使用react-navigation与react-native。 jeg如何在动画结束时运行一个函数? 所以我想回调像
navigate('RoadObject', () => { at the end of animationto do something... });
我的标签浏览器:
const MainNavigator = TabNavigator({
Map: {
screen: MapScreen
},
RoadObject: {
screen: RoadObjectScreen
}
},
{
animationEnabled: true
});
答案 0 :(得分:1)
您是否尝试过Transitioner | React Navigation?
似乎这可能与您的案件相关......
Transitioner是一个React组件,可帮助管理复杂动画组件的转换。它管理动画的时间并在进入和离开时跟踪各种屏幕,但它不知道什么是什么样的,因为渲染完全推迟到开发人员。 在封面下,Transitioner用于实现CardStack,从而实现StackNavigator。 Transitioner做的最有用的事情是接受当前导航状态的支柱。当路线从该导航状态中移除时,Transitioner将协调远离这些路线的过渡,即使它们离开导航状态也会保持在屏幕上。
class MyNavView extends Component {
...
render() {
return (
<Transitioner
configureTransition={this._configureTransition}
navigation={this.props.navigation}
render={this._render}
onTransitionStart={this.onTransitionStart}
onTransitionEnd={this.onTransitionEnd}
/>
);
}
答案 1 :(得分:1)
我在转写方面也遇到了一些问题。我正在使用“相机”进入屏幕,但速度太慢。因此,我决定在完成过渡动画之前关闭相机,然后再打开它。
示例:
import React, {Component, createRef, RefObject} from 'react';
import {SafeAreaView, StyleSheet, Text, TouchableOpacity, View} from 'react-native';
import {Camera} from 'expo-camera';
import {CameraType} from 'expo-camera/build/Camera.types';
import {FontAwesome} from '@expo/vector-icons';
import {StackNavigationProp} from "@react-navigation/stack/lib/typescript/src/types";
export interface State {
type: CameraType,
hasPermission: boolean | null,
takenPictures: Array<string>,
isNavigating: boolean,
}
export interface Props {
navigation: StackNavigationProp<any>,
}
export class CameraMan extends Component<Props, State> {
private readonly camera: RefObject<Camera>;
constructor(props: Props) {
super(props);
this.camera = createRef();
this.state = {
type: Camera.Constants.Type.back,
hasPermission: null,
takenPictures: [],
isNavigating: true
}
}
async componentDidMount() {
this.props.navigation.addListener('transitionEnd', e => {
this.setState({
isNavigating: false
});
});
let permissionResponse = await Camera.requestPermissionsAsync();
this.setState({
hasPermission: permissionResponse.granted
});
}
render() {
if (this.state.hasPermission == null) {
return <SafeAreaView style={styles.container}>
</SafeAreaView>;
}
if (!this.state.hasPermission) {
return <SafeAreaView style={styles.container}>
<Text>Acesso negado!</Text>
</SafeAreaView>;
}
return (
<SafeAreaView style={styles.container}>
{
(this.state.isNavigating) ?
<View style={{flex: 1, backgroundColor: '#000'}} />
:
<Camera style={{flex: 1}}
type={this.state.type}
ref={this.camera}>
<View style={{flex: 1, backgroundColor: 'transparent', flexDirection: 'row'}}>
<TouchableOpacity style={{
position: 'absolute',
bottom: 20,
left: 20,
}}
onPress={() => this.switchCameraType()}>
<Text style={{fontSize: 20, marginBottom: 13, color: '#FFF'}}>Trocar</Text>
</TouchableOpacity>
</View>
</Camera>
}
<TouchableOpacity style={{
justifyContent: 'center',
alignItems: 'center',
backgroundColor: '#121212',
margin: 20,
borderRadius: 10,
height: 50,
}} onPress={() => this.takePicture()}>
<FontAwesome name="camera" size={23} color="#FFF" />
</TouchableOpacity>
</SafeAreaView>
);
}
private async takePicture() {
const capturedPicture = await this.camera.current?.takePictureAsync();
console.log(capturedPicture?.uri);
}
private switchCameraType() {
const selectedCameraType = this.state.type == Camera.Constants.Type.back ? Camera.Constants.Type.front : Camera.Constants.Type.back;
this.setState({type: selectedCameraType});
}
}
const styles = StyleSheet.create({
container: {
flex: 1,
justifyContent: 'center',
}
});