我在Map
private Map<String, Sprite> sprite = new HashMap<String, Sprite>();
我只需要订阅他们的onAreaTouched
活动。
我的尝试是这样的:
Sprite aSprite = new Sprite(i*128, 100, region.get("regionB"), context.getVertexBufferObjectManager()){
@Override
public boolean onAreaTouched(final TouchEvent pSceneTouchEvent,
final float pTouchAreaLocalX,
final float pTouchAreaLocalY) {
this.setPosition(pSceneTouchEvent.getX() - this.getWidth() / 2, pSceneTouchEvent.getY() - this.getHeight() / 2);
System.out.println(String.format("spriteB %fx%f", pSceneTouchEvent.getX(), pSceneTouchEvent.getY()));
return true;
}
};
scene.attachChild(aSprite);
scene.registerTouchArea(aSprite);
sprite.put("spriteB",aSprite);
我在这里做的不正确,为什么我的精灵没有对触摸事件做出反应?
感谢。
06-10 15:11:51.598: V/AndEngine(1171): org.andengine.input.touch.TouchEvent$TouchEventPool<TouchEvent> was exhausted, with 0 item not yet recycled. Allocated 1 more.
06-10 15:11:51.598: V/AndEngine(1171): org.andengine.util.adt.pool.PoolUpdateHandler$1<TouchEventRunnablePoolItem> was exhausted, with 0 item not yet recycled. Allocated 1 more.
然后是一堆像这样的行
06-10 15:11:51.628: W/Trace(1171): Unexpected value from nativeGetEnabledTags: 0
06-10 15:11:51.688: W/Trace(1171): Unexpected value from nativeGetEnabledTags: 0
06-10 15:11:51.708: W/Trace(1171): Unexpected value from nativeGetEnabledTags: 0
答案 0 :(得分:0)
将“this”替换为“aSprite”。您可能需要在全局范围内全局声明“aSprite”。
替换:
this.setPosition(pSceneTouchEvent.getX() - this.getWidth() / 2, pSceneTouchEvent.getY() - this.getHeight() / 2);
用这个:
aSprite.setPosition(pSceneTouchEvent.getX() - aSprite.getWidth() / 2, pSceneTouchEvent.getY() - aSprite.getHeight() / 2);
修改强>
尝试这种方法,我希望这会奏效。请注意,我在“id”中保留了“i”的值,并最终在onAreaTouched()方法中使用它。我认为这就是你要找的东西。
Sprite aSprite[] = new Sprite[spriteArrayLength];
for(i = 0; i < spriteArrayLength; i++){
aSprite[i] = new Sprite(i*128, 100, region.get("regionB"), context.getVertexBufferObjectManager()){
private final int id = i;
@Override
public boolean onAreaTouched(final TouchEvent pSceneTouchEvent,
final float pTouchAreaLocalX,
final float pTouchAreaLocalY) {
aSprite[id].setPosition(pSceneTouchEvent.getX() - aSprite[id].getWidth() / 2, pSceneTouchEvent.getY() - aSprite[id].getHeight() / 2);
System.out.println(String.format("spriteB %fx%f", pSceneTouchEvent.getX(), pSceneTouchEvent.getY()));
return true;
}
};
}