是否有一种方法可以用一行代码声明一个具有继承变量的新对象?示例:
#include <iostream>
using namespace std;
struct item_t {
string name;
string desc;
double weight;
};
struct hat_t : item_t
{
string material;
double size;
};
int main ()
{
hat_t fedora; // declaring individually works fine
fedora.name = "Fedora";
fedora.size = 7.5;
// this is also OK
item_t hammer = {"Hammer", "Used to hit things", 6.25};
// this is NOT OK - is there a way to make this work?
hat_t cowboy = {"Cowboy Hat", "10 gallon hat", 4.5, "straw", 6.5};
return 0;
}
答案 0 :(得分:5)
具有继承的类不是POD,因此绝对不是聚合。如果您不使用虚函数,请选择组合继承。
struct item_t {
string name;
string desc;
double weight;
};
struct hat_t
{
item_t item;
string material;
double size;
};
int main ()
{
// this is also OK
item_t hammer = {"Hammer", "Used to hit things", 6.25};
// this is now valid
hat_t cowboy = {"Cowboy Hat", "10 gallon hat", 4.5, "straw", 6.5};
return 0;
}
答案 1 :(得分:1)
我相信拥有基类会阻止C ++ 03中的聚合初始化语法。 C ++ 0x使用大括号进行更一般的初始化,因此更有可能在那里工作。
答案 2 :(得分:1)
你可以使用构造函数吗?
struct item_t {
item_t(string nameInput, string descInput, double weightInput):
name(nameInput),
desc(descInput),
weight(weightInput)
{}
string name;
string desc;
double weight;
};
struct hat_t : item_t
{
hat_t(string materinInput,d double sizeInput string nameInput, string descInput, double weightInput) :
material(materialInput), size(size), item_t(nameInput, descInput, weightInput)
{}
string material;
double size;
};
然后你可以调用你想要的构造函数。