我正在尝试绘制一个会产生视觉时钟的'倒计时'圆圈,但不喜欢结果形状,因为它不光滑。当变量'numberOfSides'足够大时,下面的代码绘制并填充一系列接近圆的三角形,但这既低效又产生丑陋的'圆'。我想做的是在线段上绘制一系列弧线,但我不知道该怎么做。任何人都可以给我一个正确的方向吗?
<?xml version="1.0" encoding="utf-8"?>
<mx:Application xmlns:mx="http://www.adobe.com/2006/mxml" layout="absolute" minWidth="955" minHeight="600" frameRate="100" creationComplete="init()">
<mx:Script>
<![CDATA[
private var numberOfSides:int = 10;
private var angle:Number = 0;
private var lineLength:int = 100;
private var xStartingPos:int = 300;
private var yStartingPos:int = 300;
private var i:int = 90;//Start the drawing at 0 to 360;
private var speed:int = 100;
private var timer:Timer
private function init():void{
//uic.graphics.lineStyle(1);
uic.graphics.moveTo(xStartingPos,yStartingPos);
uic.graphics.beginFill(0xffff00);
timer = new Timer(speed, numberOfSides + 1);
timer.addEventListener(TimerEvent.TIMER,cont);
timer.start()
}
private function cont(event:TimerEvent):void{
angle = (Math.PI / numberOfSides * 2) * i;
var xAngle:Number = Math.sin(angle);
var yAngle:Number = Math.cos(angle);
var xResult:int = xAngle * lineLength;
var yResult:int = yAngle * lineLength;
uic.graphics.lineTo(xStartingPos + xResult, yStartingPos + (yResult*-1));
i++
}
]]>
</mx:Script>
<mx:Canvas id="uic"/>
</mx:Application>
答案 0 :(得分:2)
这可以通过使用nl.funkymonkey.drawing.DrawingShapes
:
绘制楔形函数:
public static function drawWedge(target:Graphics, x:Number, y:Number, radius:Number, arc:Number, startAngle:Number=0, yRadius:Number=0):void
{
if (yRadius == 0)
yRadius = radius;
target.moveTo(x, y);
var segAngle:Number, theta:Number, angle:Number, angleMid:Number, segs:Number, ax:Number, ay:Number, bx:Number, by:Number, cx:Number, cy:Number;
if (Math.abs(arc) > 360)
arc = 360;
segs = Math.ceil(Math.abs(arc) / 45);
segAngle = arc / segs;
theta = -(segAngle / 180) * Math.PI;
angle = -(startAngle / 180) * Math.PI;
if (segs > 0)
{
ax = x + Math.cos(startAngle / 180 * Math.PI) * radius;
ay = y + Math.sin(-startAngle / 180 * Math.PI) * yRadius;
target.lineTo(ax, ay);
for (var i:int = 0; i < segs; ++i)
{
angle += theta;
angleMid = angle - (theta / 2);
bx = x + Math.cos(angle) * radius;
by = y + Math.sin(angle) * yRadius;
cx = x + Math.cos(angleMid) * (radius / Math.cos(theta / 2));
cy = y + Math.sin(angleMid) * (yRadius / Math.cos(theta / 2));
target.curveTo(cx, cy, bx, by);
}
target.lineTo(x, y);
}
}
示例实现,动画倒数计时器:
var value:Number = 0;
addEventListener(Event.ENTER_FRAME, frameHandler);
function frameHandler(event:Event):void
{
var g:Graphics = graphics;
g.clear();
value += 0.01;
g.lineStyle(1, 0x0000ff, 0.25);
g.beginFill(0x123456, 0.25);
drawWedge(g, 100, 100, 50, (360 * value) % 360);
g.endFill();
}
可以使用任何图形线条样式或填充;或者,填充物可以用作面具。
答案 1 :(得分:0)
我在网上找到的另一段代码:
http://flassari.is/2009/11/pie-mask-in-as3/
将其更改为:
var circleToMask:Sprite = new Sprite();
circleToMask.graphics.beginFill(0x004BA5DC); // color circle 0x00RRGGBB
circleToMask.graphics.drawCircle(0, 0, 50);
circleToMask.graphics.endFill();
addChildAt(circleToMask, 0);
var circleMask:Sprite = new Sprite();
circleToMask.x = (circleMask.x = 50);
circleToMask.y = (circleMask.y = 50);
circleToMask.mask = circleMask;
addChild(circleMask);
// inner circle
var circleTopMask:Sprite = new Sprite();
circleTopMask.graphics.beginFill(0x00FFFFFF); // color inner circle
circleTopMask.graphics.drawCircle(0, 0, 25);
circleTopMask.graphics.endFill();
addChild(circleTopMask);
circleTopMask.x = 50;
circleTopMask.y = 50;
// textfield in the center
var myFormat:TextFormat = new TextFormat();
myFormat.size = 18;
var myText:TextField = new TextField();
myText.defaultTextFormat = myFormat;
myText.text = "0%";
myText.autoSize = TextFieldAutoSize.CENTER;
myText.y = 50 - (myText.height/2);
addChild(myText);
var percentage:Number = 0;
var tper:Number = 0;
addEventListener(Event.ENTER_FRAME, function (_arg1:Event):void{
graphics.clear();
// Percentage should be between 0 and 1
tper = percentage < 0 ? 0 : (percentage > 1 ? 1 : percentage);
// Draw the masked circle
circleMask.graphics.clear();
circleMask.graphics.beginFill(0);
drawPieMask(circleMask.graphics, tper, 50, 0, 0, (-(Math.PI) / 2), 3);
circleMask.graphics.endFill();
// Increase percentage with margins so it appears to stop for a short while
percentage = (percentage + 0.01);
if (percentage > 1){
percentage = 0;
}
myText.text = ((percentage*100).toFixed(0))+"%";
})
function drawPieMask(graphics:Graphics, percentage:Number, radius:Number = 50, x:Number = 0, y:Number = 0, rotation:Number = 0, sides:int = 6):void {
// graphics should have its beginFill function already called by now
graphics.moveTo(x, y);
if (sides < 3) sides = 3; // 3 sides minimum
// Increase the length of the radius to cover the whole target
radius /= Math.cos(1/sides * Math.PI);
// Shortcut function
var lineToRadians:Function = function(rads:Number):void {
graphics.lineTo(Math.cos(rads) * radius + x, Math.sin(rads) * radius + y);
};
// Find how many sides we have to draw
var sidesToDraw:int = Math.floor(percentage * sides);
for (var i:int = 0; i <= sidesToDraw; i++)
lineToRadians((i / sides) * (Math.PI * 2) + rotation);
// Draw the last fractioned side
if (percentage * sides != sidesToDraw)
lineToRadians(percentage * (Math.PI * 2) + rotation);
}
结果FLA的大小应为100 x 100 px。
导致: