[已关闭] 我必须使用Opengl库在Python中执行基本程序...当有人按下键时,数字会变为红色,有人按下键#g;改变绿色,当有人按下' b'改变蓝色。我不知道为什么颜色没有变化,但我知道程序知道何时按下一个键,这是我的代码......
from OpenGL.GL import *
from OpenGL.GLUT import *
from math import pi
from math import sin
from math import cos
def initGL(width, height):
glClearColor(0.529, 0.529, 0.529, 0.0)
glMatrixMode(GL_PROJECTION)
def dibujarCirculo():
glClear(GL_COLOR_BUFFER_BIT)
glColor3f(0.0, 0.0, 0.0)
glBegin(GL_POLYGON)
for i in range(400):
x = 0.25*sin(i) #Cordenadas polares x = r*sin(t) donde r = radio/2 (Circunferencia centrada en el origen)
y = 0.25*cos(i) #Cordenadas polares y = r*cos(t)
glVertex2f(x, y)
glEnd()
glFlush()
def keyPressed(*args):
key = args[0]
if key == "r":
glColor3f(1.0, 0.0, 0.0)
print "Presionaste",key
elif key == "g":
glColor3f(0.0, 1.0, 0.0)
print "Presionaste g"
elif key == "b":
glColor3f(0.0, 0.0, 1.0)
print "Presionaste b"
def main():
global window
glutInit(sys.argv)
glutInitDisplayMode(GLUT_SINGLE|GLUT_RGB)
glutInitWindowSize(500,500)
glutInitWindowPosition(200,200)
#creando la ventana
window = glutCreateWindow("Taller uno")
glutDisplayFunc(dibujarCirculo)
glutIdleFunc(dibujarCirculo)
glutKeyboardFunc(keyPressed)
initGL(500,500)
glutMainLoop()
if __name__ == "__main__":
main()
答案 0 :(得分:0)
我怀疑因为dibujarCirculo
中的第二行将glColor3f重置为(0,0,0),所以你继续失去你在keyPressed
中所做的更改。您是否尝试过将glColor3f初始化为dibujarCirculo
以外的某个地方?