我一直在努力研究iOS7上的动画效果(8,9工作正常),包括将圆角矩形缩小成圆圈。为了得到这样的效果。
但是当我试图在iOS7上收缩圈时,我得到了一些失真。
我的视图控制器很简单
- (void)viewDidLoad {
[super viewDidLoad];
// Do any additional setup after loading the view, typically from a nib.
CAShapeLayer *layer = [CAShapeLayer layer];
layer.fillColor = [UIColor blackColor].CGColor;
layer.frame = CGRectMake(100, 100, 100, 100);
layer.path = [UIBezierPath bezierPathWithRoundedRect:CGRectMake(0, 0, 100, 50) cornerRadius:25].CGPath;
self.myLayer = layer;
[self.view.layer addSublayer:layer];
}
- (void)viewDidAppear:(BOOL)animated {
[super viewDidAppear:animated];
CAKeyframeAnimation *animation = [CAKeyframeAnimation animationWithKeyPath:@"path"];
animation.values = @[
(id)[UIBezierPath bezierPathWithRoundedRect:CGRectMake(0, 0, 100, 50) cornerRadius:25].CGPath,
(id)[UIBezierPath bezierPathWithRoundedRect:CGRectMake(5, 0, 90, 50) cornerRadius:25].CGPath,
(id)[UIBezierPath bezierPathWithRoundedRect:CGRectMake(10, 0, 80, 50) cornerRadius:25].CGPath,
(id)[UIBezierPath bezierPathWithRoundedRect:CGRectMake(15, 0, 70, 50) cornerRadius:25].CGPath,
(id)[UIBezierPath bezierPathWithRoundedRect:CGRectMake(20, 0, 60, 50) cornerRadius:25].CGPath,
(id)[UIBezierPath bezierPathWithRoundedRect:CGRectMake(25, 0, 50, 50) cornerRadius:25].CGPath,
];
animation.keyTimes = @[@(0),
@(0.18),
@(0.36),
@(0.54),
@(0.72),
@(1),
];
animation.duration = 10;
animation.fillMode = kCAFillModeForwards;
[self.myLayer addAnimation:animation forKey:nil];
self.myLayer.path = [UIBezierPath bezierPathWithRoundedRect:CGRectMake(25, 0, 50, 50) cornerRadius:25].CGPath;
}
答案 0 :(得分:2)
这似乎是iOS 7的一个错误。看看这个链接:
http://www.paintcodeapp.com/blogpost/code-for-ios-7-rounded-rectangles
帖子底部有一个类别方法可以解决问题。 我用你的代码测试了它,它似乎工作!我不得不做一个小改动,即取代
CGFloat limitedRadius = MIN(radius, limit);
与
CGFloat limitedRadius = radius;
这允许角半径变得足够大以创建圆。可能值得研究为什么角落半径首先受到限制,但我会留给你:)