Unity Add mp3 file from persistentDataPath

时间:2019-03-19 15:16:54

标签: c# unity3d

need your help with turn on mp3 file(with wav and ogg file all is ok) from persistentDataPath in Unity. I have this code to find audio file in persistentDataPath and turn on as AudioClip

public void StartAudio()
{
    StartCoroutine(PlayAudioClip());
}

IEnumerator PlayAudioClip()
{
    UnityWebRequest www = UnityWebRequestMultimedia.GetAudioClip(Application.persistentDataPath + "/" + "_song", AudioType.MPEG);
    yield return www.Send();
    //WWW testrequest = new WWW(Application.persistentDataPath + "/" + "_song.mp3");
    if (www.isNetworkError)
        Debug.Log("play error: " + www.error);
    else
    {
        AudioClip audioTrack = DownloadHandlerAudioClip.GetContent(www);
        audio.clip = audioTrack;
        audio.Play();
    }
}

But when I tried to turn on mp3 file I had this error

Streaming of 'mpeg' on this platform is not supported
UnityEngine.Networking.DownloadHandlerAudioClip:GetContent(UnityWebRequest)

2 个答案:

答案 0 :(得分:0)

好吧,我用更多的时间在Google上搜索并建立了这个q-a,所以它真的是不真实的-(

答案 1 :(得分:0)

将 Unity 升级到 2020.1.14f1 及更高版本应该可以播放 mp3 音频剪辑。 Unity Answers