我尝试创建一个程序,该程序采用图像序列并以所需的帧速率播放(最高120 FPS)。
到目前为止,我有一个类,Image控件的Source被绑定。此类存储文件位置列表,并可以调用下一帧的文件位置。它看起来像这样:
public class VideoViewer : INotifyPropertyChanged
{
private string image;
private List<string> imageLocs = new List<string>();
private int imageIndex = 0;
public event PropertyChangedEventHandler PropertyChanged;
public string imageSource
{
get
{
return image;
}
set
{
image = value;
OnPropertyChanged("imageSource");
}
}
public List<string> imagesArray
{
get
{
return imageLocs;
}
set
{
imageLocs = value;
OnPropertyChanged("imagesArray");
}
}
public void NextFrame()
{
//If not on last frame
if(imageIndex < (imageLocs.Count - 1))
{
//Add one to the index to select the next frame in the array
imageIndex += 1;
imageSource = imagesArray[imageIndex];
//Update the image
OnPropertyChanged("imageSource");
}
//If on the last frame of the array, reset to 0
else if(imageIndex == (imageLocs.Count - 1))
{
imageIndex = 0;
imageSource = imagesArray[imageIndex];
OnPropertyChanged("imageSource");
}
}
// Create the OnPropertyChanged method to raise the event
protected void OnPropertyChanged(string name)
{
PropertyChangedEventHandler handler = PropertyChanged;
if (handler != null)
{
handler(this, new PropertyChangedEventArgs(name));
}
}
}
在我的MainWindow中,我有3个按钮,一个加载类的浏览按钮,一个启动DispatcherTimer的播放按钮,每隔1/120秒调用我的类的NextFrame()方法,以及一个停止计时器的停止按钮
public partial class MainWindow : Window
{
OpenFileDialog openFileDialog1 = new OpenFileDialog();
VideoViewer vV = new VideoViewer();
DispatcherTimer timer = new DispatcherTimer();
public MainWindow()
{
InitializeComponent();
this.DataContext = vV;
}
private void PlayButton_Click(object sender, RoutedEventArgs e)
{
timer = new DispatcherTimer { Interval = TimeSpan.FromSeconds(1/120) };
timer.Tick += TimerTick;
timer.Start();
}
private void PauseButton_Click(object sender, RoutedEventArgs e)
{
timer.Stop();
}
private void TimerTick(object sender, EventArgs e)
{
vV.NextFrame();
}
private void BrowseButton_Click(object sender, RoutedEventArgs e)
{
// Set the file dialog to filter for graphics files.
this.openFileDialog1.Filter =
"Images (*.BMP;*.JPG;*.GIF;*.PNG)|*.BMP;*.JPG;*.GIF;*.PNG|" +
"All files (*.*)|*.*";
// Allow the user to select multiple images.
this.openFileDialog1.Multiselect = true;
this.openFileDialog1.Title = "My Image Browser";
DialogResult dr = this.openFileDialog1.ShowDialog();
if (dr == System.Windows.Forms.DialogResult.OK)
{
if (dr == System.Windows.Forms.DialogResult.OK)
{
List<string> images = new List<string>();
// Read the files
foreach (String file in openFileDialog1.FileNames)
{
images.Add(file);
}
vV.imagesArray = images;
}
}
}
}
这可以在较低的帧速率下正常工作,但似乎不会以超过30 FPS的速度播放视频(例如,当设置为120 FPS时,我预计30 FPS视频将以4倍速播放)
我可以使用除DispatcherTimer以外的其他东西来达到预期的效果吗?
答案 0 :(得分:0)
不幸的是,DispatcherTimer的Interval属性不够精确。
如果您使用它,它可能会稍微改善...
DispatcherTimer dt = new DispatcherTimer(DispatcherPriority.Send);
...增加优先级,但没有达到120FPS(8.3ms间隔)。
也许这会有所帮助: 无需订阅DispatcherTimer的“ Tick”事件,您可以订阅...
System.Windows.Media.CompositionTarget.Rendering += DoSomething;
...至少在现代PC上以相当可靠的60FPS触发事件。