在为FMOD使用Resonance Audio插件并尝试手动设置DSP而没有FMOD Studio时,我正在努力启用Resonance Audio声音空间化。
我的插件加载和DSP设置代码:
auto system = audio->fmod->system; //instance of FMOD::System
unsigned int resHandle;
CHECK_ERR(system->loadPlugin("../lib/resonanceaudio.dll", &resHandle, 0));
//0 = Resonance Audio Listener
//1 = Resonance Audio Soundfield
//2 = Resonance Audio Source
unsigned int listenerPlugin, sourcePlugin;
system->getNestedPlugin(resHandle, 0, &listenerPlugin);
system->getNestedPlugin(resHandle, 2, &sourcePlugin);
FMOD::DSP* listenerDsp;
CHECK_ERR(system->createDSPByPlugin(listenerPlugin, &listenerDsp));
FMOD::DSP* sourceDsp;
CHECK_ERR(system->createDSPByPlugin(sourcePlugin, &sourceDsp));
//This a channel group routed from the Master group
//I want to spatialize all sounds which are played in this group
FMOD::ChannelGroup *worldGroup = nullptr;
system->createChannelGroup("World", &worldGroup);
FMOD::ChannelGroup *masterGroup = nullptr;
system->getMasterChannelGroup(&masterGroup);
masterGroup->addGroup(worldGroup);
//Adding Resonance Audio dsps to the group
worldGroup->addDsp(0, sourceDsp);
worldGroup->addDsp(1, listenerDsp);
//Setting listener's position at (0, 0, 0)
system->set3DListenerAttributes(0, FMOD_VECTOR{0, 0, 0}, 0, FMOD_VECTOR{0, 0, 1}, FMOD_VECTOR{0, 1, 0});
<loading sound>
FMOD::Channel* channel = nullptr;
CHECK_ERR(system->playSound(sound, worldGroup, true, &channel));
channel->setMode(FMOD_3D);
channel->set3DAttributes(FMOD_VECTOR{4, 0, 3}, nullptr);
channel->setPaused(false);
<somewhere in update loop>
system->update();
但毕竟我听不到任何音频。
我认为错误就在我这边,所以我试着在FMOD Studio中重复相同的设置。正如我在代码中所做的那样,我在事件主轨道上的Resonance Audio Listener之前放置了Resonance Audio Source,一切正常(至少在FMOD Studio中,没有在游戏中尝试过)。
如何解决此问题?
答案 0 :(得分:0)
我认为你应该致电:
System::getMasterChannelGroup
获取master channel group的实例,然后将Resonance音频DSP分配给主通道组。
//This a channel group routed from the Master group //I want to spatialize all sounds which are played in this group FMOD::ChannelGroup *worldGroup>; <worldGroup setup>
由此我不完全确定你的意思,因为我无法看到你从主通道设置ChannelGroup路由的位置。如果我提供的解决方案不正确,那么请进一步了解我上面提到的代码。