我有一些JSpinner,它们是从10开始的数值,可以递增到99.
在我的计划中,用户有15分可以均匀分散6种技能。每个JSpinner都有一个EventListener来检测它是否被按下,但更具体地说我需要知道按下了哪个按钮,所以我知道要采取哪个动作。他们不想从强度上取下一点,并将总点数减少1,而如果按下减量则应该加1。
执行此操作的最佳方法是什么?
(我也使用NetBeans,所以程序的一部分是autoGenerated。)
答案 0 :(得分:1)
据推测,您位于ChangeListener
stateChanged
方法中的某个位置 - 请查看ChangeEvent#getSource()
好的,你的编辑让我的原始答案毫无意义。
创建自己的SpinnerModel
是否可行?
答案 1 :(得分:-1)
我遇到了同样的问题,这就是我如何解决我的操作场景的实现:
首先我收集所有箭头按钮:
private static HashMap<String, BasicArrowButton> getSpinnerButtons(JSpinner spinner, String[] arrowNames) {
final Stack<String> arrows = new Stack<String>();
arrows.addAll( Arrays.asList( arrowNames ) );
final HashMap<String, BasicArrowButton> buttons = new HashMap<String, BasicArrowButton>();
while (buttons.size()<2) {
for (final Component c : spinner.getComponents()) {
if (c instanceof BasicArrowButton) {
final BasicArrowButton bab = (BasicArrowButton)c;
for (final String sName : arrows) {
if (sName.equals(bab.getName())&&!buttons.containsKey(sName)) {
buttons.put(sName,bab);
break;
}
}
}
}
}
return buttons;
}
然后我附上一些听众:
final String KEY_PROP = ".DIRECTION";
final String BS = spinner.getName(), BN="Spinner.nextButton", BP="Spinner.previousButton";
final String BSKEY = BS+KEY_PROP, BNKEY = BN+KEY_PROP, BPKEY = BP+KEY_PROP;
final HashMap<String, BasicArrowButton> buttons = getSpinnerButtons(spinner, new String[]{BN,BP});
spinner.putClientProperty( BSKEY, 1000);
spinner.putClientProperty( BNKEY, buttons.get(BN).getDirection()*+10000);
spinner.putClientProperty( BPKEY, buttons.get(BP).getDirection()*-10000);
final PropertyChangeListener pcl = new PropertyChangeListener() {
@Override
public void propertyChange(PropertyChangeEvent evt) {
final JSpinner spinnerRef = ((JSpinner)evt.getSource());
final String pName = evt.getPropertyName();
final short swing = Short.parseShort( String.valueOf(evt.getOldValue()) );
final short val = Short.parseShort( String.valueOf(evt.getNewValue()) );
if (Math.abs(swing)<2D)
System.out.printf("This is a DIRECTION CHANGE\nOld Direction=%s;\nNew Direction=%s;\nProp Value: %s", swing, val, spinnerRef.getClientProperty(pName) ).println();
else //arrows
System.out.printf("This is the CURRENT DIRECTION\nArrow=%s;\nDirection=%s;\nProp Value: %s", swing, val, spinnerRef.getClientProperty(pName) ).println();
System.out.println("==============");
}
};
spinner.addPropertyChangeListener(BSKEY, pcl);
spinner.addPropertyChangeListener(BNKEY, pcl);
spinner.addPropertyChangeListener(BPKEY, pcl);
final ActionListener spinnerActions = new ActionListener() {
private short oldDir=0;
@Override
public void actionPerformed(ActionEvent e) {
final BasicArrowButton bab = ((BasicArrowButton)e.getSource());
final short swingDir = (short)bab.getDirection();
final short newDir = (swingDir!=SwingConstants.NORTH&&swingDir!=SwingConstants.WEST) ? Integer.valueOf(-1).shortValue() : Integer.valueOf(+1).shortValue();
bab.getParent().firePropertyChange(bab.getName()+KEY_PROP, swingDir*1000, newDir);
bab.getParent().firePropertyChange(bab.getParent().getName()+KEY_PROP, oldDir, newDir);
this.oldDir=newDir;
}
};
buttons.get(BP).addActionListener(spinnerActions);
buttons.get(BN).addActionListener(spinnerActions);