我有一个绘图界面,图纸需要保存在1280x720px。但是,我希望画布能够相对于该宽高比进行缩放。问题是,当我绘制时,路径的起点不在光标上。
我到处寻找,无法找到解决方案。这是javascript:
var clearButton = document.getElementById('doodle-bin');
var canvascontainer = document.getElementById('doodle-canvas-container');
var canvas = document.getElementById('doodle-canvas');
var context = canvas.getContext('2d');
var radius = (document.getElementById('doodle-canvas-container').clientWidth + document.getElementById('doodle-canvas-container').clientHeight)/150;
var dragging = false;
context.mozImageSmoothingEnabled = false;
context.imageSmoothingEnabled = false;
canvas.width = 1280;
canvas.height = 720;
canvas.style.width = '100%';
canvas.style.height = '100%';
/* CLEAR CANVAS */
function clearCanvas() {
context.clearRect(0, 0, canvas.width, canvas.height);
}
clearButton.addEventListener('click', clearCanvas);
var putPoint = function (e) {
if (dragging) {
context.lineTo(e.offsetX, e.offsetY);
context.lineWidth = radius * 2;
context.stroke();
context.beginPath();
context.arc(e.offsetX, e.offsetY, radius, 0, Math.PI * 2);
context.fill();
context.beginPath();
context.moveTo(e.offsetX, e.offsetY);
}
};
var engage = function (e) {
dragging = true;
putPoint(e);
};
var disengage = function () {
dragging = false;
context.beginPath();
};
canvas.addEventListener('mousedown', engage);
canvas.addEventListener('mousemove', putPoint);
canvas.addEventListener('mouseup', disengage);
document.addEventListener('mouseup', disengage);
canvas.addEventListener('contextmenu', disengage);
答案 0 :(得分:2)
即使重新缩放画布,也可使用以下函数获取正确的鼠标位置。这将解决路径启动问题。
function getMouesPosition(e) {
var mouseX = e.offsetX * canvas.width / canvas.clientWidth | 0;
var mouseY = e.offsetY * canvas.height / canvas.clientHeight | 0;
return {x: mouseX, y: mouseY};
}
var clearButton = document.getElementById('doodle-bin');
var canvascontainer = document.getElementById('doodle-canvas-container');
var canvas = document.getElementById('doodle-canvas');
var context = canvas.getContext('2d');
var radius = (document.getElementById('doodle-canvas-container').clientWidth + document.getElementById('doodle-canvas-container').clientHeight) / 150;
var dragging = false;
context.mozImageSmoothingEnabled = false;
context.imageSmoothingEnabled = false;
canvas.width = 1280;
canvas.height = 720;
canvas.style.width = '100%';
canvas.style.height = '100%';
/* CLEAR CANVAS */
function clearCanvas() {
context.clearRect(0, 0, canvas.width, canvas.height);
}
clearButton.addEventListener('click', clearCanvas);
function getMouesPosition(e) {
var mouseX = e.offsetX * canvas.width / canvas.clientWidth | 0;
var mouseY = e.offsetY * canvas.height / canvas.clientHeight | 0;
return {x: mouseX, y: mouseY};
}
var putPoint = function (e) {
if (dragging) {
context.lineTo(getMouesPosition(e).x, getMouesPosition(e).y);
context.lineWidth = radius * 2;
context.stroke();
context.beginPath();
context.arc(getMouesPosition(e).x, getMouesPosition(e).y, radius, 0, Math.PI * 2);
context.fill();
context.beginPath();
context.moveTo(getMouesPosition(e).x, getMouesPosition(e).y);
}
};
var engage = function (e) {
dragging = true;
putPoint(e);
};
var disengage = function () {
dragging = false;
context.beginPath();
};
canvas.addEventListener('mousedown', engage);
canvas.addEventListener('mousemove', putPoint);
canvas.addEventListener('mouseup', disengage);
document.addEventListener('mouseup', disengage);
canvas.addEventListener('contextmenu', disengage);

body{margin:0;overflow:hidden}canvas{border:1px solid #ccc}

<button id="doodle-bin">Clear</button>
<div id="doodle-canvas-container">
<canvas id="doodle-canvas"></canvas>
</div>
&#13;