我在iOS 9中遇到了很多Sprite Kit崩溃。以下是我得到的日志。我不认为这与我的代码有任何关系,看起来更像是iOS 9中的SpriteKit错误。还有其他人面临同样的问题并解决了吗?
Thread : Crashed: com.apple.main-thread
0 libmetal_timestamp.dylib 0x2ca73322 (Missing)
1 libmetal_timestamp.dylib 0x2ca73e13 (Missing)
2 RawCamera 0x226b068d (Missing)
3 OpenAL 0x2685a17f (Missing)
4 OpenAL 0x2685a0b3 (Missing)
5 OpenGLES 0x26865079 -[EAGLContext presentRenderbuffer:] + 60
6 Jet 0x2dc85eb7 jet_context_OpenGL::present(std::__1::shared_ptr<jet_texture> const&, double) + 290
7 SpriteKit 0x280ec63d SKCRenderer::render(SKCNode*, float vector[4], std::__1::shared_ptr<jet_framebuffer> const&, unsigned int vector[4], matrix_float4x4, bool, NSDictionary*, SKCStats*, SKCStats*) + 1644
8 SpriteKit 0x28089a7f __51-[SKView _vsyncRenderForTime:preRender:postRender:]_block_invoke + 998
9 SpriteKit 0x28089d59 __51-[SKView _vsyncRenderForTime:preRender:postRender:]_block_invoke196 + 300
10 SpriteKit 0x280895e1 -[SKView _vsyncRenderForTime:preRender:postRender:] + 440
11 SpriteKit 0x2808b15b __29-[SKView setUpRenderCallback]_block_invoke + 118
12 SpriteKit 0x280bc1fb -[SKDisplayLink _callbackForNextFrame:] + 58
13 QuartzCore 0x27afe85f CA::Display::DisplayLinkItem::dispatch() + 106
14 QuartzCore 0x27afe6af CA::Display::DisplayLink::dispatch_items(unsigned long long, unsigned long long, unsigned long long) + 594
15 IOMobileFramebuffer 0x2db8b58b IOMobileFramebufferVsyncNotifyFunc + 86
16 IOKit 0x25179345 IODispatchCalloutFromCFMessage + 256
17 CoreFoundation 0x2406ab59 __CFMachPortPerform + 132
18 CoreFoundation 0x2407cf7b __CFRUNLOOP_IS_CALLING_OUT_TO_A_SOURCE1_PERFORM_FUNCTION__ + 34
19 CoreFoundation 0x2407c68f __CFRunLoopDoSource1 + 342
20 CoreFoundation 0x2407aaa1 __CFRunLoopRun + 1704
21 CoreFoundation 0x23fcd0d9 CFRunLoopRunSpecific + 516
22 CoreFoundation 0x23fccecd CFRunLoopRunInMode + 108
23 GraphicsServices 0x2d342af9 GSEventRunModal + 160
24 UIKit 0x282562dd UIApplicationMain + 144
25 jumpytiles 0x9358c main (AppDelegate.swift:17)
26 libdyld.dylib 0x35ec8873 start + 2