Row用名称" Corona SDK"触及了gotoScene。

时间:2014-09-07 04:09:04

标签: android ios lua tableview corona

我正试图在行触摸上去一个新的场景。我希望触摸的行转到具有与id名称相同的文件名的场景。我希望这不会太混乱。问题在于函数rowtouch。这是我的代码。提前谢谢。

            local hike = {}
hike[1] = { name="Bell Canyon",    difficulty="Easy" }
hike[2] = { name="Donut Falls",  difficulty="Easy" }
hike[3] = { name="Hidden Peak",   difficulty="Medium" }
hike[4] = { name="Dog Lake",   difficulty="Easy" }
hike[5] = { name="Mary, Martha", difficulty="Easy" }
hike[6] = { name="Catherine",  difficulty="Easy" }

function scene:create( event )
    local sceneGroup = self.view

        local function onRowRender( event )

local row = event.row
   local id = row.index


   row.nameText = display.newText( hike[id].name, 12, 0, native.systemFont, 45 )
   row.nameText.anchorX = 0
   row.nameText.anchorY = 0.5
   row.nameText:setFillColor( 0 )
   row.nameText.y = 50
   row.nameText.x = 25

   row.difficultyText = display.newText( hike[id].difficulty, 12, 0, native.systemFont, 24 )
   row.difficultyText.anchorX = 0
   row.difficultyText.anchorY = 0.5
   row.difficultyText:setFillColor( 0.5 )
   row.difficultyText.y = 110
   row.difficultyText.x = 25


   row.arrow = display.newText( ">", 12, 0, native.systemFont, 35 )
   row.arrow.anchorX = 0
   row.arrow.anchorY = 0.5
   row.arrow:setFillColor( .5 )
   row.arrow.y = 110
   row.arrow.x = display.contentWidth - 50




   row:insert( row.nameText )
   row:insert( row.difficultyText )
   row:insert( row.arrow )
   return true
end



function RowTouch( event )
if event.phase == "release" then
    composer.gotoScene( event.target.hike[id].name )
    end 
end



 myTable = widget.newTableView
    {
        width = display.contentWidth, 
        height = display.contentHeight,
        backgroundColor = { .47, .66, .53 },
        topPadding = 0,
        hideBackground = false,
        onRowRender = onRowRender,
        onRowTouch = RowTouch,
        noLines = true,
    }



    for i=1, #hike do
        myTable:insertRow{
        rowHeight = 220,
        isCategory = false,
        lineColor = { .47, .66, .53 }
        }
    end
end

2 个答案:

答案 0 :(得分:1)

您可能应该在“加息”表中添加一个额外字段:

hike[1] = { name="Bell Canyon",    difficulty="Easy",  sceneName="bellcanyon" }

然后

composer.gotoScene( hike[event.target.index].sceneName )

通过这种方式,您可以拥有一个供人阅读的显示名称和一个专门用于作曲家场景的字符串。

答案 1 :(得分:0)

尝试写作

composer.gotoScene( hike[event.target.index].name );

远足名称中包含空格和逗号,并且不是最佳文件名。