JQuery冲突无法正常工作

时间:2014-12-30 11:41:15

标签: jquery css

我正在创建一个简单的游戏,您可以使用JQuery collision()尝试使用JQuery collision()来拍摄敌人的飞机,但它无法正常工作。我不知道这是if($('.blt').collision('.enmy')){ $('#enemy-plane').hide(); } 是如何运作的,但这是我试过的

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和游戏http://codepen.io/akshay-7/pen/Ggjxwb

这个问题真有帮助,但我无法做到有人可以帮助我吗? How to detect if two divs touch with jquery?

1 个答案:

答案 0 :(得分:2)

这应该做得很好:

DEMO

crashes

$(function() {
  var $pln = $('#plane').data('hit', !!0);
      $('#HUD')[0].textContent = 'Collisions:  0';

  $(document).on('click', function(){

    var $div = $('<div class="blt" />')
      .appendTo($pln);

    setTimeout(function() {
      $div.fadeOut(100, function() {
        $div.remove();
      })
    }, 300);

  })

  .on('keydown', function(e) { 
    var animationProps;

    e.preventDefault();

    switch(e.which) {
      case 37:
        animationProps = { left: "-=10px" }
        break;      
      case 38:
        animationProps = { top: "-=45px" }
        break;
      case 39:
        animationProps = { left: "+=45px" }
        break;        
      case 40:
        animationProps = { top: "+=45px" }
        break;
    }

    $pln
      .animate(animationProps, { duration: 200, queue: false, complete: checkCollisions });
  });

  function checkCollisions(){
    var $enemy = $("#enemy")[0],
        $hud = $('#HUD'),
        pos1 = getPosition($enemy),
        pos2 = getPosition(this);

    var hMatch = posEqual(pos1[0], pos2[0]),
        vMatch = posEqual(pos1[1], pos2[1]),
        match = hMatch && vMatch;

    if (match) {
      var hit = $('#plane').data('hit');

      hit || $('#plane').data('hit', !hit);

      if (hit) return;

      $hud[0].textContent = 'Collisions: ' + 
        (+$hud[0].textContent.substr(11)+1);

    } else {
      $('#plane').data('hit', !!hit);
    }
  }
});

function getPosition(entity) {
  var $entity = $(entity);
  var position = $entity.position();
  var width = $entity.width();
  var height = $entity.height();
  return [
    [position.left, position.left + width], 
    [position.top, position.top + height] 
  ];
}

function posEqual(pos1, pos2) {
  var x1 = pos1[0] < pos2[0] ? pos1 : pos2,
      x2 = pos1[0] < pos2[0] ? pos2 : pos1;
  return x1[1] > x2[0] || x1[0] === x2[0];
}