所以我一直在对一些代码进行故障排除。我设法解决了一个问题,但这只是另一个,甚至更大的问题突然冒出来了。新颜色的每个实例(从第40行开始)都会出现错误:CS0246“无法找到类型或命名空间名称Color(您是否缺少using指令或汇编引用?)”我只是在修改游戏,仅仅为头发和眼睛添加更多颜色选项,但它给我带来了很多麻烦,因为虽然我有一些编程经验,但我没有使用C#或Unity。
if (this.Kidnapped)
{
this.GanguroCasualTextures = this.GanguroUniformTextures;
this.GanguroSocksTextures = this.GanguroUniformTextures;
this.OccultCasualTextures = this.OccultUniformTextures;
this.OccultSocksTextures = this.OccultUniformTextures;
this.FemaleCasualTextures = this.FemaleUniformTextures;
this.FemaleSocksTextures = this.FemaleUniformTextures;
}
if (this.RightShoe != null)
{
this.RightShoe.active = false;
this.LeftShoe.active = false;
}
this.ColorValue = new Color((float)1, (float)1, (float)1); ///**<<<---Problem starts here**
if (this.JSON == null)
{
this.JSON = this.Student.JSON;
}
string text;
if (!this.Initialized)
{
this.Accessory = UnityBuiltins.parseInt(this.JSON.StudentAccessories[this.StudentID]);
this.Hairstyle = UnityBuiltins.parseInt(this.JSON.StudentHairstyles[this.StudentID]);
this.Stockings = this.JSON.StudentStockings[this.StudentID];
this.BreastSize = this.JSON.StudentBreasts[this.StudentID];
this.HairColor = this.JSON.StudentColors[this.StudentID];
this.Club = this.JSON.StudentClubs[this.StudentID];
text = this.JSON.StudentNames[this.StudentID];
this.Initialized = true;
}
if (text == "Random")
{
this.Randomize = true;
if (!this.Male)
{
text = string.Empty + this.StudentManager.FirstNames[UnityEngine.Random.Range(0, Extensions.get_length(this.StudentManager.FirstNames))] + " " + this.StudentManager.LastNames[UnityEngine.Random.Range(0, Extensions.get_length(this.StudentManager.LastNames))];
this.JSON.StudentNames[this.StudentID] = text;
this.Student.Name = text;
}
else
{
text = string.Empty + this.StudentManager.MaleNames[UnityEngine.Random.Range(0, Extensions.get_length(this.StudentManager.MaleNames))] + " " + this.StudentManager.LastNames[UnityEngine.Random.Range(0, Extensions.get_length(this.StudentManager.LastNames))];
this.JSON.StudentNames[this.StudentID] = text;
this.Student.Name = text;
}
if (PlayerPrefs.GetInt("MissionMode") == 1 && PlayerPrefs.GetInt("MissionTarget") == this.StudentID)
{
this.JSON.StudentNames[this.StudentID] = PlayerPrefs.GetString("MissionTargetName");
this.Student.Name = PlayerPrefs.GetString("MissionTargetName");
text = PlayerPrefs.GetString("MissionTargetName");
}
}
if (this.Randomize)
{
this.Teacher = false;
this.BreastSize = UnityEngine.Random.Range(0.5f, 2f);
this.Accessory = 0;
this.Club = 0;
if (!this.Male)
{
this.Hairstyle = UnityEngine.Random.Range(1, Extensions.get_length(this.FemaleHair) - 1);
}
else
{
this.SkinColor = UnityEngine.Random.Range(0, Extensions.get_length(this.SkinTextures));
this.Hairstyle = UnityEngine.Random.Range(1, Extensions.get_length(this.MaleHair));
}
}
if (!this.Male)
{
this.RightBreast.localScale = new Vector3(this.BreastSize, this.BreastSize, this.BreastSize);
this.LeftBreast.localScale = new Vector3(this.BreastSize, this.BreastSize, this.BreastSize);
if (this.StudentID == 32 && !this.Kidnapped && Application.loadedLevelName == "PortraitScene")
{
this.Character.animation.Play("f02_socialCameraPose_00");
}
}
else
{
for (int i = 0; i < Extensions.get_length(this.GaloAccessories); i++)
{
this.GaloAccessories[i].active = false;
}
if (this.Club == 3)
{
this.Character.animation["sadFace_00"].layer = 1;
this.Character.animation.Play("sadFace_00");
this.Character.animation["sadFace_00"].weight = (float)1;
}
if (this.StudentID == 13 && PlayerPrefs.GetInt("CustomSuitor") == 1)
{
if (PlayerPrefs.GetInt("CustomSuitorHair") > 0)
{
this.Hairstyle = PlayerPrefs.GetInt("CustomSuitorHair");
}
if (PlayerPrefs.GetInt("CustomSuitorAccessory") > 0)
{
this.Accessory = PlayerPrefs.GetInt("CustomSuitorAccessory");
if (this.Accessory == 1)
{
float x = 1.02f;
Vector3 localScale = this.MaleAccessories[1].transform.localScale;
float num = localScale.x = x;
Vector3 vector = this.MaleAccessories[1].transform.localScale = localScale;
float z = 1.062f;
Vector3 localScale2 = this.MaleAccessories[1].transform.localScale;
float num2 = localScale2.z = z;
Vector3 vector2 = this.MaleAccessories[1].transform.localScale = localScale2;
}
}
if (PlayerPrefs.GetInt("CustomSuitorBlonde") > 0)
{
this.HairColor = "Yellow";
}
if (PlayerPrefs.GetInt("CustomSuitorJewelry") > 0)
{
for (int i = 0; i < Extensions.get_length(this.GaloAccessories); i++)
{
this.GaloAccessories[i].active = true;
}
}
}
}
if (this.Club == 100)
{
this.MyRenderer.sharedMesh = this.TeacherMesh;
this.Teacher = true;
}
else if (this.Club == 101)
{
if (PlayerPrefs.GetInt("Student_" + this.StudentID + "_Replaced") == 0)
{
this.Character.animation["f02_smile_00"].layer = 1;
this.Character.animation.Play("f02_smile_00");
this.Character.animation["f02_smile_00"].weight = (float)1;
this.RightEyeRenderer.gameObject.active = false;
this.LeftEyeRenderer.gameObject.active = false;
}
this.MyRenderer.sharedMesh = this.CoachMesh;
this.Teacher = true;
}
this.ID = 0;
while (this.ID < Extensions.get_length(this.FemaleAccessories))
{
if (this.FemaleAccessories[this.ID] != null)
{
this.FemaleAccessories[this.ID].active = false;
}
this.ID++;
}
this.ID = 0;
while (this.ID < Extensions.get_length(this.MaleAccessories))
{
if (this.MaleAccessories[this.ID] != null)
{
this.MaleAccessories[this.ID].active = false;
}
this.ID++;
}
this.ID = 0;
while (this.ID < Extensions.get_length(this.ClubAccessories))
{
if (this.ClubAccessories[this.ID] != null)
{
this.ClubAccessories[this.ID].active = false;
}
this.ID++;
}
this.ID = 0;
while (this.ID < Extensions.get_length(this.TeacherAccessories))
{
if (this.TeacherAccessories[this.ID] != null)
{
this.TeacherAccessories[this.ID].active = false;
}
this.ID++;
}
this.ID = 0;
while (this.ID < Extensions.get_length(this.TeacherHair))
{
if (this.TeacherHair[this.ID] != null)
{
this.TeacherHair[this.ID].active = false;
}
this.ID++;
}
this.ID = 0;
while (this.ID < Extensions.get_length(this.FemaleHair))
{
if (this.FemaleHair[this.ID] != null)
{
this.FemaleHair[this.ID].active = false;
}
this.ID++;
}
this.ID = 0;
while (this.ID < Extensions.get_length(this.MaleHair))
{
if (this.MaleHair[this.ID] != null)
{
this.MaleHair[this.ID].active = false;
}
this.ID++;
}
this.ID = 0;
while (this.ID < Extensions.get_length(this.FacialHair))
{
if (this.FacialHair[this.ID] != null)
{
this.FacialHair[this.ID].active = false;
}
this.ID++;
}
this.ID = 0;
while (this.ID < Extensions.get_length(this.Eyewear))
{
if (this.Eyewear[this.ID] != null)
{
this.Eyewear[this.ID].active = false;
}
this.ID++;
}
this.ID = 0;
while (this.ID < Extensions.get_length(this.RightStockings))
{
if (this.RightStockings[this.ID] != null)
{
this.RightStockings[this.ID].active = false;
}
if (this.LeftStockings[this.ID] != null)
{
this.LeftStockings[this.ID].active = false;
}
this.ID++;
}
if (this.StudentID == 13 && PlayerPrefs.GetInt("CustomSuitor") == 1 && PlayerPrefs.GetInt("CustomSuitorEyewear") > 0)
{
this.Eyewear[PlayerPrefs.GetInt("CustomSuitorEyewear")].active = true;
}
if (this.StudentID == 1 && PlayerPrefs.GetInt("CustomSenpai") == 1)
{
if (PlayerPrefs.GetInt("SenpaiEyeWear") > 0)
{
this.Eyewear[PlayerPrefs.GetInt("SenpaiEyeWear")].active = true;
}
this.FacialHairstyle = PlayerPrefs.GetInt("SenpaiFacialHair");
this.HairColor = PlayerPrefs.GetString("SenpaiHairColor");
this.EyeColor = PlayerPrefs.GetString("SenpaiEyeColor");
this.Hairstyle = PlayerPrefs.GetInt("SenpaiHairStyle");
}
if (!this.Male)
{
if (!this.Teacher)
{
this.FemaleHair[this.Hairstyle].active = true;
this.HairRenderer = this.FemaleHairRenderers[this.Hairstyle];
this.SetFemaleUniform();
}
else
{
this.TeacherHair[this.Hairstyle].active = true;
this.HairRenderer = this.TeacherHairRenderers[this.Hairstyle];
if (this.Club == 100)
{
this.MyRenderer.materials[0].mainTexture = this.TeacherBodyTexture;
this.MyRenderer.materials[1].mainTexture = this.DefaultFaceTexture;
this.MyRenderer.materials[2].mainTexture = this.TeacherBodyTexture;
}
else
{
this.MyRenderer.materials[0].mainTexture = this.CoachFaceTexture;
this.MyRenderer.materials[1].mainTexture = this.CoachBodyTexture;
this.MyRenderer.materials[2].mainTexture = this.CoachBodyTexture;
}
}
}
else
{
if (this.Hairstyle > 0)
{
this.MaleHair[this.Hairstyle].active = true;
this.HairRenderer = this.MaleHairRenderers[this.Hairstyle];
}
if (this.FacialHairstyle > 0)
{
this.FacialHair[this.FacialHairstyle].active = true;
this.FacialHairRenderer = this.FacialHairRenderers[this.FacialHairstyle];
}
this.SetMaleUniform();
}
if (!this.Male)
{
if (!this.Teacher)
{
if (this.FemaleAccessories[this.Accessory] != null)
{
this.FemaleAccessories[this.Accessory].active = true;
}
}
else if (this.TeacherAccessories[this.Accessory] != null)
{
this.TeacherAccessories[this.Accessory].active = true;
}
}
else if (this.MaleAccessories[this.Accessory] != null)
{
this.MaleAccessories[this.Accessory].active = true;
}
if (this.Club < 11 && this.ClubAccessories[this.Club] != null && PlayerPrefs.GetInt("Club_" + this.Club + "_Closed") == 0 && this.StudentID != 26)
{
this.ClubAccessories[this.Club].active = true;
}
if (this.Stockings == "Loose")
{
this.RightStockings[0].active = true;
this.LeftStockings[0].active = true;
}
if (!this.Randomize)
{
if (this.HairColor == "White")
{
this.ColorValue = new Color((float)1, (float)1, (float)1);
}
else if (this.HairColor == "Black")
{
this.ColorValue = new Color((float)0, (float) 0, (float) 0);
}
else if (this.HairColor == "Red")
{
this.ColorValue = new Color((float)1, (float)0, (float)0);
}
else if (this.HairColor == "Yellow")
{
this.ColorValue = new Color((float)1, (float)1, 0.31f);
}
else if (this.HairColor == "Green")
{
this.ColorValue = new Color((float)0, (float)1, (float)0);
}
else if (this.HairColor == "Cyan")
{
this.ColorValue = new Color((float)0, (float)1, (float)1);
}
else if (this.HairColor == "Blue")
{
this.ColorValue = new Color((float)0, (float)0, (float)1);
}
else if (this.HairColor == "Purple")
{
this.ColorValue = new Color((float)1, (float)0, (float)1);
}
else if (this.HairColor == "Orange")
{
this.ColorValue = new Color((float)1, 0.5f, (float)0);
}
else if (this.HairColor == "Brown")
{
this.ColorValue = new Color(0.5f, 0.25f, (float)0);
}
else if (this.HairColor == "Munakata")
{
this.ColorValue = new Color(0.992f, 0.988f, 0.976f);
}
else if (this.HairColor == "Chisa")
{
this.ColorValue = new Color(0.8f, 0.361f, 0.137f);
}
else if (this.HairColor == "Juzo")
{
this.ColorValue = new Color(0.094f, 0.137f, 0.075f);
}
else if (this.HairColor == "Miaya")
{
this.ColorValue = new Color(0.353f, 0.604f, 0.855f);
}
else if (this.HairColor == "Yoi")
{
this.ColorValue = new Color(0.882f, 0.8f, 0.545f);
}
else if (this.HairColor == "Ruru")
{
this.ColorValue = new Color(0.882f, 0.706f, 0.663f);
}
else if (this.HairColor == "Seiko")
{
this.ColorValue = new Color(0.835f, 0.847f, 0.851f);
}
else if (this.HairColor == "Egg")
{
this.ColorValue = new Color(0.765f, 0.659f, 0.62f);
}
else if (this.HairColor == "Kiri")
{
this.ColorValue = new Color(0.878f, 0.847, 0.882f);
}
else if (this.HairColor == "Toga")
{
this.ColorValue = new Color(0.976f, 0.945f, 0.871f);
}
else if (this.HairColor == "Aoi")
{
this.ColorValue = new Color(0.431f, 0.263f, 0.239f);
}
else if (this.HairColor == "Fukawa")
{
this.ColorValue = new Color(0.31f, 0.196f, 0.255f);
}
else if (this.HairColor == "Maizono")
{
this.ColorValue = new Color(0.192f, 0.224f, 0.294f);
}
else if (this.HairColor == "Leon")
{
this.ColorValue = new Color(0.761f, 0.239f, 0.11f);
}
else if (this.HairColor == "Junko")
{
this.ColorValue = new Color(0.98f, 0.922f, 0.886f);
}
else if (this.HairColor == "Mukuro")
{
this.ColorValue = new Color(0.145f, 0.125f, 0.11f);
}
else if (this.HairColor == "Chihiro")
{
this.ColorValue = new Color(0.051f, 0.29f, 0.592f);
}
else if (this.HairColor == "Mondo")
{
this.ColorValue = new Color(0.051f, 0.29f, 0.592f);
}
else if (this.HairColor == "Ame")
{
this.ColorValue = new Color(0.133f, (float)0, 0.18f);
}
else if (this.HairColor == "Celes")
{
this.ColorValue = new Color(0.094f, 0.09f, 0.09f);
}
else if (this.HairColor == "Hinata")
{
this.ColorValue = new Color(0.541f, 0.447f, 0.427f);
}
else if (this.HairColor == "Koma")
{
this.ColorValue = new Color(0.973f, 0.953f, 0.949f);
}
else if (this.HairColor == "Nanami")
{
this.ColorValue = new Color(0.839f, 0.757f, 0.745f);
}
else if (this.HairColor == "Zoom")
{
this.ColorValue = new Color(0.506f, 0.031f, 0.027f);
}
else if (this.HairColor == "Saionji")
{
this.ColorValue = new Color(0.988f, 0.918f, 0.745f);
}
else if (this.HairColor == "Sonia")
{
this.ColorValue = new Color(0.98f, 0.945f, 0.945f);
}
else if (this.HairColor == "Souda")
{
this.ColorValue = new Color(0.9f, 0.247f, 0.541f);
}
else if (this.HairColor == "Akane")
{
this.ColorValue = new Color(0.529f, 0.286f, 0.184f);
}
else if (this.HairColor == "Teru")
{
this.ColorValue = new Color(0.204f, 0.11f, 0.106f);
}
else if (this.HairColor == "Mikan")
{
this.ColorValue = new Color(0.012f, 0.698f, 0.388f);
}
else if (this.HairColor == "Kuzu")
{
this.ColorValue = new Color(0.996f, 0.902f, 0.749f);
}
else if (this.HairColor == "Peko")
{
this.ColorValue = new Color((float)1, (float)1, (float)1);
}
else if (this.HairColor == "Nidai")
{
this.ColorValue = new Color(0.122f, 0.153f, 0.157f);
}
else if (this.HairColor == "Mita")
{
this.ColorValue = new Color(0.886f, 0.816f, 0.769f);
}
else if (this.HairColor == "Noroshi")
{
this.ColorValue = new Color(0.012f, 0.114f, 0.012f);
}
else if (this.HairColor == "Kiza")
{
this.ColorValue = new Color(0.937f, 0.843f, 0.6f);
}
else if (this.HairColor == "Jin")
{
this.ColorValue = new Color(0.141f, 0.082f, 0.173f);
}
else if (this.HairColor == "Amami")
{
this.ColorValue = new Color(0.761f, 0.792f, 0.631f);
}
else if (this.HairColor == "Hitler")
{
this.ColorValue = new Color(0.224f, 0.196f, 0.255f);
}
else if (this.HairColor == "Kae")
{
this.ColorValue = new Color(0.933f, 0.855f, 0.78f);
}
else if (this.HairColor == "Hopebot")
{
this.ColorValue = new Color(0.965f, 0.961f, 0.922f);
}
else if (this.HairColor == "Kaito")
{
this.ColorValue = new Color(0.282f, 0.2f, 0.278f);
}
else if (this.HairColor == "Angie")
{
this.ColorValue = new Color(0.961f, 0.961f, 0.945f);
}
else if (this.HairColor == "Maki")
{
this.ColorValue = new Color(0.247f, 0.259f, 0.235f);
}
else if (this.HairColor == "Miu")
{
this.ColorValue = new Color(0.949f, 0.902f, 0.89f);
}
else
{
this.RightEyeRenderer.material.mainTexture = this.HairRenderer.material.mainTexture;
this.LeftEyeRenderer.material.mainTexture = this.HairRenderer.material.mainTexture;
this.FaceTexture = this.HairRenderer.material.mainTexture;
this.CustomHair = true;
}
if (this.Hairstyle > 0)
{
this.HairRenderer.material.color = this.ColorValue;
}
}
else
{
float r = UnityEngine.Random.Range((float)0, 1f);
Color color = this.HairRenderer.material.color;
float num3 = color.r = r;
Color color2 = this.HairRenderer.material.color = color;
float g = UnityEngine.Random.Range((float)0, 1f);
Color color3 = this.HairRenderer.material.color;
float num4 = color3.g = g;
Color color4 = this.HairRenderer.material.color = color3;
float b = UnityEngine.Random.Range((float)0, 1f);
Color color5 = this.HairRenderer.material.color;
float num5 = color5.b = b;
Color color6 = this.HairRenderer.material.color = color5;
}
if (!this.Teacher)
{
if (this.CustomHair)
{
if (!this.Male)
{
this.MyRenderer.materials[2].mainTexture = this.FaceTexture;
}
else if (PlayerPrefs.GetInt("MaleUniform") == 1)
{
this.MyRenderer.materials[2].mainTexture = this.FaceTexture;
}
else if (PlayerPrefs.GetInt("MaleUniform") < 4)
{
this.MyRenderer.materials[1].mainTexture = this.FaceTexture;
}
else
{
this.MyRenderer.materials[0].mainTexture = this.FaceTexture;
}
}
else
{
this.RightEyeRenderer.material.color = this.ColorValue;
this.LeftEyeRenderer.material.color = this.ColorValue;
}
}
else if (this.Teacher)
{
if (PlayerPrefs.GetInt("Student_" + this.StudentID + "_Replaced") == 1)
{
float @float = PlayerPrefs.GetFloat("Student_" + this.StudentID + "_ColorR");
float float2 = PlayerPrefs.GetFloat("Student_" + this.StudentID + "_ColorG");
float float3 = PlayerPrefs.GetFloat("Student_" + this.StudentID + "_ColorB");
this.HairRenderer.material.color = new Color(@float, float2, float3);
}
this.RightEyeRenderer.material.color = this.HairRenderer.material.color;
this.LeftEyeRenderer.material.color = this.HairRenderer.material.color;
}
if (this.Male)
{
if (this.Accessory == 2)
{
this.RightIrisLight.active = false;
this.LeftIrisLight.active = false;
}
if (Application.loadedLevelName == "PortraitScene")
{
this.Character.transform.localScale = new Vector3(0.93f, 0.93f, 0.93f);
}
if (this.FacialHairRenderer != null)
{
this.FacialHairRenderer.material.color = this.ColorValue;
if (Extensions.get_length(this.FacialHairRenderer.materials) > 1)
{
this.FacialHairRenderer.materials[1].color = this.ColorValue;
}
}
}
if (!this.Randomize)
{
if (this.EyeColor != string.Empty)
{
if (this.EyeColor == "White")
{
this.CorrectColor = new Color((float)1, (float)1, (float)1);
}
else if (this.EyeColor == "Black")
{
this.CorrectColor = new Color((float)0, (float) 0, (float) 0);
}
else if (this.EyeColor == "Red")
{
this.CorrectColor = new Color((float)1, (float)0, (float)0);
}
else if (this.EyeColor == "Yellow")
{
this.CorrectColor = new Color((float)1, (float)1, 0.31f);
}
else if (this.EyeColor == "Green")
{
this.CorrectColor = new Color((float)0, (float)1, (float)0);
}
else if (this.EyeColor == "Cyan")
{
this.CorrectColor = new Color((float)0, (float)1, (float)1);
}
else if (this.EyeColor == "Blue")
{
this.CorrectColor = new Color((float)0, (float)0, (float)1);
}
else if (this.EyeColor == "Purple")
{
this.CorrectColor = new Color((float)1, (float)0, (float)1);
}
else if (this.EyeColor == "Orange")
{
this.CorrectColor = new Color((float)1, 0.5f, (float)0);
}
else if (this.EyeColor == "Brown")
{
this.CorrectColor = new Color(0.5f, 0.25f, (float)0);
}
else if (this.EyeColor == "Munakata")
{
this.CorrectColor = new Color(0.545f, 0.467f, 0.533f);
}
else if (this.EyeColor == "Juzo")
{
this.CorrectColor = new Color(0.827f, 0.137f, 0.518f);
}
else if (this.EyeColor == "Chisa")
{
this.CorrectColor = new Color(0.62f, (float)1, 0.42f);
}
else if (this.EyeColor == "Yoi")
{
this.CorrectColor = new Color((float)1, (float)0, (float)0);
}
else if (this.EyeColor == "Ruru")
{
this.CorrectColor = new Color(0.922f, 0.898f, 0.894f);
}
else if (this.EyeColor == "Seiko")
{
this.CorrectColor = new Color(0.624f, 0.537f, 0.631f);
}
else if (this.EyeColor == "Miaya")
{
this.CorrectColor = new Color(0.635f, 0.843f, 0.804f);
}
else if (this.EyeColor == "Egg")
{
this.CorrectColor = new Color(0.957, 0.937f, 0.875f);
}
else if (this.EyeColor == "Kiri")
{
this.CorrectColor = new Color(0.788f, 0.702f, 0.78f);
}
else if (this.EyeColor == "Toga")
{
this.CorrectColor = new Color(0.404f, 0.525f, 0.655f);
}
else if (this.EyeColor == "Aoi")
{
this.CorrectColor = new Color(0.298f, 0.404f, 0.498f);
}
else if (this.EyeColor == "Fukawa")
{
this.CorrectColor = new Color(0.6f, 0.522f, 0.541f);
}
else if (this.EyeColor == "Maizono")
{
this.CorrectColor = new Color(0.184f, 0.247f, 0.298f);
}
else if (this.EyeColor == "Leon")
{
this.CorrectColor = new Color(0.867f, 0.878f, 0.875f);
}
else if (this.EyeColor == "Junko")
{
this.CorrectColor = new Color(0.573, 0.612, 0.635f);
}
else if (this.EyeColor == "Mukuro")
{
this.CorrectColor = new Color(0.533f, 0.545f, 0.612f);
}
else if (this.EyeColor == "Chihiro")
{
this.CorrectColor = new Color(0.631f, 0.502f, 0.318f);
}
else if (this.EyeColor == "Mondo")
{
this.CorrectColor = new Color(0.773f, 0.561f, 0.427f);
}
else if (this.EyeColor == "Ame")
{
this.CorrectColor = new Color(0.588f, 0.463f, 0.608f);
}
else if (this.EyeColor == "Celes")
{
this.CorrectColor = new Color((float)1, (float)0, (float)0);
}
else if (this.EyeColor == "Hinata")
{
this.CorrectColor = new Color(0.741f, 0.753f, 0.675f);
}
else if (this.EyeColor == "Koma")
{
this.CorrectColor = new Color(0.722f, 0.718f, 0.702f);
}
else if (this.EyeColor == "Nanami")
{
this.CorrectColor = new Color(0.929f, 0.792f, 0.792f);
}
else if (this.EyeColor == "Zoom")
{
this.CorrectColor = new Color(0.494f, 0.412f, 0.392f);
}
else if (this.EyeColor == "Saionji")
{
this.CorrectColor = new Color(0.957f, 0.804f, 0.447f);
}
else if (this.EyeColor == "Sonia")
{
this.CorrectColor = new Color(0.408f, 0.631f, 0.745f);
}
else if (this.EyeColor == "Souda")
{
this.CorrectColor = new Color(0.9f, 0.247f, 0.541f);
}
else if (this.EyeColor == "Akane")
{
this.CorrectColor = new Color(0.475f, 0.451f, 0.325f);
}
else if (this.EyeColor == "Nidai")
{
this.CorrectColor = new Color(0.71f, 0.741f, 0.773f);
}
else if (this.EyeColor == "Teru")
{
this.CorrectColor = new Color((float)0, (float)0, (float)0);
}
else if (this.EyeColor == "Mikan")
{
this.CorrectColor = new Color(0.671f, 0.549f, 0.576f);
}
else if (this.EyeColor == "Kuzu")
{
this.CorrectColor = new Color((float)1, 0.941f, 0.878f);
}
else if (this.EyeColor == "Peko")
{
this.CorrectColor = new Color((float)1, (float)0, (float)0);
}
else if (this.EyeColor == "Noroshi")
{
this.CorrectColor = new Color(0.078f, 0.604f, 0.263f);
}
else if (this.EyeColor == "Mita")
{
this.CorrectColor = new Color(0.631f, 0.502f, 0.318f);
}
else if (this.EyeColor == "Kiza")
{
this.CorrectColor = new Color(0.247f, 0.435f, 0.69f);
}
else if (this.EyeColor == "Jin")
{
this.CorrectColor = new Color(0.604f, 0.447f, 0.6f);
}
else if (this.EyeColor == "Amami")
{
this.CorrectColor = new Color(0.667f, 0.686f, 0.537f);
}
else if (this.EyeColor == "Hitler")
{
this.CorrectColor = new Color(0.361f, 0.322f, 0.392f);
}
else if (this.EyeColor == "Kae")
{
this.CorrectColor = new Color(0.769f, 0.659f, 0.702f);
}
else if (this.EyeColor == "Hopebot")
{
this.CorrectColor = new Color(0.431f, 0.667f, 0.608f);
}
else if (this.EyeColor == "Kaito")
{
this.CorrectColor = new Color(0.58f, 0.467f, 0.514f);
}
else if (this.EyeColor == "Angie")
{
this.CorrectColor = new Color(0.518f, 0.584f, 0.553f);
}
else if (this.EyeColor == "Maki")
{
this.CorrectColor = new Color(0.278f, 0.161f, 0.149f);
}
else if (this.EyeColor == "Miu")
{
this.CorrectColor = new Color(0.275f, 0.376f, 0.396f);
}
this.RightEyeRenderer.material.color = this.CorrectColor;
this.LeftEyeRenderer.material.color = this.CorrectColor;
}
}
else
{
float num6 = UnityEngine.Random.Range((float)0, 1f);
float num7 = UnityEngine.Random.Range((float)0, 1f);
float num8 = UnityEngine.Random.Range((float)0, 1f);
float r2 = num6;
Color color7 = this.RightEyeRenderer.material.color;
float num9 = color7.r = r2;
Color color8 = this.RightEyeRenderer.material.color = color7;
float g2 = num7;
Color color9 = this.RightEyeRenderer.material.color;
float num10 = color9.g = g2;
Color color10 = this.RightEyeRenderer.material.color = color9;
float b2 = num8;
Color color11 = this.RightEyeRenderer.material.color;
float num11 = color11.b = b2;
Color color12 = this.RightEyeRenderer.material.color = color11;
float r3 = num6;
Color color13 = this.LeftEyeRenderer.material.color;
float num12 = color13.r = r3;
Color color14 = this.LeftEyeRenderer.material.color = color13;
float g3 = num7;
Color color15 = this.LeftEyeRenderer.material.color;
float num13 = color15.g = g3;
Color color16 = this.LeftEyeRenderer.material.color = color15;
float b3 = num8;
Color color17 = this.LeftEyeRenderer.material.color;
float num14 = color17.b = b3;
Color color18 = this.LeftEyeRenderer.material.color = color17;
}
if (this.StudentID == 17)
{
if (PlayerPrefs.GetInt("Scheme_2_Stage") == 2)
{
this.FemaleAccessories[3].active = false;
}
}
else if (this.StudentID == 20 && this.transform.position != new Vector3((float)0, (float)0, (float)0))
{
this.RightEyeRenderer.material.mainTexture = this.DefaultFaceTexture;
this.LeftEyeRenderer.material.mainTexture = this.DefaultFaceTexture;
((RainbowScript)this.RightEyeRenderer.gameObject.GetComponent(typeof(RainbowScript))).enabled = true;
((RainbowScript)this.LeftEyeRenderer.gameObject.GetComponent(typeof(RainbowScript))).enabled = true;
}
if (this.Student != null && this.Student.AoT)
{
this.Student.AttackOnTitan();
}
this.TaskCheck();
this.TurnOnCheck();
答案 0 :(得分:0)
首先添加对项目 System.Drawing 的引用 然后使用
添加喜欢:using System.Drawing;
答案 1 :(得分:0)
您不需要 System.Drawing ,因为Unity在Color
- 命名空间中定义了自己的UnityEngine
。
所以也许看看将这一行添加到文件的顶部是否正在运行或至少改变错误:
using UnityEngine;