如何让xcode在GameScene.swift中运行代码而不是GameScene.sks

时间:2016-12-18 08:38:24

标签: swift sprite-kit swift3 xcode8

如何让xcode在GameScene.swift中运行代码而不是GameScene.sks?

1 个答案:

答案 0 :(得分:4)

一切都在$('p strong').each(function(i, element){ var $this = $(this); var headline = $this.text(); // Get headline text var parent = $this.parent(); // Get parent $this.remove(); // Remove headline element var body = parent.text(); // Get body text // ... });

GameViewController

您可以通过替换此代码来更改它

if let view = self.view as! SKView? {
    // Load the SKScene from 'GameScene.sks'
    if let scene = SKScene(fileNamed: "GameScene") {
        // Set the scale mode to scale to fit the window
        scene.scaleMode = .aspectFill

        // Present the scene
        view.presentScene(scene)
    }

     view.ignoresSiblingOrder = true

     view.showsFPS = true
     view.showsNodeCount = true
 }

它将运行if let view = self.view as! SKView? { let scene = GameScene(size: view.bounds.size) // Set the scale mode to scale to fit the window scene.scaleMode = .aspectFill // Present the scene view.presentScene(scene) view.ignoresSiblingOrder = true view.showsFPS = true view.showsNodeCount = true } 中的代码而不是GameScene.swift中的代码。所以你可以按代码创建节点。