AVL树删除导致程序崩溃

时间:2016-04-24 06:28:24

标签: c visual-studio access-violation avl-tree

所以我在C中使用二进制搜索树的代码对我来说很好。但是,当我为BST删除添加代码时,我的程序将在删除期间崩溃。

它给我一个错误,说 访问冲突读取位置0x00000000。

我认为这与传递NULL指针或其他东西有关。也许我在某个地方看过,或者说这完全错了,我很傻。

无论如何,这是我的AVL删除代码。如果你能帮助我让我的计划工作并帮助我理解我做错了什么,我将非常感激。我还会包含我找到最小节点的功能,因为我觉得它可能是罪魁祸首。

AVL min_node(AVL self)
{
    /*  A AVL node to keep track of the current node. */
    AVL current = self;


    /*  This loop finds the minimum node, by traversing the tree until the leftmost node is discovered. */
    while (!empty_tree(current))
    {
        current = current->left;
    }

    /*  Returns the tree.   */
    return current;
}



AVL delete(AVL self, long id)
{

    if (self != NULL)
    {
        if (id == self->student_id)
        {
            if (self->left != NULL)
            {
                AVL successor = min_node(self->right);
                self->student_id = successor->student_id;
                self->right = delete(self->right, self->student_id);
            }
            else
            {
                AVL to_free = self;
                if (self->left)
                {
                    self = self->left;
                }
                else
                {
                    self = self->right;
                }
                free(to_free);
            }
        }
        else if (id < self->student_id)
        {
            self->left = delete(self->left, id);
        }
        else
        {
            self->right = delete(self->right, id);
        }
    }

    /*NEW SHIT*/
    int balance = getBalance(self);

    //Left Left Case
    if (balance > 1 && getBalance(self->left) >= 0)
    {
        return rotateRight(self);
    }
    //Left Right Case
    if (balance > 1 && getBalance(self->left) < 0)
    {
        self->left = leftRotate(self->left);
        return rotateRight(self);
    }
    //Right Right Case
    if (balance < -1 && getBalance(self->right) <= 0)
    {
        return leftRotate(self);
    }
    //Right Left Case
    if (balance < -1 && getBalance(self->right) > 0)
    {
        self->right = rotateRight(self->right);
        return leftRotate(self);
    }

    return self;
}

UPDATE:所以它似乎在删除功能中的两行之一崩溃:

self->student_id = successor->student_id;

OR

AVL successor = min_node(self->right);

编辑2:根据要求,我已经包含了我的整个avl.c文件。

#include <stdlib.h>
#include <stdbool.h>
#include "avl.h"

bool names_match(char* name_one, char* name_two)
{
    if (strcmp(name_one, name_two) == 0)
    {
        return true;
    }
    else
    {
        return false;
    }
}

bool empty_tree(AVL self)
{
    if (self == NULL)
    {
        return true;
    }
    else
    {
        return false;
    }
}


AVL leftRotate(AVL self)
{
    AVL y = self->right;
    AVL T2 = y->left;

    y->left = self;
    self->right = T2;

    return y;
}

AVL rotateRight(AVL self)
{
    AVL x = self->left;
    AVL T2 = x->right;

    x->right = self;
    self->left = T2;

    return x;
}

int getBalance(AVL node)
{
    if (node == NULL)
    {
        return 0;
    }
    return height(node->left) - height(node->right);
}


AVL insert(AVL self, long id)
{
    if (self == NULL)
    {
        self = (AVL)malloc(sizeof(struct avlNode));
        self->student_id = id;
        self->left = self->right = NULL;
    }
    else if (id < self->student_id)
    {
        self->left = insert(self->left, id);
    }
    else if (id > self->student_id)
    {
        self->right = insert(self->right, id);
    }


    /*NEW SHIT*/
    int balance = getBalance(self);

    //Left Left Case
    if (balance > 1 && id < self->left->student_id)
    {
        return rotateRight(self);
    }
    //Right Right Case
    if (balance < -1 && id > self->right->student_id)
    {
        return leftRotate(self);
    }
    //Left Right Case
    if (balance > 1 && id > self->left->student_id)
    {
        self->left = leftRotate(self->left);
        return rotateRight(self);
    }
    //Right Left Case
    if (balance < -1 && id < self->right->student_id)
    {
        self->right = rotateRight(self->right);
        return leftRotate(self);
    }

    //Return unchanged pointer (i dunno why. could probably be void)
    return self;
}

/*  === AVL MINIMUM NODE ===
Finds the minimum node in a AVL.
*/
AVL min_node(AVL self)
{
    /*  A AVL node to keep track of the current node. */
    AVL current = self;

    /*  This loop finds the minimum node, by traversing the tree until the leftmost node is discovered. */
    while (!empty_tree(current->left))
    {
        current = current->left;
    }

    /*  Returns the tree.   */
    return current;
}



AVL delete(AVL self, long id)
{
    if (self != NULL)
    {
        if (id == self->student_id)
        {
            if (self->left != NULL)
            {
                AVL successor = min_node(self->right);
                self->student_id = successor->student_id;
                self->right = delete(self->right, self->student_id);
            }
            else
            {
                AVL to_free = self;
                if (self->left)
                {
                    self = self->left;
                }
                else
                {
                    self = self->right;
                }
                free(to_free);
            }
        }
        else if (id < self->student_id)
        {
            self->left = delete(self->left, id);
        }
        else
        {
            self->right = delete(self->right, id);
        }
    }

    /*NEW SHIT*/
    if (self == NULL)
    {
        return self; //ADDED TODAY
    }

    int balance = getBalance(self);

    //Left Left Case
    if (balance > 1 && getBalance(self->left) >= 0)
    {
        return rotateRight(self);
    }
    //Left Right Case
    if (balance > 1 && getBalance(self->left) < 0)
    {
        self->left = leftRotate(self->left);
        return rotateRight(self);
    }
    //Right Right Case
    if (balance < -1 && getBalance(self->right) <= 0)
    {
        return leftRotate(self);
    }
    //Right Left Case
    if (balance < -1 && getBalance(self->right) > 0)
    {
        self->right = rotateRight(self->right);
        return leftRotate(self);
    }

    return self;
}

/*  === AVL NODE COUNT ===
Counts the number of nodes in the AVL.
*/
int number_of_nodes(AVL self)
{
    /*  If the tree is empty, return a count of 0 nodes.    */
    if (empty_tree(self))
    {
        return(0);
    }
    /*  If the tree is not empty, but its left and right nodes are, return a count of 1 node.   */
    else if (empty_tree(self->left) && empty_tree(self->right))
    {
        return(1);
    }

    /*  If the tree is not empty, and its left and right nodes are also not empty, run this function recursively in the left and right nodes.   */
    else
    {
        return(1 + (number_of_nodes(self->left) + number_of_nodes(self->right)));
    }

}

/*  === AVL HEIGHT ===
Returns the total height of a AVL.
*/
int height(AVL self)
{
    /*  If the tree is empty, return a count of 0 nodes.    */
    if (empty_tree(self))
    {
        return 0;
    }
    /*  If the tree is not empty, run this fucntion recursively on the left and right branches, returning the max of the two.   */
    else
    {
        return 1 + max(height(self->left), height(self->right));
    }
}



/*  === PRINT AVL ===
Prints a AVL in pre-order.
*/
void print_pre_order(AVL self)
{

    /*  If the tree isn't empty, print the node's ID and then run this function recursively on the left and then the right nodes,
    to print pre order. */
    if (!empty_tree(self))
    {
        printf("%d", self->student_id);
        printf("\n");
        print_pre_order(self->left);
        print_pre_order(self->right);

    }
}

/*  === SEARCH AVL ===
Searches a AVL for a particular node.
*/
bool searchTree(AVL self, long id)
{
    if (!empty_tree(self))
    {
        /*  If the node's ID matches the input ID, return true. */
        if (self->student_id == id)
        {
            return true;
        }

        /*  If the node's ID doesn't match the input ID, run this function recurseively on the appropriate node.    */
        else
        {
            if (self->student_id > id)
            {
                return searchTree(self->left, id);
            }
            else if (self->student_id < id)
            {
                return searchTree(self->right, id);
            }
        }
    }
    return false;
}

void destroy_tree(AVL self)
{
    /*  If the tree is not empty, free each node in the tree  by running this function recursively on the left and right branches.  */
    if (!empty_tree(self))
    {
        destroy_tree(self->left);
        destroy_tree(self->right);
        free(self);
    }
}

编辑3:有趣的发展。正在使用的AVL树实际上在链表中,每个节点包含一个AVL树。现在我已经意识到(通过大量测试)可以删除AVL树上的节点, IF 它是第一个被构建的节点。非常有趣,甚至更烦人。

1 个答案:

答案 0 :(得分:0)

我认为问题出在&#39; self-&gt; right&#39;你传递给函数。如果&#39; self&#39;是一个指针,我假设它是在我看来你应该通过&#39;地址&#39;自我&#39;像这样&#39;&amp;(自我&gt;右)&#39;并且应该为电流分配“&#39;&amp; self&#39;像这样&#39; current = * self&#39;。然后我认为它可以工作。 我想如果我提供完整的代码,我可以纠正我说的话,但我认为你得到了要点

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