如何使用IL2CPP将Unity导出到Android项目

时间:2017-07-06 01:39:47

标签: android macos unity3d il2cpp

Mac OS 10.12.4 Unity 5.5.1p4

当我构建Android APK或使用IL2CPP导出Android项目时,我会收到以下消息:

Exception: /Applications/Unity/Unity.app/Contents/il2cpp/build/il2cpp.exe did not run properly!

UnityEditorInternal.Runner.RunManagedProgram (System.String exe, System.String args, System.String workingDirectory, UnityEditor.Scripting.Compilers.CompilerOutputParserBase parser, System.Action`1 setupStartInfo) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/BuildUtils.cs:98)
.......

有必要运行il2cpp.exe吗?看来我必须在Windows中构建它?我如何在Mac中构建?

这是来自Unity3d.com的“IL2CPP的工作原理”

enter image description here

0 个答案:

没有答案