我将CGLayers缓存在NSMutableDictionary中,我按如下方式使用它们:
- (CGLayerRef)getLayerForCacheKey:(CacheKey)cacheKey andProperty:(id)property {
NSDictionary *cacheDict = [cacheArray objectAtIndex:cacheKey];
if (cacheDict) {
NSValue *encodedLayer = [cacheDict objectForKey:property];
if (encodedLayer) {
CGLayerRef returnedLayer = nil;
[encodedLayer getValue:&returnedLayer];
return returnedLayer;
}
}
return nil;
}
- (void)saveLayer:(CGLayerRef)layer toCacheWithKey:(CacheKey)cacheKey andProperty:(id)property {
CGLayerRef layerToSave = CGLayerRetain(layer);
NSMutableDictionary *cacheDict = [cacheArray objectAtIndex:cacheKey];
NSValue *encodedLayer = [[NSValue alloc] initWithBytes:&layerToSave objCType:@encode(CGLayerRef)];
[cacheDict setObject:encodedLayer forKey:property];
[encodedLayer release];
}
我认为我的内存泄漏不是来自 getLayerForCacheKey 的CGLayerRelease'ing returnedLayer 。我们有什么方法可以自动释放它们吗?
CacheKey key = CacheKeyFretNumberHighlight;
CGLayerRef numberLayer = [cacheManager getLayerForCacheKey:key andProperty:note];
// save to cache
if (!numberLayer) {
numberLayer = CGLayerCreateWithContext(nil, [numberStr sizeWithFont:font], nil);
CGContextRef numberLayerCtx = CGLayerGetContext(numberLayer);
UIGraphicsPushContext(numberLayerCtx);
CGContextSetFillColorWithColor(numberLayerCtx, highlightColor);
[numberStr drawAtPoint:CGPointZero withFont:font];
UIGraphicsPopContext();
[cacheManager saveLayer:numberLayer toCacheWithKey:key andProperty:note];
CGContextDrawLayerAtPoint(layerCtx, point, numberLayer);
CGLayerRelease(numberLayer);
} else {
CGContextDrawLayerAtPoint(layerCtx, point, numberLayer);
}
答案 0 :(得分:1)
不幸的是没有CFAutorelease
。如何更改缓存检索方法的名称以使您明显返回副本?
- (CGLayerRef) copyLayerForCacheKey: (CacheKey) key andProperty: (id) property;
然后即使是静态分析仪也应该理解其中的差异。