我正在使用USB 3.0 Basler摄像机acA640-750uc捕获视频,这是使用2台摄像机并抓取框架的程序:
问题是当我运行此程序时,我的计算机从2个摄像机捕获了视频,但视频比我的实际运动慢了约2秒。 我的视频慢于实时,我想实时捕获视频。 我该如何解决这个问题?
我尝试将for (size_t i = 0; i < cameras.GetSize(); ++i)
的条件从++i
更改为i++
,但是它不起作用。
#include <pylon/PylonIncludes.h>
#ifdef PYLON_WIN_BUILD
#include <pylon/PylonGUI.h>
#endif
// Namespace for using pylon objects.
using namespace Pylon;
// Namespace for using cout.
using namespace std;
// Number of images to be grabbed.
static const uint32_t c_countOfImagesToGrab = 1000;
// Limits the amount of cameras used for grabbing.
// It is important to manage the available bandwidth when grabbing with
// multiple cameras.
// This applies, for instance, if two GigE cameras are connected to the
// same network adapter via a switch.
// To manage the bandwidth, the GevSCPD interpacket delay parameter and
// the GevSCFTD transmission delay
// parameter can be set for each GigE camera device.
// The "Controlling Packet Transmission Timing with the Interpacket and
// Frame Transmission Delays on Basler GigE Vision Cameras"
// Application Notes (AW000649xx000)
// provide more information about this topic.
// The bandwidth used by a FireWire camera device can be limited by
// adjusting the packet size.
static const size_t c_maxCamerasToUse = 2;
int main(int argc, char* argv[])
{
// The exit code of the sample application.
int exitCode = 0;
// Before using any pylon methods, the pylon runtime must be initialized.
PylonInitialize();
try
{
// Get the transport layer factory.
CTlFactory& tlFactory = CTlFactory::GetInstance();
// Get all attached devices and exit application if no device is found.
DeviceInfoList_t devices;
if (tlFactory.EnumerateDevices(devices) == 0)
{
throw RUNTIME_EXCEPTION("No camera present.");
}
// Create an array of instant cameras for the found devices and avoid
// exceeding a maximum number of devices.
CInstantCameraArray cameras(min(devices.size(), c_maxCamerasToUse));
// Create and attach all Pylon Devices.
for (size_t i = 0; i < cameras.GetSize(); ++i)
{
cameras[i].Attach(tlFactory.CreateDevice(devices[i]));
// Print the model name of the camera.
cout << "Using device " << cameras[i].GetDeviceInfo().GetModelName() <<
endl;
}
// Starts grabbing for all cameras starting with index 0. The grabbing
// is started for one camera after the other. That's why the images of
// all
// cameras are not taken at the same time.
// However, a hardware trigger setup can be used to cause all cameras to
// grab images synchronously.
// According to their default configuration, the cameras are
// set up for free-running continuous acquisition.
cameras.StartGrabbing();
// This smart pointer will receive the grab result data.
CGrabResultPtr ptrGrabResult;
// Grab c_countOfImagesToGrab from the cameras.
for (uint32_t i = 0; i < c_countOfImagesToGrab && cameras.IsGrabbing();
++i)
{
cameras.RetrieveResult(5000, ptrGrabResult,
TimeoutHandling_ThrowException);
// When the cameras in the array are created the camera context value
// is set to the index of the camera in the array.
// The camera context is a user settable value.
// This value is attached to each grab result and can be used
// to determine the camera that produced the grab result.
intptr_t cameraContextValue = ptrGrabResult->GetCameraContext();
#ifdef PYLON_WIN_BUILD
// Show the image acquired by each camera in the window related to each
// camera.
Pylon::DisplayImage(cameraContextValue, ptrGrabResult);
#endif
// Print the index and the model name of the camera.
cout << "Camera " << cameraContextValue << ": " <<
cameras[cameraContextValue].GetDeviceInfo().GetModelName() << endl;
// Now, the image data can be processed.
cout << "GrabSucceeded: " << ptrGrabResult->GrabSucceeded() << endl;
cout << "SizeX: " << ptrGrabResult->GetWidth() << endl;
cout << "SizeY: " << ptrGrabResult->GetHeight() << endl;
const uint8_t* pImageBuffer = (uint8_t*)ptrGrabResult->GetBuffer();
cout << "Gray value of first pixel: " << (uint32_t)pImageBuffer[0] <<
endl <<
endl;
}
}
catch (const GenericException& e)
{
// Error handling
cerr << "An exception occurred." << endl
<< e.GetDescription() << endl;
exitCode = 1;
}
// Comment the following two lines to disable waiting on exit.
cerr << endl << "Press Enter to exit." << endl;
while (cin.get() != '\n');
// Releases all pylon resources.
PylonTerminate();
return exitCode;
}
答案 0 :(得分:0)
我在该领域没有经验,但是将++i
更改为i++
显然不能解决您的问题,因为它们在定义(for (size_t i = 0; i < cameras.GetSize(); ++i)
)中是等效的。
我不确定,但是根据代码中的注释,您可能需要手动配置摄像头(摄像头的配置可能有所不同):
// According to their ***default configuration***, the cameras are
// set up for free-running continuous acquisition.
cameras.StartGrabbing();
另外,请仔细阅读代码中的这些注释,并查看是否正确配置了网络和参数。我建议您先尝试使用一台相机:
// Limits the amount of cameras used for grabbing.
// It is important to manage the available bandwidth when grabbing with
// multiple cameras.
// This applies, for instance, if two GigE cameras are connected to the
// same network adapter via a switch.
// To manage the bandwidth, the GevSCPD interpacket delay parameter and
// the GevSCFTD transmission delay
// parameter can be set for each GigE camera device.
// The "Controlling Packet Transmission Timing with the Interpacket and
// Frame Transmission Delays on Basler GigE Vision Cameras"
// Application Notes (AW000649xx000)
// provide more information about this topic.
// The bandwidth used by a FireWire camera device can be limited by
// adjusting the packet size.