目标1:获取对象的点云并生成多面体几何
目标2:将多面体几何存储在PostGIS数据库中
好的,让我们专注于目标1。以下脚本显示了点云-实际上,它从数据库中获取了两个点云,并将它们显示为一个。
点云是对对象的扫描,我想从点云生成实体几何体,即多面体。我是vtk的新手,所以我正在学习教程。我假设我需要某种分析步骤Delaunay 3D三角剖分?然后转换为多面体?我不是程序员,但我会尽力而为,因此,如果您看到任何明显的错误,请同时指出/提供改进。
如果有人也想对目标2发表评论,也将受到欢迎。
import vtk
import psycopg2
class VtkPointCloud:
def __init__(self, zMin=-10.0, zMax=10.0, maxNumPoints=1e6):
self.maxNumPoints = maxNumPoints
self.vtkPolyData = vtk.vtkPolyData()
self.clearPoints()
mapper = vtk.vtkPolyDataMapper()
mapper.SetInputData(self.vtkPolyData)
mapper.SetColorModeToDefault()
mapper.SetScalarRange(zMin, zMax)
mapper.SetScalarVisibility(1)
self.vtkActor = vtk.vtkActor()
self.vtkActor.SetMapper(mapper)
def addPoint(self, point):
if self.vtkPoints.GetNumberOfPoints() < self.maxNumPoints:
pointId = self.vtkPoints.InsertNextPoint(point[:])
self.vtkDepth.InsertNextValue(point[2])
self.vtkCells.InsertNextCell(1)
self.vtkCells.InsertCellPoint(pointId)
else:
r = random.randint(0, self.maxNumPoints)
self.vtkPoints.SetPoint(r, point[:])
self.vtkCells.Modified()
self.vtkPoints.Modified()
self.vtkDepth.Modified()
def clearPoints(self):
self.vtkPoints = vtk.vtkPoints()
self.vtkCells = vtk.vtkCellArray()
self.vtkDepth = vtk.vtkDoubleArray()
self.vtkDepth.SetName('DepthArray')
self.vtkPolyData.SetPoints(self.vtkPoints)
self.vtkPolyData.SetVerts(self.vtkCells)
self.vtkPolyData.GetPointData().SetScalars(self.vtkDepth)
self.vtkPolyData.GetPointData().SetActiveScalars('DepthArray')
conn = psycopg2.connect("<connection details>")
cur = conn.cursor()
cur.execute("""SELECT ROUND((x - 580000)::numeric,4),ROUND((y - 4275000)::numeric,4),ROUND((z)::numeric,4) FROM pc_processing.filtered_top_dist;""")
# cur.execute("""SELECT ROUND((x)::numeric,4),ROUND((y)::numeric,4),ROUND((z)::numeric,4) FROM pc_processing.topsample;""")
T = cur.fetchall()
cur.close()
conn = psycopg2.connect("<connection details>")
cur = conn.cursor()
cur.execute("""SELECT ROUND((x - 580000)::numeric,4),ROUND((y - 4275000)::numeric,4),ROUND((z)::numeric,4) FROM pc_processing.filtered_base_dist;""")
# cur.execute("""SELECT ROUND((x)::numeric,4),ROUND((y)::numeric,4),ROUND((z)::numeric,4) FROM pc_processing.topsample;""")
B = cur.fetchall()
cur.close()
#Get the columns of the tuple (must be a better way)
xi = [i[0] for i in T]
yi = [i[1] for i in T]
zi = [i[2] for i in T]
xj = [i[0] for i in B]
yj = [i[1] for i in B]
zj = [i[2] for i in B]
#collect all points from the two layers
pointCloud = VtkPointCloud()
for k in range(len(T)):
point = xi[k],yi[k],zi[k]
pointCloud.addPoint(point)
for k in range(len(B)):
point = xj[k],yj[k],zj[k]
pointCloud.addPoint(point)
# Renderer
renderer = vtk.vtkRenderer()
renderer.AddActor(pointCloud.vtkActor)
# renderer.AddActor(pointCloud2.vtkActor)
renderer.SetBackground(.2, .3, .4)
renderer.ResetCamera()
# Render Window
renderWindow = vtk.vtkRenderWindow()
renderWindow.AddRenderer(renderer)
# Interactor
renderWindowInteractor = vtk.vtkRenderWindowInteractor()
renderWindowInteractor.SetRenderWindow(renderWindow)
# Begin Interaction
renderWindow.Render()
renderWindowInteractor.Start()