn(2).mult(1 * tpf));
                }
            }
            else if (line.contains(id6)) {
                if (line.contains("Up")) {
                    player6.rotate(-value2 * speed, 0, 0);
                }
                if (line.contains("Left")) {
                    player6.rotate(0, value2 * speed, 0);
                }
                if (line.contains("Right")) {
                    player6.rotate(0, -value2 * speed, 0);
                }
                if (line.contains("Down")) {
                    player6.rotate(value2 * speed, 0, 0);
                }
                if (line.contains("Foward")) {
                    player6.move(player6.getLocalRotation().getRotationColumn(2).mult(1 * tpf));
                }
            }
            else if (line.contains(id7)) {
                if (line.contains("Up")) {
                    player7.rotate(-value2 * speed, 0, 0);
                }
                if (line.contains("Left")) {
                    player7.rotate(0, value2 * speed, 0);
                }
                if (line.contains("Right")) {
                    player7.rotate(0, -value2 * speed, 0);
                }
                if (line.contains("Down")) {
                    player7.rotate(value2 * speed, 0, 0);
                }
                if (line.contains("Foward")) {
                    player7.move(player7.getLocalRotation().getRotationColumn(2).mult(1 * tpf));
                }
            }
        }

    } catch (IOException ex) {

    }
}

@Override
public void simpleRender(RenderManager rm) {
    //TODO: add render code
}

private void initKeys() {
    // You can map one or several inputs to one named action
    inputManager.addMapping("Left",   new KeyTrigger(KeyInput.KEY_A));
    inputManager.addMapping("Foward",  new KeyTrigger(KeyInput.KEY_SPACE));
    inputManager.addMapping("Down",  new KeyTrigger(KeyInput.KEY_W));
    inputManager.addMapping("Right",  new KeyTrigger(KeyInput.KEY_D));
    inputManager.addMapping("Up",  new KeyTrigger(KeyInput.KEY_S));
    // Add the names to the action listener.
    inputManager.addListener(analogListener, "Left", "Foward", "Down", "Right", "Up");

}

private final AnalogListener analogListener = new AnalogListener() {
    @Override
    public void onAnalog(String name, float value, float tpf) {
            value2 = value;
            where = name;
            if (name.equals("Foward")) {
                playerNode.move(player.getLocalRotation().getRotationColumn(2).mult(1 * tpf));
            }
            if (name.equals("Left")) {
                playerNode.rotate(0, value * speed, 0);
            }
            if (name.equals("Down")) {
                playerNode.rotate(value * speed, 0, 0);
            }
            if (name.equals("Right")) {
                playerNode.rotate(0, -value * speed, 0);
            }
            if (name.equals("Up")) {
                playerNode.rotate(-value * speed, 0, 0);
            }
    }
};

}

ServerConnect类

package mygame;

import java.io.IOException;
import java.net.ServerSocket;
import java.net.Socket;
import java.util.Scanner;

public class ServerConnect {
public static int PORT = 1111;
public static int clients = 0;
public static boolean start = false;

public static void main(String args[]) throws IOException {
    ServerSocket serverSocket = new ServerSocket(PORT);
    Socket socket;
    Scanner type = new Scanner(System.in);
    while (clients < 8 && start == false) {
        try {
            socket = serverSocket.accept();
            System.out.print("New Client");
            clients++;
            // new thread for a client
        new Server(socket).start();
        if (type.nextLine().equals("begin")) {
             start = true;
            }
        } catch (IOException e) {
            System.out.println("I/O error: " + e);
        }

    }
}
}

服务器类

package mygame;

import java.io.BufferedReader;
import java.io.IOException;
import java.io.InputStream;
import java.io.InputStreamReader;
import java.io.PrintStream;
import java.net.Socket;
import java.util.Random;
public class Server extends Thread {
Socket socket;
boolean started = false;
int x = 0;
int t = 0;

public Server(Socket clientSocket) {
    socket = clientSocket;
}

@Override
public void run() {
    InputStream in;
    BufferedReader read;
    PrintStream out;
    String line;
    Random random = new Random();
    int n = random.nextInt(2)+1;
    try{
    in = socket.getInputStream();
    read = new BufferedReader(new InputStreamReader(in));
    out = new PrintStream(socket.getOutputStream());
    line = read.readLine();
    System.out.print(line);
    if (ServerConnect.start == false) {
        if (x == t){
            line = line + n;
            if (n == 1){
            x++;
            } else {
              t++;
            }
        }
        else if(x < t) {
            line = line + 1;
            x++;
        }
        else if (x > t) {
          line = line + 2;
          t++;
        }
    }
    if (ServerConnect.start == true && started == false) {
        started = true;
        line = "begin";
    }
            if (line == null) {
                socket.close();
            } else {
                out.print(line);
                out.flush();
            }

    } catch (IOException e) {
        }

}

}

0 个答案:

没有答案