我有一个获取Image对象输入并返回Image对象的方法,但我想给位图对象输入然后获取位图对象输出我的代码是这样的:
public Image edgeFilter(Image imageIn) {
// Image size
int width = imageIn.getWidth();
int height = imageIn.getHeight();
boolean[][] mask = null;
Paint grayMatrix[] = new Paint[256];
// Init gray matrix
for (int i = 0; i <= 255; i++) {
Paint p = new Paint();
p.setColor(Color.rgb(i, i, i));
grayMatrix[i] = p;
}
int [][] luminance = new int[width][height];
for (int y = 0; y < height ; y++) {
for (int x = 0; x < width ; x++) {
if(mask != null && !mask[x][y]){
continue;
}
luminance[x][y] = (int) luminance(imageIn.getRComponent(x, y), imageIn.getGComponent(x, y), imageIn.getBComponent(x, y));
}
}
int grayX, grayY;
int magnitude;
for (int y = 1; y < height-1; y++) {
for (int x = 1; x < width-1; x++) {
if(mask != null && !mask[x][y]){
continue;
}
grayX = - luminance[x-1][y-1] + luminance[x-1][y-1+2] - 2* luminance[x-1+1][y-1] + 2* luminance[x-1+1][y-1+2] - luminance[x-1+2][y-1]+ luminance[x-1+2][y-1+2];
grayY = luminance[x-1][y-1] + 2* luminance[x-1][y-1+1] + luminance[x-1][y-1+2] - luminance[x-1+2][y-1] - 2* luminance[x-1+2][y-1+1] - luminance[x-1+2][y-1+2];
// Magnitudes sum
magnitude = 255 - Image.SAFECOLOR(Math.abs(grayX) + Math.abs(grayY));
Paint grayscaleColor = grayMatrix[magnitude];
// Apply the color into a new image
imageIn.setPixelColor(x, y, grayscaleColor.getColor());
}
}
return imageIn;
}
答案 0 :(得分:1)
如果要将Image对象转换为Bitmap并且格式已选择为JPEG,则可以使用以下代码完成此操作(如果它不是JPEG,则需要进行其他转换):< / p>
...
if(image.getFormat() == ImageFormat.JPEG)
{
ByteBuffer buffer = capturedImage.getPlanes()[0].getBuffer();
byte[] jpegByteData = new byte[buffer.remaining()];
Bitmap bitmapImage = BitmapFactory.decodeByteArray(jpegByteData, 0, jpegByteData.length, null);
}
...
答案 1 :(得分:0)