我在基础编程课中,现在我们假设在一个模拟播放tic tac toe的程序中进行编码。在我的代码中,我打算让这个人选择他们是否想要观看模拟游戏,或者他们是否想要玩游戏,然后这将是一个双人游戏,我还没准备好尝试让游戏对抗电脑。
我被困在模拟部分上,因此转移到游戏部分。玩家一方,但我的if语句正在运行它的方式为玩家1做了动作,但随后也为玩家2做了。代码很长,但每个按钮都是相同基本代码的设置,所以我只发布一个按钮值。
我添加了"lblTest.Text = OneDown.ToString();"
代码,所以我可以看到它的数学运算,每次点击都会计算玩家1和2,结果显示结束数为8.如何让它只为玩家运行一个或两个玩家?
private void btn1_Click(object sender, EventArgs e)
{
if (PlayerTurn == 1)
{
OneDown = OneDown + 5;
OneAcross = OneAcross + 5;
SlashOne = SlashOne + 5;
btn1.Text = "X";
btn1.Enabled = false;
PlayerTurn = PlayerTurn - 1;
lblTurn.Text = "O";
}
if (SlashOne == 15 || OneAcross == 15 || OneDown == 15)
{
MessageBox.Show("Player 1 Wins!");
}
else if (PlayerTurn == 0)
{
OneDown = OneDown + 3;
OneAcross = OneAcross + 3;
SlashOne = SlashOne + 3;
btn1.Text = "O";
btn1.Enabled = false;
PlayerTurn = PlayerTurn + 1;
lblTurn.Text = "X";
lblTest.Text = OneDown.ToString();
}
if (SlashOne == 9 || OneAcross == 9 || OneDown == 9)
{
MessageBox.Show("Player 2 Wins!");
}
答案 0 :(得分:2)
基本上你的其他 - 如果没有附加到正确的if。
private void btn1_Click(object sender, EventArgs e)
{
if (PlayerTurn == 1)
{
OneDown = OneDown + 5;
OneAcross = OneAcross + 5;
SlashOne = SlashOne + 5;
btn1.Text = "X";
btn1.Enabled = false;
PlayerTurn = PlayerTurn - 1;
lblTurn.Text = "O";
if (SlashOne == 15 || OneAcross == 15 || OneDown == 15)
{
MessageBox.Show("Player 1 Wins!");
}
}
else if (PlayerTurn == 0)
{
OneDown = OneDown + 3;
OneAcross = OneAcross + 3;
SlashOne = SlashOne + 3;
btn1.Text = "O";
btn1.Enabled = false;
PlayerTurn = PlayerTurn + 1;
lblTurn.Text = "X";
lblTest.Text = OneDown.ToString();
if (SlashOne == 9 || OneAcross == 9 || OneDown == 9)
{
MessageBox.Show("Player 2 Wins!");
}
}