该计划的想法是什么:我们有看门狗,绵羊,狼。我的羊在福特,狼从外面来,当进入福特时,看门狗开始移动。狼吃羊,羊吃草,看门狗应该吓唬狼(尚未实施)。
我的问题:所有海龟一次移动一个。
我想要的是什么:我希望他们每次都能一次性移动。
代码:
breed [sheeps sheep]
breed [wolves wolf]
breed [watchdogs watchdog]
turtles-own [attacked?]
globals [counter
attack
sheep-energy
wolf-energy
grass-counter
lifespan
age
num-attacks
death-countdown]
to set-variables-shapes
set lifespan 365 * 10
set-default-shape sheeps "sheep"
set-default-shape watchdogs "dog"
set-default-shape wolves "wolf"
set sheep-energy 200
set wolf-energy 400
set death-countdown 60
end
to setup
clear-all
set-variables-shapes
create-fold
spawn-animals
reset-ticks
end
to go
ask turtles [
move
]
respawn-grass
ask sheeps [
if ( pcolor != green or pcolor != brown) [
move-to one-of patches with [ pcolor = green or pcolor = brown] ;; If i change this with turn-around (procedure), all sheeps die at once.
]
eat-grass
reproduce
sheep-status
death
show sheep-energy
]
ask wolves [
attack-sheep
if (xcor < 5 and xcor > -14 and ycor < 15 and ycor > -5 ) [
ask watchdogs [
move
if ( pcolor != green or pcolor != brown ) [
move-to one-of patches with [ pcolor = green]
]
]
]
]
tick
end
to create-fold
ask patches [
if (pxcor < 6 and pxcor > -15 and pycor < 16 and pycor > -6)[
set pcolor grey]
if (pxcor < 5 and pxcor > -14 and pycor < 15 and pycor > -5) [
set pcolor green]
]
end
to sheep-status
if (pcolor = brown) [
set sheep-energy sheep-energy - (life-from-food / 2)]
if attacked?
[set color red]
end
to attack-sheep
ask other sheeps in-radius (size)[
set attacked? true
set color red
]
end
to reproduce
if (age = lifespan / 10) [
hatch-sheeps 40 [
hatch-options
]
]
end
to eat-grass
if (pcolor = green)[
set pcolor brown
set sheep-energy sheep-energy + life-from-food
]
end
to respawn-grass
ask patches [
if pcolor = brown [
ifelse grass-counter = 0 [
set pcolor green
set grass-counter grass-respawn-timer
]
[ set grass-counter grass-counter - 1]
]
]
end
to death
sheep-death-timer
if (sheep-energy <= 0)
[die]
;;if (age >= lifespan) [die]
sheep-explode
end
to sheep-death-timer
if (attacked?)[
set death-countdown death-countdown - 1
if (death-countdown <= 30)
[set color black]
if (death-countdown <= 0)
[die]
]
end
to sheep-explode
if (sheep-energy >= 10000)[
hatch-sheeps 20 [
hatch-options]
die
]
end
to hatch-options
set sheep-energy 200
set age 1
set attacked? false
end
to move
fd 1
rt random 90
lt random 90
end
to spawn-animals
create-wolves number-of-wolves [
set color red
setxy 10 -10
set size 1.3
ask patch 10 -10[
Set plabel "Wolves"]
]
create-sheeps number-of-sheeps [
if (pxcor < 5 and pxcor > -14 and pycor < 15 and pycor > -5 )[
setxy -4.5 5]
ask patch -4.5 15 [
Set plabel "Sheeps"]
set color white
set attacked? false
]
create-watchdogs number-of-dogs [
if (pxcor < 5 and pxcor > -14 and pycor < 15 and pycor > -5 )[
setxy -4.5 5
set size 1.3]
set color blue
]
end
to turn-around
fd -1
rt 180
end
答案 0 :(得分:0)
在NetLogo中没有“同时”这样的东西。 NetLogo是单线程的,不支持并行处理。
如果所有代理人在相同的时间段内移动,您可以将其视为“同时”,因为这一切都发生在勾选过程中。
但是在一个单一的刻度线中,代理商根本无法一次移动而不是一个。
答案 1 :(得分:-1)
您可以使用
ask-concurrent sheeps [move ]
让每个绵羊代理人同时移动,但这不重要,他们实际上并不建议你使用它。