我想将一个多边形分为一系列多边形,这些多边形对应于与其他多边形的所有交集(以及它们之间的交集)。
from shapely.geometry import Point
circleA = Point((0, 0)).buffer(1)
circleB = Point((1, 0)).buffer(1)
circleC = Point((1, 1)).buffer(1)
def cascaded_intersections(poly1, lst_poly):
# ???
return result
result = cascaded_intersections(circleA, (circleB, circleC))
结果应该是与A的4个互补部分相对应的4个多边形的列表(上方:[AC!B,ABC,AB!C,A的其余部分])。
问题与将多边形从覆盖LineString的列表中分割成最小的部分一样。
如何编写级联的交叉点?
答案 0 :(得分:0)
我的一位同事Pascal L.找到了解决方案:
#!/usr/bin/env python
# -*- coding:utf-8 -*-
from shapely.geometry import MultiPolygon, Polygon, Point, GeometryCollection
from shapely.ops import cascaded_union
EMPTY = GeometryCollection()
def partition(poly_a, poly_b):
"""
Splits polygons A and B into their differences and intersection.
"""
if not poly_a.intersects(poly_b):
return poly_a, poly_b, EMPTY
only_a = poly_a.difference(poly_b)
only_b = poly_b.difference(poly_a)
inter = poly_a.intersection(poly_b)
return only_a, only_b, inter
def eliminate_small_areas(poly, small_area):
"""
Eliminates tiny parts of a MultiPolygon (or Polygon)
"""
if poly.area < small_area:
return EMPTY
if isinstance(poly, Polygon):
return poly
assert isinstance(poly, MultiPolygon)
l = [p for p in poly if p.area > small_area]
if len(l) == 0:
return EMPTY
if len(l) == 1:
return l[0]
return MultiPolygon(l)
def cascaded_intersections(poly1, lst_poly):
"""
Splits Polygon poly1 into intersections of/with list of other polygons.
"""
result = [(lst_poly[0], (0,))]
for i, poly in enumerate(lst_poly[1:], start=1):
current = []
while result:
result_geometry, result_indexes = result.pop(0)
only_result, only_poly, inter = partition(result_geometry, poly)
for geometry, indexes in ((only_result, result_indexes), (inter, result_indexes + (i,))):
if not geometry.is_empty:
current.append((geometry, indexes))
current_union = cascaded_union([elt[0] for elt in current])
only_poly = poly.difference(current_union)
if not only_poly.is_empty:
current.append((only_poly, (i,)))
result = current
for r in range(len(result)-1, -1, -1):
geometry, indexes = result[r]
if poly1.intersects(geometry):
inter = poly1.intersection(geometry)
result[r] = (inter, indexes)
else:
del result[r]
only_poly1 = poly1.difference(cascaded_union([elt[0] for elt in result]))
only_poly1 = eliminate_small_areas(only_poly1, 1e-16*poly1.area)
if not only_poly1.is_empty:
result.append((only_poly1, None))
return [r[0] for r in result]
a=Point(0,0).buffer(1)
b1=Point(0,1).buffer(1)
b2=Point(1,0).buffer(1)
b3=Point(1,1).buffer(1)
result = cascaded_intersections(a, (b1,b2,b3))
答案 1 :(得分:0)
我尝试使用sahpely.ops中的split函数。这是结果。这不是最省时的解决方案,但它可以起作用:
import matplotlib.pyplot as plt
import numpy as np #use np.random to give random RGB color to each polygon
import shapely.geometry as sg
from shapely.ops import split
import descartes
from itertools import combinations
def cascade_split(to_split,splitters): #Helper function for split recursion
'''
Return a list of all intersections between multiple polygons.
to_split: list, polygons or sub-polygons to split
splitters: list, polygons used as splitters
Returns a list of all the polygons formed by the multiple intersections.
'''
if len(splitters) == 0: # Each splitting geometry will be removed
return to_split # at the end of the function, reaching len == 0 at some point,
# only the it will return all the final splits.
new_to_split = [] # make a list that will run again though the function
for ts in to_split:
s = split(ts,splitters[0].boundary) # split geometry using the boundaries of another
for i in list(s):
new_to_split.append(i) #save the splits
splitters.remove(splitters[0]) #remove the splitting geometry to
#allow the split with the next polygon in line.
return cascade_split(new_to_split,splitters) #Use recursion to exhaust all splitting possibilities
#Create polygons, in this case circles.
circleA = sg.Point((0, 0)).buffer(1)
circleB = sg.Point((1, 0)).buffer(1)
circleC = sg.Point((1, 1)).buffer(1)
#Put all circles in list
circles = [circleA,circleB,circleC]
#The combinations tool takes the last polygon
#from list to split with the remaning polygons in list,
#creating a backwards copy of the circles list will help keep track of shapes.
back_circles = circles[::-1] #backwards copy of circles list
index_count = 0 #Keep track of which circle will get splitted
polys = [] #Final list of splitted polygons
for i in combinations(circles,len(circles)-1):
c_split = cascade_split([back_circles[index_count]],list(i)) #Use helper function here
for p in c_split:
#There will be duplicate polygon splits, the following condition will filter those:
if not any(poly.equals(p) for poly in polys):
polys.append(p)
index_count += 1
#plotting settings
plt.figure(figsize=(5,5))
ax = plt.gca()
for e in range(len(polys)):
ax.add_patch(descartes.PolygonPatch(polys[e],
fc=np.random.rand(3), #give random color to each split
ec=None,
alpha=0.5))
ax.text(polys[e].centroid.x,polys[e].centroid.y,
'%s' %(e+1),fontsize=9,
bbox=dict(facecolor='orange', alpha=0.5),
color='blue',
horizontalalignment='center')
plt.xlim(-1.5,2.5)
plt.ylim(-1.5,2.5)
plt.show()
polys #Output the polys list to see all the splits
答案 2 :(得分:0)
再次打招呼,这是比我自己更好的解决方案,它使用了基因的部分答案@ stackexchange.com,它使用了shapely.ops函数 cascaded_union , unary_union 和多边形。
import matplotlib.pyplot as plt
import numpy as np
import shapely.geometry as sg
from shapely.ops import cascaded_union, unary_union, polygonize
import shapely.affinity
import descartes
from itertools import combinations
circleA = sg.Point((0, 0)).buffer(1)
circleB = sg.Point((1, 0)).buffer(1)
circleC = sg.Point((1, 1)).buffer(1)
circles = [circleA,circleB,circleC]
listpoly = [a.intersection(b) for a, b in combinations(circles, 2)] #list of intersections
rings = [sg.LineString(list(pol.exterior.coords)) for pol in listpoly] #list of rings
union = unary_union(rings)
result = [geom for geom in polygonize(union)] #list all intersection geometries
multi = cascaded_union(result) #Create a single geometry out of all intersections
fin = [c.difference(multi) for c in circles] #Cut multi from circles and leave only outside geometries.
result = result + fin #add the outside geometries to the intersections geometries
#Plot settings:
plt.figure(figsize=(5,5))
ax = plt.gca()
name = 1
for e in result:
ax.add_patch(descartes.PolygonPatch(e,
fc=np.random.rand(3),
ec=None,
alpha=0.5))
ax.text(e.centroid.x,e.centroid.y,
'%s'%name,fontsize=9,
bbox=dict(facecolor='orange', alpha=0.5),
color='blue',
horizontalalignment='center')
name += 1
plt.xlim(-1.5,2.5)
plt.ylim(-1.5,2.5)
plt.show()