kinect数据获取fps> 30

时间:2017-03-24 12:14:51

标签: c# kinect frame-rate

我正在尝试Get and Display Depth Data in C#并为kinect计算深度采集的fps。

  

计算实施日期时间的深度的fps

  if (this.sensor != null)
  {
      this.sensor.DepthFrameReady += this.DepthImageReady;
  }

  private void DepthImageReady(object sender, DepthImageFrameReadyEventArgs e)
  {
     DateTime before = DateTime.Now;
      using (DepthImageFrame depthFrame = e.OpenDepthImageFrame())
      {
          if (depthFrame != null)
          {
              depthFrame.CopyDepthImagePixelDataTo(this.depthPixels);
          }
          else
          {
              // depthFrame is null because the request did not arrive in time
          }
      }
     DateTime after = DateTime.Now;
     TimeSpan result = after.Subtract(before);
        float seconds = (float)result.TotalSeconds;
        this.Text = "Kinect (" + (1 / seconds) + "fps)";

  }

我得到的> 60 fps以及令人难以置信的无限时间

虽然kinect为30 fps,但为什么我无限,我做错了什么?

1 个答案:

答案 0 :(得分:3)

您必须测量每次调用函数之间的间隔,而不是函数执行所需的时间。像这样:

static DateTime lastFrame = DateTime.Now;
private void DepthImageReady(object sender, DepthImageFrameReadyEventArgs e)
{
    using (DepthImageFrame depthFrame = e.OpenDepthImageFrame())
    {
        if (depthFrame != null)
        {
            depthFrame.CopyDepthImagePixelDataTo(this.depthPixels);
        }
        else
        {
            // depthFrame is null because the request did not arrive in time
        }
    }
    var now = DateTime.Now;
    TimeSpan result = now.Subtract(lastFrame);
    lastFrame = now;
    var milliseconds = result.TotalMilliseconds;

    this.Text = "Kinect (" + (1000.0 / milliseconds) + "fps)";
}