为什么M_Sky_Panning_Clouds2(UE4 SkySphere材料)中的Sun Radius为0.0003?

时间:2018-01-27 12:56:17

标签: shader unreal-engine4

UE4 SkySphere材料问题: 为什么在M_Sky_Panning_Clouds2中Sun Radius是0.0003?

this is sun part of M_Sky_Panning_Clouds2

1 个答案:

答案 0 :(得分:-1)

您应该能够单击Param节点并在检查器中编辑浮点值。

https://docs.unrealengine.com/latest/INT/Engine/Rendering/Materials/Editor/