我想从另一个更大的bmp文件中找到一个小bmp文件(较大的一个从屏幕捕获并称为Sample.bmp,小bmp文件称为Button.bmp。事情是比较文件的图像时在任何地方都找不到。
比较代码:
for (int i=0;i<SCREEN_WIDTH-width;++i)
{
for (int j=0;j<SCREEN_HEIGHT-height;++j)
{
boolean isequal = true;
for(int qqq=i;qqq<i+width;++qqq)
{
for (int kkk=j;kkk<j+height;++kkk)
{
if (PI[qqq][kkk]!=NPI[qqq-i][kkk-j]) isequal = false;
if (isequal == false)
{
qqq = i + width + 1;
kkk = j + height + 1;
}
}
}
if (isequal==true)
{
MidX = i;
MidY = j;
return;
}
}
}
注意:Screen_width和Screen_height用于较大的图像,宽度和高度用于较小的图像
完整代码:
void readBMP()
{
int i;
FILE* f = fopen("Sample.bmp", "rb");
unsigned char info[54];
fread(info, sizeof(unsigned char), 54, f); // read the 54-byte header
// extract image height and width from header
int width = *(int*)&info[18];
int height = *(int*)&info[22];
int size = 3 * width * height;
unsigned char* data = new unsigned char[size]; // allocate 3 bytes per pixel
fread(data, sizeof(unsigned char), size, f); // read the rest of the data at once
fclose(f);
for(int qq=0;qq<SCREEN_WIDTH;++qq)
for (int kk=0;kk<SCREEN_HEIGHT;++kk)
{
PI[qq][kk][0] = data[kk * width + qq];
PI[qq][kk][1] = data[kk * width + qq + 1];
PI[qq][kk][2] = data[kk * width + qq + 2];
}
}
void FindImageInScreen(char* FileName)
{
FILE* f = fopen(FileName, "rb");
unsigned char info[54];
fread(info, sizeof(unsigned char), 54, f); // read the 54-byte header
// extract image height and width from header
int width = *(int*)&info[18];
int height = *(int*)&info[22];
int size = 3 * width * height;
unsigned char* data = new unsigned char[size]; // allocate 3 bytes per pixel
fread(data, sizeof(unsigned char), size, f); // read the rest of the data at once
fclose(f);
for(int qq=0;qq<width;++qq)
for (int kk=0;kk<height;++kk)
{
NPI[qq][kk][0] = data[kk * width + qq];
NPI[qq][kk][1] = data[kk * width + qq + 1];
NPI[qq][kk][2] = data[kk * width + qq + 2];
}
for (int i=0;i<SCREEN_WIDTH-width;++i)
{
for (int j=0;j<SCREEN_HEIGHT-height;++j)
{
boolean isequal = true;
for(int qqq=i;qqq<i+width;++qqq)
{
for (int kkk=j;kkk<j+height;++kkk)
{
if (PI[qqq][kkk][0]!=NPI[qqq-i][kkk-j][0]) isequal = false;
if (isequal == false)
{
qqq = i + width + 1;
kkk = j + height + 1;
}
}
}
if (isequal==true)
{
MidX = i;
MidY = j;
return;
}
}
}
MidX = -1;
MidY = -1;
return;
}
数组的定义(由于请求而添加),这是在函数execute:
之前 PI = new unsigned int**[SCREEN_WIDTH];
for (int i=0;i<SCREEN_WIDTH;++i)
PI[i] = new unsigned int*[SCREEN_HEIGHT];
for (int i=0;i<SCREEN_WIDTH;++i)
for (int j=0;j<SCREEN_HEIGHT;++j)
PI[i][j] = new unsigned int[3];
NPI = new unsigned int**[SCREEN_WIDTH];
for (int i=0;i<SCREEN_WIDTH;++i)
NPI[i] = new unsigned int*[SCREEN_HEIGHT];
for (int i=0;i<SCREEN_WIDTH;++i)
for (int j=0;j<SCREEN_HEIGHT;++j)
NPI[i][j] = new unsigned int[3];
第一个函数执行第二个函数。对于一些糟糕的编程感到抱歉,因为我做了数千次更改才能使其正常工作!
答案 0 :(得分:0)
PI[qq][kk][0] = data[kk * width + qq];
从填写PI
和NPI
的方式来看,它们似乎是三维数组(如果将它们的定义包含在代码示例中,它会有所帮助)。但
if (PI[qqq][kkk]!=NPI[qqq-i][kkk-j]) isequal = false;
仅索引每个的2个维度。 PI[a][b]
是包含PI[a][b][0..2]
的数组的地址,并且肯定永远不会匹配NPI[x][y]
的地址,所以此语句总是返回false我希望。
答案 1 :(得分:0)
让我们开始吧。这是一个更好的LoadBMP 除了其他之外,你的其他东西,读取大小,无论如何使用SCREEN_HEIGHT 使用它来加载两个图像可能更容易。
#include <vector>
#include <cstdio>
#include <string>
using namespace std;
typedef unsigned char UC;
struct RGB { UC r,g,b; };
bool operator == ( const RGB& p1, const RGB& p2 ) { return p1.r==p2.r && p1.g==p2.g && p1.b==p2.b; }
struct BMP
{
int width;
int height;
vector<RGB> pixels;
RGB& Pix(int x,int y) { return pixels[ y*width + x ]; }
};
void LoadBMP( BMP& bmp, const char* filename )
{
FILE* f = fopen(filename, "rb");
UC info[54];
fread(info, 1, 54, f); // read the 54-byte header
// extract image height and width from header
bmp.width = *(int*) (info+18);
bmp.height = *(int*) (info+22);
// scanlines are always multiple of 4, padded with 0-3 bytes
int scanlinesize = 3*bmp.width;
while( scanlinesize % 4 ) ++scanlinesize;
int size = scanlinesize * bmp.height;
UC* data = new UC[size];
fread(data, 1, size, f);
fclose(f);
bmp.pixels.clear();
bmp.pixels.reserve(bmp.height*bmp.width);
for(int yy=0;yy<bmp.height;++yy)
{
UC* p = data+scanlinesize*yy;
for (int xx=0;xx<bmp.width;++xx)
{
RGB rgb;
rgb.b = *p++;
rgb.g = *p++;
rgb.r = *p++;
bmp.pixels.push_back(rgb);
}
}
delete[] data;
}