我对处理有点新意,所以请耐心等待。我正在创建一个基本的绘图程序,您可以在其中单击彩色框以获得该颜色,然后您可以绘制和填充。好吧,我已经创建了一个红色的盒子颜色和一个橡皮擦,所以我决定创建一个蓝色的盒子,但是当我点击它时,它不会将颜色改为蓝色。我试过没有运气对此进行故障排除。
这是代码(注意这最适合Eclipse并导入处理核心https://processing.org/tutorials/eclipse/):
// note: many imports aren't used yet
import java.util.ArrayList;
import java.util.Scanner;
import processing.core.PApplet;
import processing.core.PShape;
import java.applet.*;
import java.awt.*;
import java.awt.event.*;
public class Main extends PApplet{
PShape rectangle;
int color;
int color2;
int color3;
boolean red = false;
boolean blue = false;
boolean green = false;
boolean eraser = false;
// needed to create this in order for Eclipse to work
public static void main(String[] args) {
PApplet.main("Main");
}
public void settings(){
size(1280, 720);
}
public void setup() {
size(1280, 720);
smooth();
background(255, 255, 255);
noStroke();
}
public void draw() {
// nothing here yet
if (keyPressed) {
}
else {
color = 0;
}
fill(0);
fill(255, 0, 0);
// red square
rect(0, 50, 50, 50);
fill(0, 10, 255);
// blue square
rect(0, 100, 50, 50);
fill(0);
}
public void mousePressed() {
if(red) {
color = 255;
color2 = 0;
color3 = 0;
}
if(eraser) {
color = 255;
color2 = 255;
color3 = 255;
}
if(blue) {
color = 0;
color = 10;
color = 255;
}
else{
fill(0);
}
// check if mouse is in drawing area
if (mouseX >= 50 && mouseX <= 1280 && mouseY >= 0 && mouseY <= 720) {
// change the drawing color
fill(color, color2, color3);
rect(mouseX, mouseY, 50, 50);
}
// if red
if (mouseX >= 0 && mouseX <= 50 && mouseY >= 50 && mouseY <= 100) {
eraser = false;
blue = false;
red = true;
}
// if eraser (note: in top left corner)
if (mouseX >= 0 && mouseX <= 50 && mouseY >= 0 && mouseY <= 50) {
red = false;
blue = false;
eraser = true;
}
// if blue
if (mouseX >= 0 && mouseX <=50 && mouseY >= 100 && mouseY <= 150) {
eraser = false;
red = false;
blue = true;
}
}
// basically the same code for mousePressed
public void mouseDragged() {
if(red) {
color = 255;
color2 = 0;
color3 = 0;
}
if(eraser) {
color = 255;
color2 = 255;
color3 = 255;
}
if(blue) {
color = 0;
color = 10;
color = 255;
}
if (mouseX >= 50 && mouseX <= 1280 && mouseY >= 0 && mouseY <= 720) {
fill(color, color2, color3);
rect(mouseX, mouseY, 50, 50);
}
if (mouseX >= 0 && mouseX <= 50 && mouseY >= 50 && mouseY <= 100) {
eraser = false;
blue = false;
red = true;
}
if (mouseX >= 0 && mouseX <= 50 && mouseY >= 0 && mouseY <= 50) {
red = false;
blue = false;
eraser = true;
}
if (mouseX >= 0 && mouseX <=50 && mouseY >= 100 && mouseY <= 150) {
eraser = false;
red = false;
blue = true;
}
}
}
答案 0 :(得分:0)
首先,您不应使用名为color
的变量。如果您正在使用eclipse,这可能不会导致错误,但它会让人感到困惑,因为它与Processing的特殊color
数据类型发生冲突。
其次,请查看此if
声明:
if(blue) {
color = 0;
color = 10;
color = 255;
}
您只是一遍又一遍地设置color
。也许您打算使用color2
和color3
?
if
语句位于两个不同的位置。如果我将其更改为color1
,color2
和color3
,则代码可以正常运行。