我已经安装了VS 2008,我已经复制了这些库:
进入库文件夹,并将相应的头文件放入include文件夹。
我还在项目属性中添加了这些文件 - > Linker->输入 - >其他依赖项:
我是否必须使用引号添加它们?像这样:"Opengl32.lib" "glu32.lib" "glut32.lib"
我创建了以下程序,它只显示一个窗口:
#include<GL/glut.h>
void display(void)
{
glClear(GL_COLOR_BUFFER_BIT);
glLoadIdentity();
glFlush();
}
void main(int argc,char **argv)
{
glutInit(&argc,argv);
glutInitDisplayMode(GLUT_SINGLE|GLUT_RGB);
glutInitWindowSize(500,500);
glutCreateWindow("3D gasket");
glutDisplayFunc(display);
glClearColor(1.0,1.0,1.0,1.0);
glutMainLoop();
}
但是链接失败了以下输出:
1>------ Build started: Project: vs, Configuration: Debug Win32 ------
1>Linking...
1>pr1.obj : error LNK2019: unresolved external symbol _glFlush referenced in function "void __cdecl display(void)" (?display@@YAXXZ)
1>pr1.obj : error LNK2019: unresolved external symbol _glLoadIdentity referenced in function "void __cdecl display(void)" (?display@@YAXXZ)
1>pr1.obj : error LNK2019: unresolved external symbol _glClear referenced in function "void __cdecl display(void)" (?display@@YAXXZ)
1>pr1.obj : error LNK2019: unresolved external symbol _glutMainLoop referenced in function _main
1>pr1.obj : error LNK2019: unresolved external symbol _glClearColor referenced in function _main
1>pr1.obj : error LNK2019: unresolved external symbol _glutDisplayFunc referenced in function _main
1>pr1.obj : error LNK2019: unresolved external symbol _glutCreateWindow referenced in function _main
1>pr1.obj : error LNK2019: unresolved external symbol _glutInitWindowSize referenced in function _main
1>pr1.obj : error LNK2019: unresolved external symbol _glutInitDisplayMode referenced in function _main
1>pr1.obj : error LNK2019: unresolved external symbol _glutInit referenced in function _main
1>D:\Program Files\Microsoft Visual Studio 9.0\projects\vs\Debug\vs.exe : fatal error LNK1120: 10 unresolved externals
1>Build log was saved at "file://d:\Program Files\Microsoft Visual Studio 9.0\projects\vs\vs\Debug\BuildLog.htm"
1>vs - 11 error(s), 0 warning(s)
========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========
我不知道造成这些问题的原因是什么,谁能详细解释这些消息?以及如何解决它们?
答案 0 :(得分:3)
请参阅以下NeHe教程:
http://nehe.gamedev.net/tutorial/creating_an_opengl_window_%28win32%29/13001/
确保在任何OpenGL标头之前包含windows.h
,并且还包括gl\GL.h
。使用glaux
时教程有点过时,但对于初次使用的用户来说仍然是可靠的,后来的文章删除了glaux
依赖项。
或者这个灯塔3D课程:
http://www.lighthouse3d.com/tutorials/glut-tutorial/setup-basics/