如何在不等待用户输入pygame退出游戏的情况下退出我的Python脚本
我希望它在我按下键盘上的任意键时关闭脚本,而不停止并等待输入
import time
from neopixel import *
import argparse
import pygame, sys
LED_COUNT = 59 # Number of LED pixels.
LED_PIN = 18 # GPIO pin connected to the pixels (18 uses PWM!).
#LED_PIN = 10 # GPIO pin connected to the pixels (10 uses SPI /dev/spidev0.0).
LED_FREQ_HZ = 800000 # LED signal frequency in hertz (usually 800khz)
LED_DMA = 10 # DMA channel to use for generating signal (try 10)
LED_BRIGHTNESS = 255 # Set to 0 for darkest and 255 for brightest
LED_INVERT = False # True to invert the signal (when using NPN transistor level shift)
LED_CHANNEL = 0 # set to '1' for GPIOs 13, 19, 41, 45 or 53
def wheel(pos):
"""Generate rainbow colors across 0-255 positions."""
if pos < 85:
return Color(pos * 3, 255 - pos * 3, 0)
elif pos < 170:
pos -= 85
return Color(255 - pos * 3, 0, pos * 3)
else:
pos -= 170
return Color(0, pos * 3, 255 - pos * 3)
def rainbowCycle(strip, wait_ms=20, iterations=5):
"""Draw rainbow that uniformly distributes itself across all pixels."""
for j in range(256*iterations):
for i in range(strip.numPixels()):
strip.setPixelColor(i, wheel((int(i * 256 / strip.numPixels()) + j) & 255))
strip.show()
time.sleep(wait_ms/1000.0)
checkKeys()
def checkKeys():
if keyboard.q:
sys.exit()
looping = True
if __name__ == '__main__':
parser = argparse.ArgumentParser()
parser.add_argument('-c', '--clear', action='store_true', help='clear the display on exit')
args = parser.parse_args()
strip = Adafruit_NeoPixel(LED_COUNT, LED_PIN, LED_FREQ_HZ, LED_DMA, LED_INVERT, LED_BRIGHTNESS, LED_CHANNEL)
strip.begin()
print ('Press Ctrl-C to quit.')
while looping:
rainbowCycle(strip)
checkKeys()
我不知道该怎么做
答案 0 :(得分:0)
嗯,试试看:
import sys
for event in pygame.event.get():
if event.type == pygame.KEYDOWN:
if event.key == pygame.K_q:
sys.exit()