Unity Crash基本操作系统

时间:2018-06-27 23:06:17

标签: elementary

我在64位基本操作系统中。

我搜索了但找不到解决方案。

我刚刚安装了Unity,但是在创建项目并尝试打开它之后它便崩溃了。下面是Editor.log文件:

mono profile = '/opt/Unity/Editor/Data/Mono/lib/mono/2.0'
Initialize mono
Mono path[0] = '/opt/Unity/Editor/Data/Managed'
Mono path[1] = '/opt/Unity/Editor/Data/Mono/lib/mono/2.0'
Mono path[2] = '/opt/Unity/Editor/Data/UnityScript'
Mono path[3] = '/opt/Unity/Editor/Data/Mono/lib/mono/2.0'
Mono config path = '/opt/Unity/Editor/Data/Mono/etc'
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,defer=y
Gtk-Message: Failed to load module "pantheon-filechooser-module"
Desktop is 1366 x 768 @ 60 Hz

Selecting FBConfig
GLX_FBCONFIG_ID=125
GLX_BUFFER_SIZE=32
GLX_DOUBLEBUFFER=1
GLX_RED_SIZE=8
GLX_GREEN_SIZE=8
GLX_BLUE_SIZE=8
GLX_ALPHA_SIZE=8
GLX_DEPTH_SIZE=24
GLX_STENCIL_SIZE=8
GLX_SAMPLES_ARB=0
GLX_SAMPLE_BUFFERS_ARB=0
GLX_CONFIG_CAVEAT=NONE

GLX Extensions: GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_fbconfig_float
     

GLX_ARB_framebuffer_sRGB GLX_ARB_get_proc_address GLX_ARB_multisample   GLX_EXT_import_context GLX_EXT_visual_info GLX_EXT_visual_rating   GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB   GLX_EXT_create_context_es2_profile GLX_EXT_create_context_es_profile   GLX_MESA_copy_sub_buffer GLX_MESA_multithread_makecurrent   GLX_MESA_query_renderer GLX_MESA_swap_control GLX_OML_swap_method   GLX_OML_sync_control GLX_SGI_make_current_read GLX_SGI_swap_control   GLX_SGI_video_sync GLX_SGIS_multisample GLX_SGIX_fbconfig   GLX_SGIX_pbuffer GLX_SGIX_visual_select_group   GLX_EXT_texture_from_pixmap GLX_INTEL_swap_event GLX_EXT_buffer_age       OpenGL:           版本:OpenGL 2.1 [2.1 Mesa 17.2.8]           渲染器:Mesa DRI移动式英特尔®GM45 Express芯片组           供应商:英特尔开源技术中心           内存:1536 MB           扩展名:GL_ARB_multisample GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_minmax GL_EXT_blend_subtract   GL_EXT_copy_texture GL_EXT_polygon_offset GL_EXT_subtexture   GL_EXT_texture_object GL_EXT_vertex_array GL_EXT_compiled_vertex_array   GL_EXT_texture GL_EXT_texture3D GL_IBM_rasterpos_clip   GL_ARB_point_parameters GL_EXT_draw_range_elements   GL_EXT_packed_pixels GL_EXT_point_parameters GL_EXT_rescale_normal   GL_EXT_separate_specular_color GL_EXT_texture_edge_clamp   GL_SGIS_generate_mipmap GL_SGIS_texture_border_clamp   GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_ARB_framebuffer_sRGB   GL_ARB_multitexture GL_EXT_framebuffer_sRGB   GL_IBM_multimode_draw_arrays GL_IBM_texture_mirrored_repeat   GL_3DFX_texture_compression_FXT1 GL_ARB_texture_cube_map   GL_ARB_texture_env_add GL_ARB_transpose_matrix   GL_EXT_blend_func_separate GL_EXT_fog_coord GL_EXT_multi_draw_arrays   GL_EXT_secondary_color GL_EXT_texture_env_add   GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod_bias   GL_INGR_blend_func_separate GL_NV_blend_square   GL_NV_light_max_exponent GL_NV_texgen_reflection   GL_NV_texture_env_combine4 GL_S3_s3tc GL_SUN_multi_draw_arrays   GL_ARB_texture_border_clamp GL_ARB_texture_compression   GL_EXT_framebuffer_object GL_EXT_texture_compression_s3tc   GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_MESA_window_pos   GL_NV_packed_depth_stencil GL_NV_texture_rectangle   GL_ARB_depth_texture GL_ARB_occlusion_query GL_ARB_shadow   GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar   GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat   GL_ARB_window_pos GL_EXT_stencil_two_side GL_EXT_texture_cube_map   GL_NV_depth_clamp GL_APPLE_packed_pixels GL_ARB_draw_buffers   GL_ARB_fragment_program GL_ARB_fragment_shader GL_ARB_shader_objects   GL_ARB_vertex_program GL_ARB_vertex_shader GL_ATI_draw_buffers   GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_EXT_shadow_funcs   GL_EXT_stencil_wrap GL_MESA_pack_invert GL_NV_primitive_restart   GL_ARB_depth_clamp GL_ARB_fragment_program_shadow   GL_ARB_half_float_pixel GL_ARB_occlusion_query2 GL_ARB_point_sprite   GL_ARB_shading_language_100 GL_ARB_sync   GL_ARB_texture_non_power_of_two GL_ARB_vertex_buffer_object   GL_ATI_blend_equation_separate GL_EXT_blend_equation_separate   GL_OES_read_format GL_ARB_color_buffer_float   GL_ARB_pixel_buffer_object GL_ARB_texture_compression_rgtc   GL_ARB_texture_float GL_ARB_texture_rectangle GL_EXT_packed_float   GL_EXT_pixel_buffer_object GL_EXT_texture_compression_dxt1   GL_EXT_texture_compression_rgtc GL_EXT_texture_rectangle   GL_EXT_texture_sRGB GL_EXT_texture_shared_exponent   GL_ARB_framebuffer_object GL_EXT_framebuffer_blit   GL_EXT_packed_depth_stencil GL_APPLE_object_purgeable   GL_ARB_vertex_array_object GL_ATI_separate_stencil   GL_EXT_draw_buffers2 GL_EXT_draw_instanced   GL_EXT_gpu_program_parameters GL_EXT_texture_array   GL_EXT_texture_integer GL_EXT_texture_sRGB_decode GL_OES_EGL_image   GL_ARB_copy_buffer GL_ARB_depth_buffer_float GL_ARB_draw_instanced   GL_ARB_half_float_vertex GL_ARB_instanced_arrays   GL_ARB_map_buffer_range GL_ARB_texture_rg GL_ARB_texture_swizzle   GL_ARB_vertex_array_bgra GL_EXT_texture_swizzle   GL_EXT_vertex_array_bgra GL_NV_conditional_render   GL_AMD_seamless_cubemap_per_texture GL_ARB_ES2_compatibility   GL_ARB_debug_output GL_ARB_draw_elements_base_vertex   GL_ARB_explicit_attrib_location GL_ARB_fragment_coord_conventions   GL_ARB_provoking_vertex GL_ARB_sampler_objects   GL_ARB_seamless_cube_map GL_ARB_shader_texture_lod   GL_ARB_texture_rgb10_a2ui GL_ARB_vertex_type_2_10_10_10_rev   GL_EXT_provoking_vertex GL_EXT_texture_snorm   GL_MESA_texture_signed_rgba GL_NV_texture_barrier   GL_ARB_get_program_binary GL_ARB_robustness   GL_ARB_separate_shader_objects GL_ARB_shader_bit_encoding   GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5   GL_ARB_compressed_texture_pixel_storage GL_ARB_internalformat_query   GL_ARB_map_buffer_alignment GL_ARB_shading_language_packing   GL_ARB_texture_storage GL_AMD_shader_trinary_minmax   GL_ARB_arrays_of_arrays GL_ARB_clear_buffer_object GL_ARB_copy_image   GL_ARB_explicit_uniform_location GL_ARB_invalidate_subdata   GL_ARB_program_interface_query GL_ARB_vertex_attrib_binding   GL_KHR_debug GL_KHR_robustness GL_ARB_buffer_storage   GL_ARB_clear_texture GL_ARB_internalformat_query2 GL_ARB_multi_bind   GL_ARB_seamless_cubemap_per_texture GL_ARB_shader_draw_parameters   GL_ARB_shader_group_vote GL_ARB_texture_mirror_clamp_to_edge   GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_clip_control   GL_ARB_get_texture_sub_image GL_ARB_texture_barrier   GL_EXT_polygon_offset_clamp GL_KHR_blend_equation_advanced   GL_KHR_context_flush_control GL_KHR_no_error       GLX扩展名:GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_fbconfig_float   GLX_ARB_framebuffer_sRGB GLX_ARB_get_proc_address GLX_ARB_multisample   GLX_EXT_import_context GLX_EXT_visual_info GLX_EXT_visual_rating   GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB   GLX_EXT_create_context_es2_profile GLX_EXT_create_context_es_profile   GLX_MESA_copy_sub_buffer GLX_MESA_multithread_makecurrent   GLX_MESA_query_renderer GLX_MESA_swap_control GLX_OML_swap_method   GLX_OML_sync_control GLX_SGI_make_current_read GLX_SGI_swap_control   GLX_SGI_video_sync GLX_SGIS_multisample GLX_SGIX_fbconfig   GLX_SGIX_pbuffer GLX_SGIX_visual_select_group   GLX_EXT_texture_from_pixmap GLX_INTEL_swap_event GLX_EXT_buffer_age       将maxVSyncInterval设置为4       GL:禁用旧的英特尔GPU(越野车)上的阴影       GL:在旧版Intel上禁用帧缓冲blit,抗锯齿,SRGB       GL:检测到1536 MB VRAM       IsTimeToCheckForNewEditor:更新时间0当前为1530130183

LICENSE SYSTEM [2018627 22:9:43] Next license update check is after 2018-06-27T15:17:19

ATTENTION: default value of option force_s3tc_enable overridden by environment.
/home/ufo/Documents/New Unity Project
UpdateMenuTitleForLanguage: 10
Receiving unhandled NULL exception
Launching bug reporter
#0  0x007ffea1021ac0 in funlockfile
#1  0x007ffea1021f60 in XCreateIC
#2  0x007ffea1022060 in InitX11ToSDL()
#3  0x007ffea10227f0 in InputInit()
...

0 个答案:

没有答案