大家。 更新我们的应用程序以发布商店时出现错误。 我测试好了,但是当用户玩游戏时,他们会向谷歌服务发送很多崩溃。 希望你能帮助我知道发生了什么。谢谢。
<i>java.lang.Error: FATAL EXCEPTION [pool-4-thread-1]
Unity version : 5.6.0f3
Device model : samsung SM-G900V
Device fingerprint: Verizon/kltevzw/kltevzw:6.0.1/MMB29M/G900VVRU2DQF2:user/release-keys
Caused by
at android.app.ContextImpl.validateServiceIntent (ContextImpl.java:1297)
at android.app.ContextImpl.bindServiceCommon (ContextImpl.java:1421)
at android.app.ContextImpl.bindService (ContextImpl.java:1399)
at android.content.ContextWrapper.bindService (ContextWrapper.java:632)
at com.unity.purchasing.googleplay.BillingServiceManager.bindToGooglePlayService (BillingServiceManager.java:104)
at com.unity.purchasing.googleplay.BillingServiceManager$2.run (BillingServiceManager.java:136)
at java.util.concurrent.ThreadPoolExecutor.runWorker (ThreadPoolExecutor.java:1113)
at java.util.concurrent.ThreadPoolExecutor$Worker.run (ThreadPoolExecutor.java:588)`enter code here`
at java.lang.Thread.run (Thread.java:818)</i>