当我在语音频道中时,Discord 音乐机器人无法识别

时间:2021-02-21 10:08:32

标签: javascript discord discord.js

所以我是 js 的新手,不久前发布了一个问题,我得到了答案,但我还有另一个问题。我正在制作一个用于不和谐的音乐机器人,一切都很好,除了机器人无法识别我在语音频道中,并且无论我是否在其中都输出相同的消息。锯在一个线程而回即message.member.voiceChannel;不工作,而应使用message.member.voice.channel.,但这只给我一个错误消息̶(̶U̶n̶h̶a̶n̶d̶l̶e̶d̶P̶r̶o̶m̶i̶s̶e̶R̶e̶j̶e̶c̶t̶i̶o̶n̶W̶a̶r̶n̶i̶n̶g̶:̶未处理的承诺̶r̶e̶j̶e̶c̶t̶i̶o̶n̶.̶)̶

以下是全文供参考:

编辑:好的,所以更正。我更正了@Zsolt Meszaros 添加的内容,但这次我没有收到错误消息,但问题仍然存在。不知道我上次做了什么,但不管怎样,不幸的是它仍然不起作用。

const Discord = require('discord.js');
const {
    prefix,
    token,
} = require('./config.json');
const ytdl = require('ytdl-core');

const client = new Discord.Client();

const queue = new Map();

client.once('ready', () => {
    console.log('Ready!');
});
client.once('reconnecting', () => {
    console.log('Reconnecting!');
});
client.once('disconnect', () => {
    console.log('¨Disconnect!');
});

client.on('message', async message => {
    if (message.author.bot) return;
    if (!message.content.startsWith(prefix)) return;
    const serverQueue = queue.get(message.guild.id);
    if (message.content.startsWith(`${prefix}play`)) {
        execute(message, serverQueue);
        return;
    }   else if (message.content.startsWith(`${prefix}play`)) {
        skip(message, serverQueue);
    }   else if (message.content.startsWith(`${prefix}stop`)) {
        stop(message, serverQueue);
        return;
    }
});

async function execute(message, serverQueue) {
    const args = message.content.split(" ");

    const voiceChannel = message.member.voiceChannel;
    if (!voiceChannel)
        return message.channel.send(
            "Hur fan ska jag kunna spela musik om du inte är i en kanal? Jävla mongo."
        );
    const permissions = voiceChannel.permissionsFor(message.client.user);
    if (!permissions.has("CONNECT") || !permissions.has("SPEAK")) {
        return message.channel.send(
            "Ok, så du vill att jag spelar upp musik, men ger mig inte tillåtelse att spela upp musik? Fixa dina perms dumfan."
        );
    }

    let song;
    if (ytdl.validateURL(args[1])) {
        const songInfo = await ytdl.getInfo(args[1]);
        song = {
            title: songInfo.title,
            url: songInfo.video_url
        };
    } else {
        const {videos} = await yts(args.slice(1).join(" "));
        if (!videos.length) return message.channel.send("No songs were found!");
        song = {
            title: videos[0].title,
            url: videos[0].url
        };
    }


    if (!serverQueue) {
        const queueContruct = {
            textChannel: message.channel,
            voiceChannel: voiceChannel,
            connection: null,
            songs: [],
            volume: 5,
            playing: true,
        };

    queue.set(message.guild.id, queueContruct);

    queueContruct.songs.push(song);

    try {
        var connection = await voiceChannel.join();
        queueContruct.connection = connection;
        play(message.guild, queueContruct.songs[0]);
    }   catch (err) {
        console.log(err);
        queue.delete(message.guild.id);
        return message.channel.send(err);
    }
}else {
    serverQueue.songs.push(song);
    return message.channel.send(`${song.title}? Ok, lägger till den i kön.`);
    }
}

function skip(message, serverQueue) {
    if (!message.member.voice.Channel)
      return message.channel.send(
        "Du måste var i en röstkanal för att stoppa musik din dumma jävel."
      );
    if (!serverQueue)
      return message.channel.send("Det finns ingen låt att skippa dtt sär.");
    serverQueue.connection.dispatcher.end();
}

function stop(message, serverQueue) {
    if (!message.member.voice.channel)
      return message.channel.send(
        "Du måste var i en röstkanal för att stoppa musik din dumma jävel."
      );
    
    if (!serverQueue)
      return message.channel.send("Det finns ingen låt att stoppa dtt sär.");
      
    serverQueue.songs = [];
    serverQueue.connection.dispatcher.end();
}

function play(guild, song) {
    const serverQueue = queue.get(guild.id);
    if (!song) {
        serverQueue.voiceChannel.leave();
        queue.delete(guild.id);
        return;
    }

    const dispatcher = serverQueue.connection
        .play(ytdl(song.url))
        .on("finish", () => {
            serverQueue.songs-shift();
            play(guild, serverQueue.songs[0]);
        })
        .on("error", error => console.error(error));
    dispatcher.setVolume.Logarithmic(serverQueue.volume / 5);
    serverQueue.textChannel.send(`Nu spelar jag: **${song.title}** din hora`);
}

client.login(token);

0 个答案:

没有答案
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