我正在做一个项目,用于在图像上绘制一个矩形框并找到矩形的坐标。我正在使用JavaScript编写这个程序。
我的代码是:
<style>
#rubberBand {
position: absolute;
visibility: hidden;
width: 0px; height: 0px;
border: 2px solid red;
}
</style>
</HEAD>
<BODY>
<img name="myImage" id="myImage" src="a.jpg">
<DIV ID="rubberBand"></DIV>
<SCRIPT>
var IMG;
function startRubber (evt) {
if (document.all) {
var r = document.all.rubberBand;
r.style.width = 0;
r.style.height = 0;
r.style.pixelLeft = event.x;
r.style.pixelTop = event.y;
r.style.visibility = 'visible';
IMG.ondragstart = cancelDragDrop; // otherwise IE will try to drag the image
}
else if (document.getElementById) {
// firefox
evt.preventDefault();
var r = document.getElementById('rubberBand');
r.style.width = 0;
r.style.height = 0;
r.style.left = evt.clientX + 'px';
r.style.top = evt.clientY + 'px';
r.style.visibility = 'visible';
r.onmouseup = stopRubber;
}
IMG.onmousemove = moveRubber;
}
function moveRubber (evt) {
if (document.all) { // IE
var r = document.all.rubberBand;
r.style.width = event.x - r.style.pixelLeft;
r.style.height = event.y - r.style.pixelTop;
}
else if (document.getElementById) { // firefox
var r = document.getElementById('rubberBand');
r.style.width = evt.clientX - parseInt(r.style.left);
r.style.height = evt.clientY - parseInt(r.style.top);
}
return false; // otherwise IE won't fire mouseup :/
}
function stopRubber (evt) {
IMG.onmousemove = null;
}
function cancelDragDrop()
{
window.event.returnValue = false;
}
IMG = document.getElementById('myImage');
IMG.onmousedown = startRubber;
IMG.onmouseup = stopRubber;
</SCRIPT>
如何以(x1,y1)(x2,y2)
格式显示矩形的坐标。这是左上角和右上角坐标,左上角和右上角。
我试图显示不同的变量,但它不正确。请帮我任何人显示矩形的坐标。
答案 0 :(得分:1)
你欠我一杯啤酒:
var IMG, rubber, pt = { x: 0, y: 0 };
function startRubber (evt) {
var ev = evt || window.event,
rs = rubber.style,
bb = IMG.getBoundingClientRect();
console.dir(ev);
rs.left = bb.left + 'px';
rs.top = bb.top + 'px';
rs.width = bb.width + 'px';
rs.height = bb.height + 'px';
rs.display = 'block';
pt = { x: ev.clientX - bb.left, y: ev.clientY - bb.top };
return false;
}
function stopRubber () {
rubber.style.display = 'none';
}
function moveRubber (evt) {
var ev = evt || window.event;
rubber.style.left = (evt.clientX - pt.x) + 'px';
rubber.style.top = (evt.clientY - pt.y) + 'px';
}
rubber = document.getElementById('rubberBand');
IMG = document.getElementById('myImage');
IMG.onmousedown = startRubber;
document.onmouseup = stopRubber;
document.onmousemove = moveRubber;
试验台:http://jsbin.com/ojaxew/edit
希望这有助于确认
答案 1 :(得分:0)
假设在名为rectangle
的变量中有rubberband元素,则很容易获得坐标:
var x1 = rectangle.style.left;
var y1 = rectangle.style.top;
var x2 = x1 + rectangle.style.width;
var y2 = y1 + rectangle.style.height;
如果要以指定的格式在页面上显示它们,请尝试以下操作(假设您的输出元素的ID为output
:
var coords = '(' + x1 + ',' + y1 + ')(' + + x2 + ',' + y2 + ')';
document.getElementById('output').innerHTML = coords;