我用HTML,CSS和Javascript制作了井字游戏。单击框,显示消息,其他所有方法都起作用,除了检查是否有人赢得了比赛没有。
代码不会生成错误,只是无法正常工作。
这是我使用的代码:
var currentPlayer = "X";
var tds = document.querySelectorAll("td");
var playerDisplay = document.querySelector("#playerDisplay")
var warning = document.querySelector("#warning")
var winDisplay = document.querySelector("#win")
function switchPlayers() {
if(currentPlayer === "X") {
currentPlayer = "O";
playerDisplay.innerHTML = "O"
} else {
currentPlayer = "X";
playerDisplay.innerHTML = "X"
}
}
function checkWin() {
if (tds[0].textContent === tds[1].textContent === tds[2].textContent) {
return tds[0].textContent;
} else if (tds[3].textContent === tds[4].textContent ==tds[5].textContent){
return tds[3].textContent;
} else if (tds[6].textContent === tds[7].textContent === tds[8].textContent){
return tds[6].textContent;
} else if (tds[0].textContent === tds[3].textContent === tds[6].textContent){
return tds[0].textContent;
} else if (tds[1].textContent === tds[4].textContent === tds[7].textContent){
return tds[1].textContent;
} else if (tds[2].textContent === tds[5].textContent === tds[8].textContent){
return tds[2].textContent;
} else if (tds[0].textContent === tds[4].textContent === tds[8].textContent){
return tds[0].textContent;
} else if (tds[2].textContent === tds[4].textContent === tds[6].textContent){
return tds[2].textContent;
} else if (tds[0].textContent != "-" && tds[1].textContent != "-" && tds[2].textContent != "-" && tds[3].textContent != "-" && tds[4].textContent != "-" && tds[5].textContent != "-" && tds[6].textContent != "-" && tds[7].textContent != "-" && tds[8].textContent != "-"){
return -1;
} else {
return -2;
}
}
function game() {
for(var i = 0; i < tds.length; i++) {
tds[i].addEventListener("click", function(){
if(this.textContent === "-") {
this.textContent = currentPlayer;
if(checkWin() === "X") {
winDisplay.textContent = "X wins!!!";
return;
} else if(checkWin() === "O"){
winDisplay.textContent = "O wins!!!";
return;
} else if (checkWin() === -1) {
winDisplay.textContent = "Tied!!!"
return;
}
switchPlayers();
} else {
warning.textContent = "That block has already been filled, choose and empty one."
setTimeout(function(){
warning.textContent = "";
}, 1000);
}
});
}
}
game();
<html>
<head>
<meta charset="utf-8">
<meta name="viewport" content="width=device-width">
<title>Tic Tac Toe</title>
<link href="style.css" rel="stylesheet" type="text/css" />
<link href="https://fonts.googleapis.com/css?family=Open+Sans|Roboto&display=swap" rel="stylesheet">
</head>
<body>
<h1>Tic Tac Toe</h1>
<table>
<tr>
<td id="1">-</td>
<td id="2" class="top-middle">-</td>
<td id="3" >-</td>
</tr>
<tr>
<td id="4" class="left">-</td>
<td id="5" class="middle">-</td>
<td id="6" class="right">-</td>
</tr>
<tr>
<td id="7" >-</td>
<td id="8" class="bottom-middle">-</td>
<td id="9">-</td>
</tr>
</table>
<p id = "win">It's <span id="playerDisplay">X</span>'s turn.</p>
<p id="warning"></p>
<script src="script.js"></script>
</body>
</html>
我只是不明白为什么它不起作用。 :)
答案 0 :(得分:1)
我将创建一系列可能的获胜者,并断言是否存在任何获胜配置
def need_authentication(actual_user = None):
def decorator(func):
def check_authentication(*args, **kwargs):
print(app.User)
print(user)
if user == None:
print("lo siento, necesita registrarse para acceder al contenido")
else:
func(*args, **kwargs)
return check_authentication
return decorator
var currentPlayer = "X";
var tds = document.querySelectorAll("td");
var playerDisplay = document.querySelector("#playerDisplay")
var warning = document.querySelector("#warning")
var winDisplay = document.querySelector("#win")
function switchPlayers() {
if(currentPlayer === "X") {
currentPlayer = "O";
playerDisplay.innerHTML = "O"
} else {
currentPlayer = "X";
playerDisplay.innerHTML = "X"
}
}
var WINNING_INDEX_CONFIGURATIONS = [
// horizontal
[0, 1, 2],
[3, 4, 5],
[6, 7, 8],
// vertical
[0, 3, 6],
[1, 4, 7],
[2, 5, 8],
// diagonal
[0, 4, 8],
[2, 4, 6],
]
function checkPlayerWin(currentPlayer) {
return WINNING_INDEX_CONFIGURATIONS.some(function (config) {
return config.every(function (idx) {
return tds[idx].textContent === currentPlayer
})
})
}
function isTie() {
for (let i = 0; i < 9; i++) {
if (td[i] !== '-') {
return false
}
}
return true
}
function game() {
for(var i = 0; i < tds.length; i++) {
tds[i].addEventListener("click", function(){
if(this.textContent === "-") {
this.textContent = currentPlayer;
if(checkPlayerWin('X')) {
winDisplay.textContent = "X wins!!!";
return;
} else if(checkPlayerWin('O')){
winDisplay.textContent = "O wins!!!";
return;
} else if (isTie()) {
winDisplay.textContent = "Tied!!!"
return;
}
switchPlayers();
} else {
warning.textContent = "That block has already been filled, choose and empty one."
setTimeout(function(){
warning.textContent = "";
}, 1000);
}
});
}
}
game();
答案 1 :(得分:1)
安德鲁的答案很好用,但是如果您想了解为什么您的解决方案特别行不通,那是因为这一行(以及其他类似的行):
if (tds[0].textContent === tds[1].textContent === tds[2].textContent)
不幸的是,您不能像这样测试三个条件是否相等。您实际上正在做的是将tds[0].textContent
(假设为“ X”)与tds[1].textContent === tds[2].textContent
的结果进行比较(如果它们都为“ X”,则不会再为“ X”,而是布尔true
)。
要进行比较,您可以使用:
if (tds[0].textContent === tds[1].textContent && tds[0].textContent === tds[2].textContent)
您可以在此处了解更多信息:
为了方便起见,我修改了您的代码段,但使用了一个函数来返回比较结果。
希望如此!
var currentPlayer = "X";
var tds = document.querySelectorAll("td");
var playerDisplay = document.querySelector("#playerDisplay")
var warning = document.querySelector("#warning")
var winDisplay = document.querySelector("#win")
function switchPlayers() {
if(currentPlayer === "X") {
currentPlayer = "O";
playerDisplay.innerHTML = "O"
} else {
currentPlayer = "X";
playerDisplay.innerHTML = "X"
}
}
function checkWin() {
if (check3Same(0, 1, 2)) {
return tds[0].textContent;
} else if (check3Same(3, 4, 5)){
return tds[3].textContent;
} else if (check3Same(6, 7, 8)){
return tds[6].textContent;
} else if (check3Same(0, 3, 6)){
return tds[0].textContent;
} else if (check3Same(1, 4, 7)){
return tds[1].textContent;
} else if (check3Same(2, 5, 8)){
return tds[2].textContent;
} else if (check3Same(0, 4, 8)){
return tds[0].textContent;
} else if (check3Same(2, 4, 6)){
return tds[2].textContent;
} else if (tds[0].textContent != "-" && tds[1].textContent != "-" && tds[2].textContent != "-" && tds[3].textContent != "-" && tds[4].textContent != "-" && tds[5].textContent != "-" && tds[6].textContent != "-" && tds[7].textContent != "-" && tds[8].textContent != "-"){
return -1;
} else {
return -2;
}
}
function check3Same(a, b, c) {
return tds[a].textContent === tds[b].textContent && tds[a].textContent === tds[c].textContent;
}
function game() {
for(var i = 0; i < tds.length; i++) {
tds[i].addEventListener("click", function(){
if(this.textContent === "-") {
this.textContent = currentPlayer;
if(checkWin() === "X") {
winDisplay.textContent = "X wins!!!";
return;
} else if(checkWin() === "O"){
winDisplay.textContent = "O wins!!!";
return;
} else if (checkWin() === -1) {
winDisplay.textContent = "Tied!!!"
return;
}
switchPlayers();
} else {
warning.textContent = "That block has already been filled, choose and empty one."
setTimeout(function(){
warning.textContent = "";
}, 1000);
}
});
}
}
game();
<html>
<head>
<meta charset="utf-8">
<meta name="viewport" content="width=device-width">
<title>Tic Tac Toe</title>
<link href="style.css" rel="stylesheet" type="text/css" />
<link href="https://fonts.googleapis.com/css?family=Open+Sans|Roboto&display=swap" rel="stylesheet">
</head>
<body>
<h1>Tic Tac Toe</h1>
<table>
<tr>
<td id="1">-</td>
<td id="2" class="top-middle">-</td>
<td id="3" >-</td>
</tr>
<tr>
<td id="4" class="left">-</td>
<td id="5" class="middle">-</td>
<td id="6" class="right">-</td>
</tr>
<tr>
<td id="7" >-</td>
<td id="8" class="bottom-middle">-</td>
<td id="9">-</td>
</tr>
</table>
<p id = "win">It's <span id="playerDisplay">X</span>'s turn.</p>
<p id="warning"></p>
<script src="script.js"></script>
</body>
</html>