PYQT在图片上绘制选择矩形

时间:2017-11-03 18:19:51

标签: python python-3.x pyqt pyqt5 qgraphicsview

我对如何在用户加载的图片上点击并绘制一个矩形感到困惑。我发现了一些我试图遵循的例子,但似乎没有任何效果,我不知道为什么或如何去关于修理它。

我已经设置了一些断点,它似乎没有进入mouseMoveEvent函数,但我不确定为什么。非常感谢任何帮助。

我想要什么

我希望能够点击并拖动我已加载到QGraphics的图片并​​让它绘制一个框,然后在状态栏中输出矩形的两个点的X和Y坐标。我还希望矩形保持不变,直到用户第二次点击图片为止。

我找到的例子

What I would like

Simple example

当前代码

class MainWindow(QMainWindow, Ui_MainWindow):
    def __init__(self, *args, **kwargs):
        QMainWindow.__init__(self, *args, **kwargs)
        self.setupUi(self)
        self.setUpMainUiFunction()

    def setUpMainUiFunction(self):
        self.actionOpen.triggered.connect(self.OpenDialog)
        self.Button_LoadPhoto.clicked.connect(self.OpenDialog)

        open = QAction(QIcon("icons/open.bmp"), "open", self)
        save = QAction(QIcon("icons/save.bmp"), "save", self)
        NormalCursor = QAction(QIcon("icons/cursor-normal.png"), "NormalCursor", self)
        CrosshairCursor = QAction(QIcon("icons/crosshair.png"), "CrosshairCursor", self)

        self.TopToolBar.addAction(open)
        self.TopToolBar.addAction(save)
        self.LeftToolBar.addAction(NormalCursor)
        self.LeftToolBar.addAction(CrosshairCursor)

        # self.TopToolBar.actionTriggered[QAction].connect(self.toolbtnpressed)

    def OpenDialog(self):
        options = QFileDialog.Options()
        options |= QFileDialog.DontUseNativeDialog
        PicturePath = QStandardPaths.standardLocations(QStandardPaths.PicturesLocation)[0]
        filenames, _ = QFileDialog.getOpenFileNames(self, "Open File", PicturePath, "JPEG File (*.png)", options=options)
        for filename in filenames:
            pixmap = QPixmap(filename)
            self.showPicture(pixmap)
            self.statusbar.showMessage("Successfully Loaded: {}".format(filename))

    def showPicture(self, picture):
        sub = QMdiSubWindow(self)
        loadPicture = LoadPicture(picture, sub)
        sub.setWidget(loadPicture)
        sub.setObjectName("Load_Picture_window")
        sub.setWindowTitle("New Photo")
        self.mdiArea.addSubWindow(sub)
        sub.show()
        sub.resize(picture.size())
        loadPicture.log.MousePixmapSignal.connect(self.updatePixel)

    def updatePixel(self, point, color):
        self.UserInput_PixelValue_X.setText("{}".format(point.x()))
        self.UserInput_PixelValue_Y.setText("{}".format(point.y()))

        self.UserInput_PixelValue_R.setText("{}".format(color.red()))
        self.UserInput_PixelValue_G.setText("{}".format(color.green()))
        self.UserInput_PixelValue_B.setText("{}".format(color.blue()))

这是一个单独的文件。

class LogObject(QObject):
    MousePixmapSignal = pyqtSignal(QPoint, QColor)


class PictureItem(QGraphicsPixmapItem):
    def __init__(self, log, *args, **kwargs):
        QGraphicsPixmapItem.__init__(self, *args, **kwargs)
        self.setAcceptHoverEvents(True)
        self.log = log

    def hoverMoveEvent(self, event):
        point = event.pos().toPoint()
        color = QColor(self.pixmap().toImage().pixel(point.x(), point.y()))
        self.log.MousePixmapSignal.emit(point, color)
        QGraphicsPixmapItem.hoverMoveEvent(self, event)

    def hoverEnterEvent(self, event):
        QApplication.setOverrideCursor(Qt.CrossCursor)
        QGraphicsPixmapItem.hoverMoveEvent(self, event)

    def hoverLeaveEvent(self, event):
        QApplication.setOverrideCursor(Qt.ArrowCursor)
        QGraphicsPixmapItem.hoverLeaveEvent(self, event)


    def paintEvent(self, event):
        qp = QPainter(self)
        br = QBrush(QColor(100, 10, 10, 40))
        qp.setBrush(br)
        qp.drawRect(QRect(self.begin, self.end))

   def mousePressEvent(self, event):
       self.begin = event.pos()
       self.end = event.pos()
       QGraphicsPixmapItem.mousePressEvent(self, event)
       self.update()

   def mouseMoveEvent(self, event):
       self.end = event.pos()
       QGraphicsPixmapItem.mouseMoveEvent(self, event)
       self.update()

   def mouseReleaseEvent(self, event):
       self.begin = event.pos()
       self.end = event.pos()
       QGraphicsPixmapItem.mouseReleaseEvent(self, event)
       self.update()   

class LoadPicture(QWidget, Ui_GraphicsArea):
    def __init__(self, pixmap, parent=None):
        QWidget.__init__(self, parent)
        self.setupUi(self)
        self.log = LogObject(self)
        self.PictureArea.setScene(QGraphicsScene())
        self.item = PictureItem(self.log, pixmap)
        self.PictureArea.scene().addItem(self.item)
        self.resize(pixmap.size())

1 个答案:

答案 0 :(得分:4)

为了实现这个功能,我们必须覆盖QGraphicsView的方法mouseMoveEvent,mousePressEvent,mouseReleaseEvent,我们创建了以下文件:

<强> QGraphicsView.py

class GraphicsView(QGraphicsView):
    rectChanged = pyqtSignal(QRect)

    def __init__(self, *args, **kwargs):
        QGraphicsView.__init__(self, *args, **kwargs)
        self.rubberBand = QRubberBand(QRubberBand.Rectangle, self)
        self.setMouseTracking(True)
        self.origin = QPoint()
        self.changeRubberBand = False

    def mousePressEvent(self, event):
        self.origin = event.pos()
        self.rubberBand.setGeometry(QRect(self.origin, QSize()))
        self.rectChanged.emit(self.rubberBand.geometry())
        self.rubberBand.show()
        self.changeRubberBand = True
        QGraphicsView.mousePressEvent(self, event)

    def mouseMoveEvent(self, event):
        if self.changeRubberBand:
            self.rubberBand.setGeometry(QRect(self.origin, event.pos()).normalized())
            self.rectChanged.emit(self.rubberBand.geometry())
        QGraphicsView.mouseMoveEvent(self, event)

    def mouseReleaseEvent(self, event):
        self.changeRubberBand = False
        QGraphicsView.mouseReleaseEvent(self, event)

此类必须在GraphicsArea_GUI.py中使用,因为我们更改了以下内容:

self.PictureArea = QtWidgets.QGraphicsView(self.scrollAreaWidgetContents)

为:

from GraphicsView import GraphicsView
[...]
self.PictureArea = GraphicsView(self.scrollAreaWidgetContents)

初始类使用QRubberBand,我们更新其几何图形,因为您想要左上角位置,右下角我们发出相关QRect发送的信号,它连接到一个插槽。

    [...]
    loadPicture.log.MousePixmapSignal.connect(self.updatePixel)
    loadPicture.PictureArea.rectChanged.connect(self.onRectChanged)

def onRectChanged(self, r):
    topLeft = r.topLeft()
    bottomRight = r.bottomRight()
    print(topLeft.x(), topLeft.y(), bottomRight.x(), bottomRight.y())