我有一个使用 9:16纵横比的游戏项目。还有使用“参考分辨率” 1080x1920(9:16)
“以屏幕尺寸缩放”的画布当我构建项目并在“播放器设置”中进行如下设置时:
构建游戏结果,始终只使用“自由长宽比”。 像这样:
如何仅使用所需的宽高比来构建项目?
谢谢
答案 0 :(得分:1)
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
typedef int bool;
#ifdef DEBUG
#define dbgprt(_fmt...) \
printf(_fmt)
#else
#define dbgprt(_fmt...) do { } while (0)
#endif
//structure definition of linked list node
#ifndef WORDLISTH
#define WORDLISTH
// word frequency control
typedef struct WordNode Word_t;
struct WordNode {
const char *word;
unsigned long count;
Word_t *next;
Word_t *prev;
};
// word list control
typedef struct {
Word_t *head;
Word_t *tail;
unsigned long count;
} List_t;
void printWordList(List_t *list);
#endif
// create a list
List_t *
newList(void)
{
List_t *list;
list = calloc(1,sizeof(*list));
return list;
}
// function to check if word is in linked list
Word_t *
findWord(List_t *list,const char *myword)
{
Word_t *curr;
for (curr = list->head; curr != NULL; curr = curr->next) {
if (strcmp(curr->word,myword) == 0)
break;
}
return curr;
}
//function to add word to linked list
Word_t *
addWord(List_t *list,const char *word)
{
Word_t *match;
do {
// try to find existing word
match = findWord(list,word);
// word already exists
if (match != NULL)
break;
// create new node
match = malloc(sizeof(*match));
match->word = strdup(word);
match->count = 0;
match->next = NULL;
// attach to head of list
if (list->head == NULL)
list->head = match;
// append to tail of list
else
list->tail->next = match;
// set new tail of list
list->tail = match;
// advance list count
list->count += 1;
} while (0);
// increment the word frequency count
match->count += 1;
return match;
}
//function to update the count of word
void
updateCount(List_t *list,const char *myword)
{
Word_t *match;
match = findWord(list,myword);
if (match != NULL)
match->count += 1;
}
//function to print word list
//takes head node as argument
void
printWordList(List_t *list)
{
Word_t *curr;
for (curr = list->head; curr != NULL; curr = curr->next) {
printf("%s", curr->word);
printf(" %ld\n", curr->count);
}
}
int
main(int argc, char **argv)
{
char *filename = argv[1];
FILE *fp = fopen(filename, "r");
printf("FILE: %s\n", filename);
if (fp == NULL) {
printf("Error: unable to open the file ");
printf("%s", filename);
return 1;
}
// These are our word delimiters.
char *delim = " \t\n,:;'\".?!#$-><(){}[]|\\/*&^%@!~+=_";
char line[1000];
char *token;
// create list/head pointer
List_t *list = newList();
// iterate through each line in file
while (fgets(line, sizeof(line), fp) != NULL) {
// seperate each word
// first word of line
char *bp = line;
while (1) {
token = strtok(bp, delim);
bp = NULL;
if (token == NULL)
break;
dbgprt("TOKEN1: %s\n", token);
addWord(list,token);
}
}
printWordList(list);
return 0;
}
答案 1 :(得分:0)
我也很难在独立版本中获得自定义的宽高比。
您可以在启动方法中手动设置一次屏幕宽度和高度。
void Start()
{
Screen.SetResolution(1080, 1920);
}
如果需要,您还可以在游戏运行时进行更新
private float lastWidth;
private float lastHeight;
void Update()
{
if(lastWidth != Screen.width)
{
Screen.SetResolution(Screen.width, Screen.width * (16f / 9f));
}
else if(lastHeight != Screen.height)
{
Screen.SetResolution(Screen.height * (9f / 16f), Screen.height);
}
lastWidth = Screen.width;
lastHeight = Screen.height;
}
统一文档:
Screen
SetResolution()