如何使用sharpDX绘制3D模型?网上的大多数例子都说我不能没有其他库。我的模型是.fbx格式,构建操作属性是ToolkitModel。
答案 0 :(得分:-1)
SharpDX过去常常带有名为SharpDX.Toolkit.Graphics的命名空间。在最近的版本中,它已被弃用,有利于Monogame和Xenko。 https://github.com/sharpdx/Toolkit
绘制模型的代码如下所示:
SERVICE_ID TIME AVAILABILITY
---------- ------------------- ------------
S-1 2016-30-01 12:00:00 100
S-1 2016-30-01 13:00:00 100
S-1 2016-30-01 14:00:00 100
S-1 2016-30-01 15:00:00 100
S-1 2016-30-01 16:00:00 100
S-1 2016-30-01 17:00:00 100
S-1 2016-30-01 18:00:00 100
S-1 2016-30-01 19:00:00 100
S-1 2016-30-01 20:00:00 100
S-1 2016-30-01 21:00:00 33.3333333
S-1 2016-30-01 22:00:00 0
S-1 2016-30-01 23:00:00 0
S-1 2016-31-01 00:00:00 0
S-1 2016-31-01 01:00:00 50
S-1 2016-31-01 02:00:00 100
S-1 2016-31-01 03:00:00 100
S-1 2016-31-01 04:00:00 100
S-1 2016-31-01 05:00:00 100
S-1 2016-31-01 06:00:00 100
S-1 2016-31-01 07:00:00 100
S-1 2016-31-01 08:00:00 100
S-1 2016-31-01 09:00:00 100
S-1 2016-31-01 10:00:00 100
S-1 2016-31-01 11:00:00 100
S-1 2016-31-01 12:00:00 100
S-2 2016-30-01 12:00:00 100
S-2 2016-30-01 13:00:00 100
S-2 2016-30-01 14:00:00 100
S-2 2016-30-01 15:00:00 100
S-2 2016-30-01 16:00:00 100
S-2 2016-30-01 17:00:00 100
S-2 2016-30-01 18:00:00 20
S-2 2016-30-01 19:00:00 0
S-2 2016-30-01 20:00:00 75
S-2 2016-30-01 21:00:00 100
S-2 2016-30-01 22:00:00 100
S-2 2016-30-01 23:00:00 100
S-2 2016-31-01 00:00:00 100
S-2 2016-31-01 01:00:00 100
S-2 2016-31-01 02:00:00 100
S-2 2016-31-01 03:00:00 100
S-2 2016-31-01 04:00:00 100
S-2 2016-31-01 05:00:00 100
S-2 2016-31-01 06:00:00 100
S-2 2016-31-01 07:00:00 100
S-2 2016-31-01 08:00:00 100
S-2 2016-31-01 09:00:00 100
S-2 2016-31-01 10:00:00 100
S-2 2016-31-01 11:00:00 100
S-2 2016-31-01 12:00:00 100
...
using SharpDX.Toolkit;
using SharpDX.Toolkit.Content;
using SharpDX.Toolkit.Graphics;
...
protected override void LoadContent() {
//...
model = Content.Load<Model>("mymodel");
//...
}