我正在用OpenCV编写一个用于月球陨石坑检测的C ++程序,它似乎只能准确地检测到一小部分陨石坑。我采用这种方法的策略是首先将图像转换为HSV,然后使用inRange()
来捕捉一系列值中的颜色以产生阈值,然后使用高斯模糊它并使用HoughCircles()
来检测圆圈
我不完全理解的一件事是,当我给inRange()
一个颜色的低和高阈值时,它根本不返回任何东西。只是一个黑色的图像。它仅在我将低阈值设置为Scalar(0,0,0)
时起作用,但我相信这会使其有些不准确。有什么我不明白这个吗?我的测试图片如下。
这是我用来测试此图片的代码:
#include <cstdio>
#include <iostream>
#include "opencv2/core/core.hpp"
#include "opencv2/highgui/highgui.hpp"
#include "opencv2/imgproc/imgproc.hpp"
#include "opencv2/features2d/features2d.hpp"
using namespace std;
using namespace cv;
int main(int argc, char** argv) {
// using namespace cv;
printf("%s\n", argv[1]);
Mat src=imread(argv[1]);
if (!src.data) {
std::cout << "ERROR:\topening image" <<std::endl;
return -1;
}
// converts the image to hsv so that circle detection is more accurate
Mat hsv_image;
cvtColor(src, hsv_image, COLOR_BGR2HSV);
// high contrast black and white
Mat imgThreshold;
inRange(hsv_image,
Scalar(0, 0, 0),
Scalar(48, 207, 74),
imgThreshold);
// Applies a gaussian blur to the image
GaussianBlur( imgThreshold, imgThreshold, Size(9, 9), 2, 2 );
// fastNlMeansDenoisingColored(imgThreshold, imgThreshold, 10, 10, 7, 21);
vector<Vec3f> circles;
// applies a hough transform to the image
HoughCircles(imgThreshold, circles, CV_HOUGH_GRADIENT,
2, // accumulator resolution (size of image / 2)
100, //minimum dist between two circles
400, // Canny high threshold
10, // minimum number of votes
10, 65); // min and max radius
cout << circles.size() << endl;
cout << "end of test" << endl;
vector<Vec3f>::
const_iterator itc = circles.begin();
// Draws the circles on the source image
while (itc!=circles.end()) {
circle(src, // src_gray2
Point((*itc)[0], (*itc)[1]), // circle center
(*itc)[2], // circle radius
Scalar(0,0,255), // color
5); // thickness
++itc;
}
namedWindow("Threshold",CV_WINDOW_AUTOSIZE);
resize(imgThreshold, imgThreshold, Size(src.cols/2,src.rows/2) ); // resizes it so it fits on our screen
imshow("Threshold",imgThreshold); // displays the source iamge
namedWindow("HSV Color Space",CV_WINDOW_AUTOSIZE);
resize(hsv_image, hsv_image, Size(src.cols/2,src.rows/2) ); // resizes it so it fits on our screen
imshow("HSV Color Space",hsv_image); // displays the source iamge
namedWindow("Source Image",CV_WINDOW_AUTOSIZE);
resize(src, src, Size(src.cols/2,src.rows/2) ); // resizes it so it fits on our screen
imshow("Source Image",src); // displays the source iamge
waitKey(0);
return 0;
}
答案 0 :(得分:2)
这是我的尝试:
int main(int argc, char** argv)
{
Mat src;
src = imread("craters1.jpg", 1);
cvtColor(src, hsv_image, COLOR_BGR2HSV);
Mat imgThreshold1, imgThreshold2, imgThreshold;
inRange(hsv_image,
Scalar(0, 0, 0),
Scalar(48, 207, 74),
imgThreshold1);
inRange(hsv_image,
Scalar(140, 0, 0),
Scalar(180, 207, 114),
imgThreshold2);
imgThreshold = max(imgThreshold1, imgThreshold2); // combining the two thresholds
Mat element_erode = getStructuringElement(MORPH_ELLIPSE, Size(5, 5));
Mat element_dilate = getStructuringElement(MORPH_ELLIPSE, Size(10, 10));
/// Apply the erosion and dilation operations
erode(imgThreshold, imgThreshold, element_erode);
dilate(imgThreshold, imgThreshold, element_dilate);
GaussianBlur(imgThreshold, imgThreshold, Size(9, 9), 2, 2);
vector<vector<Point> > contours;
vector<Vec4i> hierarchy;
/// Find contours
findContours(imgThreshold, contours, hierarchy, CV_RETR_TREE, CV_CHAIN_APPROX_SIMPLE, Point(0, 0));
for (int i = 0; i < contours.size(); i++)
{
drawContours(src, contours, i, Scalar(0,0,255), 2, 8, hierarchy, 0, Point());
}
namedWindow("Display Image", WINDOW_AUTOSIZE);
imshow("Display Image", imgThreshold);
imshow("Final result", src);
waitKey(0);
return 0;
}
与您的代码的主要区别在于我不使用HoughCircles
。由于陨石坑没有完美的圆形形状,我不确定它会给出好的效果。相反,我使用findContours
圈出陨石坑。这是我的结果:
希望它有所帮助!