嗨我正在使用Timer类和JPanel的重绘方法,但每当我按下DOWN并且太空船在屏幕中间移动时,它会收缩并保持原位。它永远不会到达窗口的底部。当我把它移到右边时也一样。
此外,当我尝试将其置于不同的y位置时,背景不再是黑色。请有人帮我这个吗?以下是我的代码示例:
package javapaint;
import java.awt.Color;
import java.awt.EventQueue;
import java.awt.Graphics;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.awt.event.KeyEvent;
import java.awt.event.KeyListener;
import java.awt.image.BufferedImage;
import java.io.File;
import java.io.IOException;
import javax.imageio.ImageIO;
import javax.swing.JFrame;
import javax.swing.JPanel;
import javax.swing.Timer;
public class SpaceShipFlight
{
private JFrame windowFrame;
private BufferedImage shipSprite;
private BufferedImage spaceBackground;
/** MAIN METHOD **/
public static void main(String[] args)
{
EventQueue.invokeLater(new Runnable()
{
public void run()
{
try
{
SpaceShipFlight window = new SpaceShipFlight();
window.windowFrame.setVisible(true);
}
catch (Exception e)
{
e.printStackTrace();
}
}
});
}
/** CONSTRUCTOR **/
public SpaceShipFlight() throws IOException
{
/*************************************************************************
SPACE SHIP FLIGHT JFRAME
*************************************************************************/
windowFrame = new JFrame("Space Ship Flight");
windowFrame.setBounds(0, 0, 950, 700);
windowFrame.setBackground(Color.BLACK);
/*************************************************************************
SPACE SHIP FLIGHT SPRITES (FOR DRAWING)
*************************************************************************/
spaceBackground = ImageIO.read(new File("Space (Medium).png"));
// 450 x 374
shipSprite = ImageIO.read(new File("Ship Sprite.png"));
// 64 x 64 png of space ship
/*************************************************************************
SPACE SHIP FLIGHT JPANEL (FOR DRAWING)
*************************************************************************/
SpacePanel spacePanel = new SpacePanel();
windowFrame.add(spacePanel);
/*************************************************************************
SPACE SHIP FLIGHT TIMER
*************************************************************************/
Timer timer = new Timer(10, new AnimationListener(spacePanel));
timer.start();
/*************************************************************************
EVENT HANDLER TO MOVE SPACE SHIP
*************************************************************************/
/*
EventHandler <KeyEvent> moveShip = new EventHandler<KeyEvent> ()
{
@Override
public void handle(KeyEvent event)
{
if (event.getCharacter().equalsIgnoreCase("X"))
{
spacePanel.setX( spacePanel.getX() + 1 );
}
}
};
*/
KeyListener moveShip = new KeyListener()
{
@Override
public void keyTyped(KeyEvent e)
{
}
@Override
public void keyPressed(KeyEvent e)
{
if (e.getKeyCode() == KeyEvent.VK_RIGHT && spacePanel.getX() < 375)
{
spacePanel.setX( spacePanel.getX() + 5 );
spacePanel.repaint();
}
if (e.getKeyCode() == KeyEvent.VK_LEFT && spacePanel.getX() > 0)
{
spacePanel.setX( spacePanel.getX() - 5);
spacePanel.repaint();
}
if (e.getKeyCode() == KeyEvent.VK_UP && spacePanel.getY() > 0)
{
spacePanel.setY( spacePanel.getY() - 5);
spacePanel.repaint();
}
if (e.getKeyCode() == KeyEvent.VK_DOWN && spacePanel.getY() < 700)
{
spacePanel.setY( spacePanel.getY() + 5 );
spacePanel.repaint();
}
if (e.getKeyCode() == KeyEvent.VK_X)
{
System.out.printf("X: %d, Y: %d\n", spacePanel.getX(),
spacePanel.getY());
}
}
@Override
public void keyReleased(KeyEvent e)
{
}
};
windowFrame.addKeyListener(moveShip);
}
/** ANIMATION LISTENER CLASS **/
public static class AnimationListener implements ActionListener
{
private SpacePanel panel;
private Graphics graphics;
public AnimationListener(SpacePanel panel)
{
this.panel = panel;
this.graphics = panel.getGraphics();
}
@Override
public void actionPerformed(ActionEvent e)
{
panel.repaint();
}
}
/** SPACE PANEL SUBCLASS **/
public class SpacePanel extends JPanel
{
// Variables for the space ship's position temporarily placed here
private int x;
private int y;
// Constructor
public SpacePanel()
{
super();
x = 0;
y = 0;
}
// Getters
public int getX()
{
return x;
}
public int getY()
{
return y;
}
// Setters
public void setX(int newX)
{
x = newX;
}
public void setY(int newY)
{
y = newY;
}
@Override
public void paint(Graphics g)
{
g.drawImage(spaceBackground, 0, 0, this);
g.drawImage(shipSprite, x, y, this);
}
}
}