我用Java编写了一个简单的程序来通过蒙特卡罗方法计算Pi。因为你需要大量的下降才能让Pi'精确'而且它变得越来越慢我决定实现多线程。现在我的问题是:有没有办法加快计算速度?并且每次只为每个物理线程计算一次迭代,或者我的多线程概念是否完全错误?
以下是代码:
public class PiMC{
public static void main(String[] args) {
ExecutorService exec=Executors.newCachedThreadPool();
//Future object is used to get result from a thread
Future<Double> result0=exec.submit(new Thread1());
Future<Double> result1=exec.submit(new Thread1());
Future<Double> result2=exec.submit(new Thread1());
Future<Double> result3=exec.submit(new Thread1());
Future<Double> result4=exec.submit(new Thread1());
Future<Double> result5=exec.submit(new Thread1());
Future<Double> result6=exec.submit(new Thread1());
Future<Double> result7=exec.submit(new Thread1());
try
{
System.out.println(((result0.get() + result1.get() + result2.get() + result3.get() + result4.get()+ result5.get() + result6.get() + result7.get()) / Long.MAX_VALUE) * 4);
}
catch(InterruptedException e){System.out.println(e);}
catch(ExecutionException e){System.out.println(e);}
}
}
class Thread1 implements Callable {
@Override
public Double call() throws Exception {
long drops = Long.MAX_VALUE / 8;
//long drops = 500;
double in = 0;
for (long i = 0; i <= drops; i++) {
double x = Math.random();
double y = Math.random();
if (x * x + y * y <= 1) {
in++;
}
}
return in;
}
}
答案 0 :(得分:1)
你意识到Long.MAX_VALUE / 8有多大?它是(2 ^ 63 - 1)/ 8,大约是1e18 ......相当大的数字(即使是今天最好的计算机填满整个建筑物至少需要1000s,请参阅评论)。
更好的方法是将先前计算的值与pi的当前值进行比较并进行比较。如果差异为0(由于精度受限而发生 - > eps是最小数字&gt; 0,其中1 + eps!= 1)取消执行并返回值:
int sum = 0, drops = 0;
double pi = 0, oldPi;
do {
oldPi = pi;
double x = Math.random(), y = Math.random();
if (x * x + y * y <= 1)
sum++;
drops++;
pi = 4.0 * sum / drops;
} while (pi != oldPi || pi < 3); // pi < 3 to avoid problems when the first
// drops are outside of the circle, pi == 0 would also work, BUT setting
// pi to a value different from 0 at the beginning can still fail with only pi != oldPi
如果你想使用多个线程很难,因为pi的值的更新必须同步,我猜你不会获得太多。但是,有几个线程可以独立计算pi,你可以比较(或平均)结果。