精灵(说跟踪)怎么能连续看/指向另一个精灵(比如四四方方......)我试过的东西就在这里(在onPopulate场景中)但它不起作用:(。
track.registerUpdateHandler(new IUpdateHandler() {
@Override
public void reset() {
}
@Override
public void onUpdate(float pSecondsElapsed) {
float centre_tracky_width = track.getWidth() / 2;
float centre_tracky_height = track.getHeight() / 2;
float centre_boxy_width = boxy.getWidth() / 2;
float centre_boxy_height = boxy.getHeight() / 2;
float x_d = (centre_tracky_width - centre_boxy_width);
float y_d = (centre_tracky_height - centre_boxy_height);
float dtoboxy = (float) Math.pow(
(float) (Math.pow(y_d, 2) + Math.pow(x_d, 2)), 0.5);
track.setRotation((float) Math.toDegrees((float) Math
.acos(y_d / dtoboxy)));
}
});
答案 0 :(得分:0)
抱歉,
track.setRotation((float) Math.toDegrees((float) Math
.acos(y_d / dtoboxy)));
应该是:
track.setRotation((float) Math.toDegrees((float) Math
.atan2(y_d / dtoboxy)));