A *算法8拼图

时间:2014-10-25 10:22:19

标签: java 8-puzzle

我已经为A *算法读了很多伪代码,但它们都没有解释如何输出解决方案。我相信我理解为尚未访问的人使用优先级队列的概念和已探索的表,但是当我通过算法时,我不知道在什么时候打印出结果。有没有人有一个实际显示如何输出路径的伪代码?

我真的很感激。我一直在尝试使用该算法来实现8-puzzle问题

这是我的代码:

public class Board{

private int[][] squares;
private int f;
private int g;
private int h;

private int size;
private Board parent;

public Board(Board current, Board parent)
{
    this(current);
    g = current.getG();
    h = current.getH();
    f = current.getF();
    this.parent = parent;

}

public void solveH1()
{

    while(!frontier.isEmpty())
    {
        board = frontier.poll();

        ArrayList<Board> successors = new ArrayList<Board>();
        Board b1 = new Board(board.moveDown(),board);
        Board b2 = new Board(board.moveUp(),board);
        Board b3 = new Board(board.moveLeft(),board);
        Board b4 = new Board(board.moveRight(),board);
        if(!b1.equals(board))
            successors.add(b1);
        if(!b2.equals(board))
            successors.add(b2);
        if(!b3.equals(board))
            successors.add(b3);
        if(!b4.equals(board))
            successors.add(b4);
        for(int i=0; i<successors.size(); i++)
        {
            if(successors.get(i).isGoal())
            {
                break;
            }
            int g = board.getG()+1;
            int h = successors.get(i).getH1Cost();
            successors.get(i).setG(g);
            successors.get(i).setH(h);
            successors.get(i).setF(g+h);

            if(frontier.contains(successors.get(i)))
            {
                Iterator<Board> iterator = frontier.iterator();
                Board b = null;
                while(iterator.hasNext())
                {
                    b = iterator.next();
                    if(b.equals(successors.get(i)))
                    {
                        break;
                    }
                }
                if(b.getG() < successors.get(i).getG())
                {
                    break;
                }
            }
            if(exploredSet.contains(successors.get(i)))
            {
                int index = exploredSet.indexOf(successors.get(i));
                if(exploredSet.get(index).getG() < successors.get(i).getG())
                    break;
            }
            else
            {
                frontier.add(successors.get(i));
            }
        }
        exploredSet.add(board);
    }
    printPath();
}
public void printPath()
{

    ArrayList<Board> path = new ArrayList<Board>();
    cursor = board;
    while(cursor.getParent()!=null)
    {
        path.add(cursor);
        cursor = cursor.getParent();
    }
    for(int i=0; i<path.size(); i++)
        System.out.println(path.get(i));
}

由于某种原因,这只是打印一个节点,它的机器人甚至是目标。谁能告诉我我错过了什么?

1 个答案:

答案 0 :(得分:1)

当您将节点推送到队列时,您还可以保存(推送)它的父节点,即您从中访问过的节点。

class NodeWrapper {
 public float cost;
 public Node node;
 public Node parentNode;
 public NodeWrapper(Node node, Node parentNode) {
   this.node = node;
   this.parentNode = parentNode;
 }
}

然后

openQueue.push(new NodeWrapper(neihgbouringNode, currentNode));

当你到达终点节点时,你只需追溯它的回路。

List<Node> out = new ArrayList<Node>();
while (currentNode != null) {
   out.add(currentNode.node);
   currentNode = currentNode.parentNode;
}
return out; 

Here's a demo of a A* pathfinder